EQ2U was caught up in a DDOS attack on Daybreak over the weekend which resulted in us getting blocked from accessing Census. Thankfully we have been unblocked and been added to a whitelist to reduce the chance of being collateral damage again. I am also in the process of rewriting parts of how EQ2U makes Census requests to make it more obvious that we are a legitimate request. Hopefully the site is loading more quickly for you without the Cloudflare 524 errors. Thank you all for your patience.
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Vial of Tinderton Sap
FABLED
418 Primary Attributes
765 Stamina
30 Crit Bonus
5 Resolve
28.8 DPS
48.8 Crit Chance
38.1 Potency
16.8 Reuse Speed
835 Ability Mod
Slots
Charm
Level
100
Effects:
When Equipped:
• Increases Potency of caster by 91.0.
• Cannot be modified except by direct means
Kerafyrm's Rage
Applies Kerafyrm's Rage when Activated. Lasts for 15.0 seconds.
• Increases Potency of group members (AE) by 78.0.
• Suspends the passive effect for 15 seconds
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Kerafyrm's Rage is 1 minute
Adornment Slots:
White
HEIRLOOM INFUSABLE
Incandescent Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
340 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
96
HEIRLOOM NO-VALUE
Bhoughbh's Tinkerering Manual for Dummies
FABLED, RELIC
PRESTIGE
477 Primary Attributes
817 Stamina
5 Tinkering
30 Crit Bonus
7 Resolve
29 DPS
51.2 Crit Chance
46.2 Potency
17.4 Reuse Speed
843 Ability Mod
Slots
Charm
Level
100
Effects:
Reprogram Attempt
Applies Reprogram Attempt when Activated. Lasts for 40.0 seconds.
• On a hostile ability cast this spell will cast Tinkerer's Frustration on target of spell.
• Inflicts 3,640,000 heat damage on target.
• Cannot be modified except by direct means
• Grants a total of 15 triggers of the spell.
• Converts damage spells and combat arts to heat damage.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Reprogram Attempt is 1 minute 30 seconds
When Equipped:
• Increases Mitigation of caster vs elemental damage by 10,800.
Adornment Slots:
White
NO-TRADE INFUSABLE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Level
40
NO-VALUE
Invigorated Chainmail Shirt of Dark Horror
LEGENDARY
568 Primary Attributes
2,023 Stamina
65.5 Crit Bonus
3 Resolve
66.3 Potency
19.3 Max Health
210.6 Haste
105.321% Multi Attack
33.6 Ability Recovery Speed
Chain Armor (Chest)
Mitigation
774
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Heightened Power (Superior)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Cloak of Chitin Scale
FABLED
406 Primary Attributes
758 Stamina
445 Combat Skills
20.2 Crit Bonus
5 Resolve
63 Crit Chance
36.3 Potency
19.2 Flurry
37.4 Haste
Slots
Cloak
Level
100
Effects:
All for One
When Equipped:
• Increases the wearer's Potency between 58 and 158 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
HEIRLOOM INFUSABLE
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 6.0.
• Increases DPS of caster by 17.0.
• Increases AE Autoattack of Caster by 22.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
NO-VALUE
Monsoon
MASTERCRAFTED
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Bereth's Earring of Triage
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
28.85.7% DPS
26.9 Potency
16.8 Reuse Speed
8.2 Ability Casting Speed
835 Ability Mod
Slots
Ear
Level
100
All Priests
Effects:
Skirting the Edge
When Equipped:
• Increases the priest's Potency by 100%-183%. The value increases based on the group member with the lowest current health.
• If priest
Adornment Slots:
White
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Aberrant Hoop of the Dead
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
28.1 DPS
24.5 Potency
7.41.4% Mitigation Increase
7.8 Reuse Speed
8.8 Attack Speed
Slots
Ear
Level
100
Effects:
Aura Share
When Equipped:
• Increases Potency by 14% per mage in the wearer's raid, up to 140%
• Increases Crit Bonus by 14% per scout in the wearer's raid, up to 140%
• Increases Heal Received by 2% per priest in the wearer's raid, up to 12%
• Increases maximum health by 25,000 per fighter in the wearer's raid, up to 150,000
Adornment Slots:
White
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Gilded Aphotic Linked Boots
FABLED
504 Primary Attributes
1,647 Stamina
60 Crit Bonus
4 Resolve
66.2 Potency
172.334.4% Haste
7.4 Weapon Damage
96.3 Damage Per Second
6,879 Ability Mod
Chain Armor (Feet)
Mitigation
763
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE REFORGED
Incandescent Adornment of Magical Skill (Superior)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Stormborn Souffle
MASTERCRAFTED
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Invigorated Clockwork Chain Cuffs
FABLED
519 Primary Attributes
1,679 Stamina
79.3 Crit Bonus
5 Resolve
122.6 DPS
8 AE Auto
87.5 Potency
15.9 Max Health
Chain Armor (Forearms)
Mitigation
770
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM INFUSABLE
Incandescent Adornment of Swift Casting (Superior)
This character has 1,816,281 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 73,037 health per tick while out-of-combat.
This character has a Maximum Power pool of 184,270. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 7,691 power per tick while out-of-combat.
This character runs 40% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 232,765 whatsits.
This character resists Noxious damage in the amount of 222,215 whatsits.
This character resists Arcane damage in the amount of 221,915 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 972.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 75,360, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 61.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
29 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.341 seconds, a 63.6% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
584 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 96.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 91.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.