EQ2U was caught up in a DDOS attack on Daybreak over the weekend which resulted in us getting blocked from accessing Census. Thankfully we have been unblocked and been added to a whitelist to reduce the chance of being collateral damage again. I am also in the process of rewriting parts of how EQ2U makes Census requests to make it more obvious that we are a legitimate request. Hopefully the site is loading more quickly for you without the Cloudflare 524 errors. Thank you all for your patience.
We are unable to connect to the EverQuest II Census API or we aren't seeing new characters being exported to Census. If you are still able to perform Character, Guild, and Item searches, then Census is responding but isn't receiving new data from EQ2. Please contact Daybreak Games.
A Lost Badge of Loyalty
LEGENDARY
66 Stamina
66 Primary Attributes
12 Combat Skills
14.2 DPS
2.7 Crit Chance
3.1 Potency
0.8 Max Health
3.2 Crit Bonus
0.3 Reuse Speed
Slots
Charm
Level
73
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Lucent Gem of Prowess
TREASURED
Adds the following to an item:
2 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Enchanted Glob of Swamp Muck
LEGENDARY
60 Stamina
60 Primary Attributes
12 Combat Skills
2.1 Crit Chance
2.7 Potency
1.7 Crit Bonus
13 Haste
Slots
Charm
Level
72
Adornment Slots:
White, Turquoise
LORE-EQUIP
Radiating Gem of Striking
TREASURED
Adds the following to an item:
25 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Charm
Level
1
HEIRLOOM NO-VALUE
pristine waxed leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Slots
10
Fearless Pathfinder's Chain Tunic
TREASURED
46 Stamina
46 Primary Attributes
18 Combat Skills
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
5.3 Haste
6.1 Multi Attack
Chain Armor (Chest)
Mitigation
314
Level
70
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Chronomaster's Lesser Augmentation of Vigor
FABLED
Adds the following to an item:
20 Ability Mod
Type:
White Adornment
Slots:
Chest
Level
40
HEIRLOOM NO-VALUE
Kylong Wrap of the Grasp
TREASURED
66 Stamina
66 Primary Attributes
14.2 DPS
2.7 Crit Chance
3.1 Potency
3.2 Crit Bonus
14.6 Multi Attack
167 Ability Mod
Slots
Cloak
Level
72
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Romero's Earring of Decay
FABLED
88 Primary Attributes
88 Stamina
1,485 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
2.6 AE Auto
5.9 Crit Chance
8.8 Potency
Slots
Ear
Level
90
All Scouts
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP
Radiating Gem of Fortitude
TREASURED
Adds the following to an item:
120 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Radiating Gem of Fortitude
TREASURED
Adds the following to an item:
120 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Outrider's Chain Shoes
TREASURED
66 Stamina
66 Primary Attributes
12 Combat Skills
14.2 DPS
0.7 Strikethrough
3.1 Potency
3.2 Crit Bonus
0.3 Reuse Speed
167 Ability Mod
Chain Armor (Feet)
Mitigation
297
Level
71
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Radiating Gem of Prowess
TREASURED
Adds the following to an item:
10 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Crusted Mackerel
HANDCRAFTED
Slots
Food
Level
30
Satiation
High
Duration
2 hours and 15 minutes
Effects:
Increases AGI and STA of target by 4.6. Increases Health Regen of target by 52.5.
Bracers of the Kromzek Velite
LEGENDARY
82 Primary Attributes
82 Stamina
27 Combat Skills
4.8 Crit Bonus
20.3 DPS
5.2 Crit Chance
8.2 Potency
12.2 Haste
Chain Armor (Forearms)
Mitigation
408
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Gauntlets of the Kromzek Velite
LEGENDARY
82 Primary Attributes
82 Stamina
27 Combat Skills
4.8 Crit Bonus
20.3 DPS
5.2 Crit Chance
8.2 Potency
12.2 Haste
Chain Armor (Hands)
Mitigation
408
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM
Lucent Gem of Fortitude
TREASURED
Adds the following to an item:
20 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Pathfinder's Chain Helmet of Quickness
TREASURED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
89 Ability Mod
Chain Armor (Head)
Mitigation
293
Level
70
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Radiating Gem of Prowess
TREASURED
Adds the following to an item:
10 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Sathirian Signet Ring
LEGENDARY
45 Stamina
45 Primary Attributes
306 Resistances
9.5 DPS
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
5.8 Multi Attack
80 Ability Mod
Slots
Finger
Level
68
Adornment Slots:
White, Green, Turquoise
LORE-EQUIP ATTUNEABLE
Ancient Cabilisian Shackle
LEGENDARY
45 Stamina
45 Primary Attributes
324 Resistances
17 Combat Skills
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
80 Ability Mod
Slots
Wrist
Level
72
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Sathirian Avenger Leggings
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.2 Crit Chance
3.6 Potency
4.9 Max Health
0.7 Crit Bonus
5 Haste
5.8 Multi Attack
2.3 Reuse Speed
Chain Armor (Legs)
Mitigation
305
Level
68
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Masked Pendant of Deception
FABLED
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
14.3 Haste
15.1 Multi Attack
297 Ability Mod
Slots
Neck
Level
90
All Scouts
Adornment Slots:
White, Yellow, Turquoise, Green
HEIRLOOM
Chronomaster's Minor Augmentation of Agility
FABLED
Adds the following to an item:
5 Primary Attributes
Type:
White Adornment
Slots:
Neck
Level
20
HEIRLOOM NO-VALUE
Prodigious Serrated Bone Dirk
FABLED
64 Primary Attributes
64 Stamina
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
8.8 Haste
Dagger
One-Handed Piercing
Damage
80 - 456
(134.17 Rating)
Delay
4.0 seconds
Level
90
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Prodigial Engulfing Darkness
When Equipped:
• On a critical combat hit this spell may cast Prodigious Engulfing Darkness on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Applies Engulfing Shadows on termination. Lasts for 16.0 seconds.
• Slows target by 30.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 629 - 695 magic damage on target instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Luminous Righteous Temper
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary
Level
40
Effects:
Luminous Holy Pith
When Equipped:
• On a combat hit this spell may cast Holy Feedback on target of attack. Triggers about 1.0 times per minute.
• Inflicts 172 divine damage on target.
• Heals caster for 30.
• Cannot be modified except by direct means
NO-VALUE
Grand Rallosian Longbow
LEGENDARY
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
23.4 DPS
6.1 Crit Chance
9 Potency
6.4 Flurry
14.3 Haste
Bow
Ranged
Damage
206 - 1,169
(152.77 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Drolvarg Emblemed Ring
LEGENDARY
45 Stamina
45 Primary Attributes
306 Resistances
17 Combat Skills
9.5 DPS
1 AE Auto
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
1.9 Casting Speed
5.8 Multi Attack
Slots
Finger
Level
68
Adornment Slots:
White, Green, Turquoise
LORE-EQUIP ATTUNEABLE
Drolvarg Leather Wrist Cuff
LEGENDARY
45 Stamina
45 Primary Attributes
306 Resistances
6.6 Strikethrough
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
2.3 Reuse Speed
5.8 Multi Attack
80 Ability Mod
Slots
Wrist
Level
68
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Zorglim's Blade
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
13.8 Haste
14.5 Multi Attack
Dagger
One-Handed Piercing
Damage
79 - 448
(131.73 Rating)
Delay
4.0 seconds
Level
90
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Glimmering Runic Temper
TREASURED
Adds the following to an item:
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
30
Effects:
Glimmering Mystic Pith
When Equipped:
• On a combat hit this spell may cast Mystic Feedback on target of attack. Triggers about 1.0 times per minute.
• Inflicts 162 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Pathfinder's Chain Spaulders of Quickness
TREASURED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
89 Ability Mod
Chain Armor (Shoulders)
Mitigation
287
Level
69
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 144,621 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,793 health per tick while out-of-combat.
This character has a Maximum Power pool of 26,343. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,062 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 5,559 whatsits.
This character resists Noxious damage in the amount of 5,559 whatsits.
This character resists Arcane damage in the amount of 5,559 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 76% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 21,812, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 15%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 9.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 1.9% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 3.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 6.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.