EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Blistering Winds Protector
FABLED
1,060 Primary Attributes
1,309 Stamina
40,508 Power
90,053 Health
297 Combat Skills
265 Crit Bonus
90 Resolve
1.7 Ability Doublecast
31.7 Casting Speed
207.1 Crit Chance
4829.3 Potency
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
HEIRLOOM INFUSABLE
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Ethereal Mastery
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
5 Ability Doublecast
10 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
110
Effects:
Ethereal Mastery
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• On a healing spell cast this spell will cast Overflow on target of spell cast. Lasts for 12.0 seconds.
• Increases Fervor of target by 4.5.
• Increases based off of the tier of the triggering heal.
• If target is not a Priest.
• 20% chance to cancel when target casts a hostile spell
• 20% chance to cancel when target casts a combat art
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Applies Planar Pet Mastery to qualifying pets.
• Increases the damage and healing of pet Spell and Combat Arts by 15.
• Increases the damage and healing of profession Spell and Combat Arts by 12.
• Increases base duration of Blighted Horde to 12 seconds.
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• Consumption and Sacrifice will grant 50 fervor to the casters pet.
• Increases the damage and healing of all abilities by 8.
• Cacophony of Blades and Perfection of the Maestro will grant 35 Crit Bonus Overcap to the group.
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• Gift of Bertoxxulous and Surge of Ro will increase the casters crit bonus overcap by 50.
• Increases the damage and healing of Fusion by 150.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Tenacity and Virtue will increases the damage and healing of the targets Combat Arts by 10.
• Honed Reflexes will grant the caster 10 Fervor.
• Peerless Predator and Warden of the Forest will increase the damage and healing of Spell and Combat Arts by 15.
• Outward Calm will now ward the group and is not affected by bleedthrough.
• Synergism and Peaceful Link will increase ability doublecast of target by 5.5.
• Torpor will grant Weapon Damage Bonus and Weapon Damage Bonus Overcap to the target.
• Channel will increase the groups fervor and fervor overcap by 50.
• Removes the attack speed and movement speed reduction of Torpor.
• Tendrils of Horror and Ancestral Avatar will increase the Ability Doublecast of Scouts and Fighters by 3.5.
• Adds a physical, arcane, and noxious ward component to Ward of the Untamed.
• Increases the damage and healing of Assassinate by 100.
• Adds damage to all hate and hate position abilities.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Lay on Hands will grant fervor to the group.
• Removes the negative effects of Juggernaut.
• Increases the damage and healing of Curse of Darkness by 120.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Pledge of Armament will increase the damage and healing of figher profession Abilities.
• Increases the damage and healing of Sniper Shot by 100.
• Cacophony of Blades will increase the damage and healing of casters group or raid by 5.
• Increases the damage and healing of Savage by 45.
• Increases the damage and healing of Blade Chime by 100.
• Savage Ruin will now affect the beastlords group.
• Dragon Rage and Manhandle will grant 50 Crit Bonus Overcap to the caster.
• Focused Offensive will increases the crit bonus overcap of caster by 100.
• Crusade and Unholy Strength will increase raids ability doublecast by 3.5.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster by 50.
• Adds a large ward to Vector of Life.
• Increases the damage and healing of Aria of Magic by 30.
• Aria of Magic will now trigger from combat arts.
• Rescue will increase the casters Ability Doublecast by 25 for 10 seconds.
• Decreases base reuse time of Spiritual Circle to 70 seconds.
• Increases effectiveness of Dispatch by 100.
• Avoid Blame and Befuddle will increase the ability doublecast of caster by 10.
• Increases the damage and healing of Spell and Combat Arts of caster by 7.5.
• Sniper Shot will apply Snipe Armor, a short duration combat mitigation debuff.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may trigger up to 4 times on a single Assassination chain.
• Decreases the base reuse speed of Dispatch by 30 seconds.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster's group by 50.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus by 100.
• Tendrils of Horror and Ancestral Avatar will increase the Crit Bonus OverCap cast of Mages by 35.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus Overcap by 50.
• Lay on hands will now heal the Paladin's group.
• Increases the auto-attack multiplier of Focused Offensive.
• Juggernaut will grant crit bonus overcap.
• Removes the mitigation reduction of Pledge of Armament.
• Juggernaut will now affect the entire group.
• Increase the strikes of Flurry of Blades or Spinning Flurry and adds a debuff that increases all damage done to the target.
• Torpor will heal and ward for an increased amount.
• Convert Ally will heal the group, heal for an increased amount, and adds an auto-attack multiplier buff.
• Shrine of the Ancients will grant Ability Modifier to the casters raid.
• Removes the trigger limit and increases the damage of Fae Fire.
• Decreases the damage the construct takes from interpose abilities by 10%.
• Spiritual Circle will now summon a Shrine of the Ancients which cannot be damaged by enemies.
• Increases the damage of Blazing Avatar and removes its trigger limit.
• Decreases the construct health reduction of Siphoned Protection to 5%.
• Increases the ward amount of Outward Calm.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Earring of the Firemonger
FABLED
1,065 Primary Attributes
1,312 Stamina
42,270 Power
93,968 Health
141,305 Resistances
300 Combat Skills
266.3 Crit Bonus
95 Resolve
58 DPS
4920.4 Potency
76.5 Haste
20 Weapon Damage
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Rune of Juxtaposition [V]
FABLED, Juxtaposition
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
44 Overcap Fervor
110 Overcap Weapon Damage
Type:
Orange Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Earthcrashing Earrings
FABLED
1,060 Primary Attributes
1,309 Stamina
40,508 Power
90,053 Health
135,252 Resistances
297 Combat Skills
265 Crit Bonus
90 Resolve
4829.3 Potency
24 Mitigation Increase
42 Flurry
20 Weapon Damage
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Rune: Fissure of Ice
LEGENDARY, Fissure of Ice
Adds the following to an item:
Type:
Orange Adornment
Slots:
Ear, Wrist
Level
100
Effects:
Fissure of Ice
When Equipped:
• Increases the maximum increment count of Brittle Armor to 30 and will increment twice when it triggers.
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+595 agi +405 sta
+1% Ability Doublecast +3% Mitigation Increase +347% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,942 Ability Modifier
Progress to Next Level:
2
50%
NO-VALUE NO-TRADE
Megamud Sword
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
FABLED
1,356 Primary Attributes
1,947 Stamina
31,544 Power
70,124 Health
117.8 DPS
404.4 Crit Chance
1189 Potency
142.5 Resolve
68.2 Reuse Speed
63 Overcap Crit Bonus
7,798 Ability Mod
Sword
One-Handed Slashing
Damage
773 - 1,160
(483.33 Rating)
Delay
4.0 seconds
Level
110
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 6,050 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Celestial Rune: Warlord's Puissance
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
25 Fervor
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
110
Effects:
Warlords Insight
Applies Warlords Insight when Equipped.
• Increases Ability Doublecast of caster by 5.0.
• Grants protection against destructive planar energies.
• On a hostile ability cast this spell has a 15% chance to cast Vel`Arek's Mastery on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 slashing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Spiritual Ebb on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Reality Shift on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 magic damage on target.
• Inflicts 5,391 magic damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Condemnation of Faith on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Still Palm on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Divine Scrutiny on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Exposition of Sound on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 mental damage on target.
• Inflicts 5,391 mental damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Virulent Blight on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Splurt on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Mark of the Hunter on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 poison damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Force of Blades on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 magic damage on target.
• Inflicts 5,391 magic damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of the Blackwood on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 poison damage on target.
• Inflicts 5,391 poison damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of Ichor on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 poison damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Wrath of the Stormlord on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 cold damage on target.
• Inflicts 5,391 cold damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Siren's Demise on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 mental damage on target.
• Inflicts 5,391 mental damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Divine Coventry on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of Khati Sha on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 piercing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Touch of Hatred on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 slashing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Unyielding Blow on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Glint of Steel on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 piercing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Force of Nature on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 heat damage on target.
• Inflicts 5,391 heat damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Tactical Strike on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 piercing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Mark of Decay on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 disease damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Fuse Reality on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 disease damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Intemperate Force on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 cold damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Elemental Eruption on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 heat damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
NO-VALUE NO-TRADE LORE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Doomfire Wand
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
FABLED
1,356 Primary Attributes
1,947 Stamina
31,544 Power
70,124 Health
117.8 DPS
404.4 Crit Chance
1189 Potency
142.5 Resolve
133 Haste
133 Multi Attack
63 Overcap Crit Bonus
Spell Autoattack Weapon (Focus)
Ranged
Damage
1121 - 1,682
(350.41 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
110
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 6,050 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM INFUSABLE
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune of Glory [V]
FABLED, Glory
Adds the following to an item:
220 Max Health
88 Overcap Crit Bonus
220,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
100
NO-VALUE NO-TRADE LORE
Celestial Rune of Reactionary Strike
FABLED, Reaction Strike
Adds the following to an item:
5 Ability Doublecast
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
110
Effects:
Reactionary Strike
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Reactionary Strike on target of spell. Lasts for 10.0 seconds.
• Inflicts 4,103 crushing damage on target instantly and every 3.3 seconds.
• Increases Fervor of caster by 5.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
This will grow in power as you complete Heroic Chaos Descending Weekly Missions.
LEGENDARY, Amethyst of the All-Mother
PRESTIGE
Adds the following to an item:
733 Stamina
829 Primary Attributes
4 Ability Doublecast
21 Strikethrough
5.5 Mitigation Increase
55 Crit Bonus
4 Fervor
31 Max Health
94,809 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+837 int +747 sta
+4% Ability Doublecast +5.5% Mitigation Increase +57.5% Crit Bonus +31.2% Max Health +21% Strikethrough +4.1% Fervor +96,705 Ability Modifier
Progress to Next Level:
2
0%
NO-VALUE NO-TRADE
Eroding Bracelet
FABLED
1,060 Primary Attributes
1,309 Stamina
40,508 Power
90,053 Health
135,252 Resistances
297 Combat Skills
265 Crit Bonus
90 Resolve
58 DPS
31.7 Casting Speed
4829.3 Potency
24 Block Chance
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Rune of the Enigma
ETHEREAL, Mystery
PRESTIGE
Adds the following to an item:
15 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
100
Effects:
Ethereal Enigma
Applies Ethereal Enigma when Equipped.
• Increases the base duration of Phoenix Rising by 30%.
• Reduces the auto-attack multiplier of Terrene Destruction by 20% and removes the stifle component.
• Increases the base damage of Anti-Life by 30%
• Increases the Fervor granted by Ethereal Gift by 10%
NO-VALUE NO-TRADE
Emboldened Glimmerwall, the Bluster Buster
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL
1,410 Primary Attributes
1,981 Stamina
26,159 Power
58,146 Health
118.9 DPS
416.4 Crit Chance
1546.8 Potency
135 Resolve
68.813.7% Reuse Speed
34.4 Casting Speed
93 Overcap Crit Bonus
9,188 Ability Mod
Buckler (Shield)
Slots
Secondary
Protection
1,830
Level
110
All Priests, All Scouts
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,855 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
This character has 422,745,165 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 16,910,367 health per tick while out-of-combat.
This character has a Maximum Power pool of 2,101,277. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 84,714 power per tick while out-of-combat.
This character runs 165% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,286,494 whatsits.
This character resists Noxious damage in the amount of 1,234,800 whatsits.
This character resists Arcane damage in the amount of 1,234,620 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 2747.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,179,378, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 182.7 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
393.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,122 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 101.3 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.