EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Increases the damage, healing, and warding of profession Combat arts by 10.
• Increases the update count of all combat arts by 1.
• Increases range and duration of all combat arts by 5%.
• Reduces resistibility of all combat arts by 5%.
NO-VALUE NO-TRADE LORE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• This effect can only trigger once every 1.0 - 6.0 seconds.
• Inflicts 22,943 - 47,652 heat damage on target.
• On a hostile ability cast this spell will cast Empyral Incineration on target of spell.
NO-VALUE LORE-EQUIP NO-TRADE
Cloak of Peculiar Allies
Gains experience as Shard of Peculiar Allies are infused into the item. Each Planar Level increases the base Ability Modifier, Potency, and Crit Bonus by 10%. You may only wear a single Ethereal Greater Relic.
FABLED, ETHEREAL GREATER RELIC
PRESTIGE
1,162 Primary Attributes
1,359 Stamina
83,835 Power
140,325 Health
315 Combat Skills
368.5 Crit Bonus
200 Resolve
4.5 Ability Doublecast
232.2 Crit Chance
7372.9 Potency
50,749 Ability Mod
Slots
Cloak
Level
120
Effects:
Shadows Bound
When Equipped:
• Shadows Bound gains power once the owner has completed the Reign of Shadows achievement.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
NO-VALUE LORE-EQUIP NO-TRADE
Shrieking Tonic
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Potency of target by 252.0. Increases Power Regen of caster by 537.3. Increases Fervor Overcap of target by 36.4.
• This effect can only trigger once every 1.0 - 6.0 seconds.
• Inflicts 22,943 - 47,652 heat damage on target.
• On a hostile ability cast this spell will cast Empyral Incineration on target of spell.
NO-VALUE LORE-EQUIP NO-TRADE
Zelniak Steak Chops
MASTERCRAFTED LEGENDARY
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
NO-VALUE LORE-EQUIP NO-TRADE
Shadowbound Cloth Gloves of Force
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
4855.8 Potency
195 Resolve
14.4 Casting Speed
291 Overcap Crit Bonus
38,794 Ability Mod
Cloth Armor (Hands)
Mitigation
658
Level
120
All Mages
Adornment Slots:
White, Red
NO-TRADE NO-VALUE
Empyral Adornment of Extra Attacks
LEGENDARY
Adds the following to an item:
7.1 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
110
NO-VALUE NO-TRADE
Empyral Rune of Withering
MYTHICAL, Tainted Power
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Hands
Level
115
Effects:
Withering
Applies Withering when Equipped.
• Applies Withering to qualifying pets.
• Increases the Fervor of all profession Spells by 40.
• Increases the damage, healing, and warding of profession Spells by 40.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3.7%.
• Inflicts 2,928 magic damage on target instantly and every second.
• Inflicts an additional 47 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Red, Blue, Blue, Cyan
NO-TRADE
Empyral Adornment of Raw Power (2H)
FABLED
Adds the following to an item:
632.6 Potency
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
110
NO-VALUE NO-TRADE
Empyral Rune of Expedience
FABLED, Expedience
Adds the following to an item:
400 Potency
50,000 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Expedient Strike
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,590 crushing damage on target.
• Increases Weapon Damage of caster by 100.0.
• Increases Weapon Damage Overcap of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
NO-VALUE NO-TRADE
Empyral Rune of Rage
FABLED, Rage
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Rage
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Rage on target of spell. Lasts for 16.0 seconds.
• Inflicts 4,767 crushing damage on target instantly and every 4 seconds.
• Increases Ability Doublecast of caster by 24.4.
• Increases Crit Bonus of caster by 35.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Rune: Ragebourne Insight
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary
Level
110
Effects:
Ragebourne Insight
Applies Ragebourne Insight when Equipped.
• Increases Ability Doublecast of caster by 8.0.
• Increases Fervor of caster by 35.0.
• Increases Potency of caster by 350.0.
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
Two Handed Shadowed Excursion Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
1024 Potency
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
120
NO-VALUE NO-TRADE
Swiftbolt, Gift of the Traveler
LEGENDARY
2,688 Primary Attributes
5,488 Stamina
97,012 Power
154,369 Health
115.4 DPS
20.8 AE Auto
375.3 Crit Chance
6735.2 Potency
205 Resolve
370 Overcap Crit Bonus
Ranged
Damage
2481 - 3,721
(1550.4 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
120
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,300 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
NO-TRADE
Voidpiercer's Adornment of Increased Criticals (2H)
MASTERCRAFTED FABLED
Adds the following to an item:
85.8 Crit Bonus
20 Overcap Crit Bonus
Placement:
Ranged, Thrown, Two-Handed
Type:
White Adornment
Slots:
Primary, Ranged
Level
110
NO-VALUE NO-TRADE
Empyral Rune of Reactionary Strike
FABLED, Reaction Strike
Adds the following to an item:
5 Ability Doublecast
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Reactionary Strike
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Reactionary Strike on target of spell. Lasts for 10.0 seconds.
• Inflicts 5,000 crushing damage on target instantly and every 3.3 seconds.
• Increases Fervor of caster by 16.8.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Secondary Shadowed Excursion Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
512 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
120
NO-VALUE NO-TRADE
Shadowbound Ring of Force
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
143,820 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
14.4 Casting Speed
4703.3 Potency
13.6 Reuse Speed
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE NO-VALUE
Empyral Adornment of Increased Criticals
FABLED
Adds the following to an item:
51.4 Crit Bonus
12 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
110
NO-VALUE NO-TRADE
Sanctum Spiritstone
This will grow in power as you complete Solo Blood of Luclin Weekly Missions.
LEGENDARY
Adds the following to an item:
558 Stamina
829 Primary Attributes
4.3 Ability Doublecast
545 Potency
23.2 Max Health
30 Crit Bonus
5 Fervor
8 Overcap Fervor
113,302 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+845 agi +568 sta
+4.5% Ability Doublecast +555% Potency +31.5% Crit Bonus +23.6% Max Health +5.2% Fervor +7.7% Fervor Overcap +117,879 Ability Modifier
This character has 423,496,826 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 16,940,435 health per tick while out-of-combat.
This character has a Maximum Power pool of 3,079,226. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 123,889 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 962,568 whatsits.
This character resists Noxious damage in the amount of 937,615 whatsits.
This character resists Arcane damage in the amount of 937,615 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3309.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 8,109,754, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 70.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 44.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 57.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 11% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.