EQ2U was caught up in a DDOS attack on Daybreak over the weekend which resulted in us getting blocked from accessing Census. Thankfully we have been unblocked and been added to a whitelist to reduce the chance of being collateral damage again. I am also in the process of rewriting parts of how EQ2U makes Census requests to make it more obvious that we are a legitimate request. Hopefully the site is loading more quickly for you without the Cloudflare 524 errors. Thank you all for your patience.
All Fighters, All Mages, All Priests, Assassin, Brigand, Dirge, Ranger, Swashbuckler, Troubador
Adornment Slots:
White
basic mining pick
1 Harvesting Skills
Slots
Charm
Level
1
All Fighters, All Mages, All Priests, Assassin, Brigand, Dirge, Ranger, Swashbuckler, Troubador
Adornment Slots:
White
Dimensional Quiver
Slots
32
HEIRLOOM
Planar Ethereal Breastplate
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
ETHEREAL
1,218 Primary Attributes
3,026 Stamina
19,619 Power
130,932 Health
61.5 AE Auto
779.4 Potency
26.8 Max Health
87.5 Resolve
208.6 Multi Attack
25 Overcap Crit Bonus
Plate Armor (Chest)
Mitigation
1,071
Level
110
Adornment Slots:
White, Black, Orange
NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Justice Smoothie
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Brilliant Earring of Alliance
MYTHICAL
986 Primary Attributes
1,252 Stamina
31,951 Power
71,028 Health
108,870 Resistances
268 Combat Skills
256.1 Crit Bonus
70 Resolve
4132.5 Potency
73.6 Haste
80.8 Multi Attack
40 Reuse Speed
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Matron's Cobbler
MASTERCRAFTED LEGENDARY
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 5.5%. Increases Max Health of target by 6.8%. Increases Potency of target by 120.0. Increases Crit Chance of target by 271.5. Increases Health Regen of caster by 432.2.
Academic's Chain Bracers of Endurance
MASTERCRAFTED LEGENDARY
1,008 Primary Attributes
2,330 Stamina
18,834 Power
125,694 Health
111.7 DPS
672.3 Potency
22.6 Mitigation Increase
60 Resolve
20.5 Max Health
26 Overcap Crit Bonus
Chain Armor (Forearms)
Mitigation
791
Level
110
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Chain Gloves of the Theory Seeker
FABLED, RELIC
PRESTIGE
1,114 Primary Attributes
2,476 Stamina
21,628 Power
144,351 Health
891.2 Potency
23.9 Mitigation Increase
65 Resolve
340.8 Haste
21.8 Max Health
29 Overcap Crit Bonus
Chain Armor (Hands)
Mitigation
806
Level
110
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE NO-VALUE INFUSABLE
Helm of Dark Fathoms
LEGENDARY
1,051 Primary Attributes
2,428 Stamina
19,619 Power
130,932 Health
60 Resolve
49.1 AE Auto
736.6 Potency
23.1 Mitigation Increase
21.4 Max Health
28 Overcap Crit Bonus
Plate Armor (Head)
Mitigation
861
Level
110
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Mark of the Far Seas
FABLED
100 Stamina
10 Harvesting Skills
10 Bountiful Harvest
Slots
Finger
Level
95
All Crafters
Effects:
Mark of the Far Seas
Applies Mark of the Far Seas when Equipped.
• Increases Tradeskill XP of target by 20.0%.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Academic's Chain Greaves of Endurance
MASTERCRAFTED LEGENDARY
1,169 Primary Attributes
2,904 Stamina
18,834 Power
125,694 Health
59.6 Casting Speed
774.7 Potency
28.7 Mitigation Increase
60 Resolve
25.7 Max Health
33 Overcap Crit Bonus
Chain Armor (Legs)
Mitigation
847
Level
110
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Academic's Necklace of Dexterity
MASTERCRAFTED LEGENDARY
842 Primary Attributes
1,145 Stamina
25,235 Power
56,099 Health
224.6 Crit Bonus
60 Resolve
24.9 Casting Speed
150.7 Crit Chance
2699.6 Potency
67.2 Haste
19.8 Block Chance
Slots
Neck
Level
110
Adornment Slots:
White, Green, Orange
ATTUNEABLE INFUSABLE
Radiant Mace of Alliance
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED, RELIC
PRESTIGE
1,173 Primary Attributes
1,787 Stamina
21,628 Power
48,078 Health
109 DPS
366.5 Crit Chance
679.5 Potency
33.7 Mitigation Increase
97.5 Resolve
60.8 Reuse Speed
29 Overcap Crit Bonus
Mace
One-Handed Crushing
Damage
721 - 1,081
(450.41 Rating)
Delay
4.0 seconds
Level
110
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,050 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Academic's Bow of Fortitude
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MASTERCRAFTED LEGENDARY
1,041 Primary Attributes
1,649 Stamina
18,834 Power
41,864 Health
100.7 DPS
338.3 Crit Chance
522 Potency
31.2 Mitigation Increase
90 Resolve
27.5 Reuse Speed
26 Overcap Crit Bonus
Bow
Ranged
Damage
1729 - 2,593
(540.29 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 6,011 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan, Blue
ATTUNEABLE INFUSABLE
Emboldened Inferno, the Pyreiron Poker
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL
1,410 Primary Attributes
1,981 Stamina
26,159 Power
58,146 Health
20.1 AE Auto
416.4 Crit Chance
1546.8 Potency
135 Resolve
134.3 Haste
93 Overcap Crit Bonus
9,188 Ability Mod
Dagger
Off Hand Piercing
Damage
812 - 1,218
(507.49 Rating)
Delay
4.0 seconds
Level
110
All Scouts
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,855 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
Adornment Slots:
White, Orange, Blue, Cyan
NO-TRADE NO-VALUE INFUSABLE
Rune of the Celestial
FABLED, Celestial Gate
Adds the following to an item:
100 Max Health
200,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged
Level
100
Effects:
Celestial Gate
When Equipped:
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Rune: Ragebourne Insight
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary
Level
110
Effects:
Ragebourne Insight
Applies Ragebourne Insight when Equipped.
• Increases Ability Doublecast of caster by 8.0.
• Increases Fervor of caster by 35.0.
• Increases Potency of caster by 350.0.
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
One Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Planar Ethereal Pauldrons
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
This character has 206,075,366 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 8,243,657 health per tick while out-of-combat.
This character has a Maximum Power pool of 6,267,758. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 251,432 power per tick while out-of-combat.
This character runs 186% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,605,532 whatsits.
This character resists Noxious damage in the amount of 1,605,907 whatsits.
This character resists Arcane damage in the amount of 1,605,657 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3645.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 28,152,148, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 29.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 78.8% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 51.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 13% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.