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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Slots
24
Loyalist's Vesspyrian Leather Coat
LEGENDARY
304 Primary Attributes
528 Stamina
31.1 Crit Bonus
31.1 Potency
45.4 Reuse Speed
4,552 Ability Mod
Leather Armor (Chest)
Mitigation
521
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM NO-VALUE
Flickering Gem of Striking
TREASURED
Adds the following to an item:
20 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Charm
Level
1
HEIRLOOM NO-VALUE
Galeforce Cloak
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
14 AE Auto
51.8 Crit Chance
11.7 Potency
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM
Electrified Adornment of Extra Attacks
TREASURED
Adds the following to an item:
10 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Hoop of the Primordial Ritualist
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Slots
Ear
Level
100
Effects:
Uplifting Power IV
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Power IV on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Potency of caster by 4.8, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Scaled Earring of the Oceanborn
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Ear
Level
100
All Priests
Effects:
Oceanborn
When Equipped:
• On a healing spell cast this spell may cast Oceanborn on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 219,530.
• Increases Potency of target by 14.0.
• Increases Crit Bonus of target by 14.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Increases the wearer's Weapon Damage Bonus by 30%-76%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+160 agi +154 sta
+5.1% Potency +5.1% Crit Bonus
Progress to Next Level:
5
19.79%
NO-VALUE
V'Zher's Restoration
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Slots
Wrist
Level
100
All Priests
Effects:
Veeshan's Restoration III
When Equipped:
• On a healing spell cast this spell may cast Veeshan's Restoration III on the group. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Instantly restores 3.75% of incoming damage to the group
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Adroit Legguards of Virulence
1/1 purple malice gem slots filled.
FABLED
460 Primary Attributes
1,536 Stamina
43.7 Crit Bonus
111.9 DPS
20 AE Auto
14.2 Weapon Damage
Leather Armor (Legs)
Mitigation
781
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM
Electrified Adornment of Extra Attacks
TREASURED
Adds the following to an item:
10 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Scaled Necklace of Foresight
FABLED
683 Stamina
336 Primary Attributes
3.9 AE Auto
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Neck
Level
100
Effects:
Allied Insight II
When Equipped:
• Increases the wearer's Crit Bonus by 82.5 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 115.
• Increases in-combat movement speed of caster by 22.0%.
• Increases Crit Chance of caster by 22.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Two Handed Rune: Lesser Heal Focus
FABLED
Adds the following to an item:
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
95
Effects:
Two Handed Healing Focus: Lesser
When Equipped:
• Improves heals and wards by 5%.
• This effect will stack with other effects of the same name.
HEIRLOOM NO-VALUE
Dead Reckoning
FABLED
435 Primary Attributes
985 Stamina
26.1 Crit Bonus
9.1 AE Auto
143.9 Crit Chance
26.1 Potency
13.9 Mitigation Increase
Bow
Ranged
Damage
357 - 2,021
(339.61 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Electrified Adornment of Raw Power
TREASURED
Adds the following to an item:
4.4 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Amplifying Ring of the Depraved
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Finger
Level
100
Effects:
Amplifying Energy II
When Equipped:
• Increases the wearer's Potency by 77%-152.8%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Bonecaster's Focus Crystal
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+150 agi +150 sta
+5% Potency +5% Crit Bonus
Progress to Next Level:
1
0%
NO-VALUE
Wrist of Primal Practices
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Slots
Wrist
Level
100
Effects:
Practiced Power III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Power III on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Potency by 0.9 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 54 Potency.