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Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 27.9.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.3.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Winds of Arcanna'se
LEGENDARY
455 Primary Attributes
834 Stamina
2,700 Power
18,787 Health
39.2 Crit Bonus
7 Resolve
28.6 DPS
0.2 Ability Doublecast
5.4 AE Auto
52.6 Crit Chance
542.8 Potency
8.3 Mitigation Increase
15.6 Weapon Damage
Slots
Charm
Level
100
Effects:
Fates Entwined
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.4%.
• Increases Threat to target by 1,046,140 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
pristine hidebound leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
24
Contender's Chain Breastplate of Absorbing
565 Primary Attributes
1,898 Stamina
2,235 Power
11,178 Health
133.4 Crit Bonus
5 Resolve
27.7 Casting Speed
135.1 Potency
13.3 Mitigation Increase
17.4 Max Health
Chain Armor (Chest)
Mitigation
714
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE NO-VALUE INFUSABLE
Cloak of the Grandmaster Jeweler
MASTERCRAFTED FABLED
Slots
Cloak
Level
100
Jeweler
Effects:
Grandmaster's Focus
When Equipped:
• Increases STR of caster by 511.0.
• Increases INT of caster by 511.0.
• Increases WIS of caster by 511.0.
• Increases AGI of caster by 511.0.
• Increases STA of caster by 903.0.
• Increases Resolve of caster by 14.0.
• Increases Crit Chance of caster by 72.0.
• Increases Crit Bonus of caster by 78.7.
• Increases Potency of caster by 756.4.
• Increases Max Power of caster by 3,645.0.
• Increases Max Health of caster by 6,076.0.
• Increases Crushing of caster by 473.0.
• Increases Ranged of caster by 473.0.
• Increases Piercing of caster by 473.0.
• Increases Slashing of caster by 473.0.
• Increases Ability Mod of caster by 7,245.0.
•Your adventure level must be 100 or above to receive adventuring statistic bonuses.
Grandmaster's Proficiency
Applies Grandmaster's Proficiency when Activated. Lasts for 7 days.
• Decreases experimental critical failure chance by 5.0%.
• Increases the amount of durability gained by 5.0.
• Increases success chance by 1.6%.
• The casting time of Grandmaster's Proficiency is 5.0 seconds
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE
Monsoon
MASTERCRAFTED
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Expert's Living Shoot Hoop
LEGENDARY
558 Primary Attributes
1,022 Stamina
6,000 Power
15,000 Health
35,881 Resistances
90 Combat Skills
114.9 Crit Bonus
14 Resolve
35 DPS
406.3 Potency
45.9 Haste
10.2 Block Chance
18,456 Ability Mod
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Earring of the Terramancer
MYTHICAL, Ascended Geomancer
PRESTIGE
551 Primary Attributes
939 Stamina
4,428 Power
7,382 Health
47,952 Resistances
114 Combat Skills
59.9 Crit Bonus
20 Resolve
32 DPS
1299.6 Potency
42 Haste
16.3 Weapon Damage
Slots
Ear
Level
100
Effects:
Ascended Geomancer
When Equipped:
• Reduces the cast time of all Geomancer abilities up to level 10 by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Chain Boots of Tol'Ren
LEGENDARY
570 Primary Attributes
1,745 Stamina
3,150 Power
15,750 Health
132.4 Crit Bonus
11 Resolve
146.1 Potency
182.6 Haste
7.4 Weapon Damage
7,299 Ability Mod
Chain Armor (Feet)
Mitigation
682
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Stormborn Souffle
MASTERCRAFTED
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Chain Bracers of Tol'Ren
LEGENDARY
570 Primary Attributes
1,745 Stamina
3,150 Power
15,750 Health
132.4 Crit Bonus
11 Resolve
127.4 DPS
11.9 AE Auto
146.1 Potency
16.2 Max Health
Chain Armor (Forearms)
Mitigation
682
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Chain Gauntlets of the Greenmist
LEGENDARY
570 Primary Attributes
1,745 Stamina
3,150 Power
15,750 Health
132.4 Crit Bonus
11 Resolve
146.1 Potency
182.6 Haste
7.4 Weapon Damage
7,299 Ability Mod
Chain Armor (Hands)
Mitigation
682
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Chain Cowl of the Greenmist
LEGENDARY
570 Primary Attributes
1,745 Stamina
3,150 Power
15,750 Health
132.4 Crit Bonus
11 Resolve
48.4 Casting Speed
146.1 Potency
182.6 Haste
7.4 Weapon Damage
Chain Armor (Head)
Mitigation
682
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Spellwatcher's Keepring
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
35,881 Resistances
90 Combat Skills
40.9 Crit Bonus
9 Resolve
1024 Potency
8.5 Mitigation Increase
17 Reuse Speed
8.5 Block Chance
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP INFUSABLE
Spirit Stone of Et'Kalysh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
552 Primary Attributes
361 Stamina
1.6 Ability Doublecast
72 Potency
3 Mitigation Increase
4.5 Flurry
0.2 Fervor
14 Max Health
22,300 Ability Mod
Type:
Green Adornment
Slots:
Finger
Level
100
Spirit Stone Stats:
+552 agi +361 sta
+1.6% Ability Doublecast +3% Mitigation Increase +72% Potency +14% Max Health +4.5% Flurry Chance +0.2% Fervor +22,300 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE
Bracelet of the Greenmist
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
35,881 Resistances
90 Combat Skills
197 Crit Bonus
9 Resolve
29.2 DPS
528 Potency
38.3 Haste
14.9 Weapon Damage
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Proven Chain Greaves of Throttling
FABLED
660 Primary Attributes
2,172 Stamina
3,150 Power
15,750 Health
166.2 Crit Bonus
20 Resolve
159.6 DPS
15 AE Auto
168.3 Potency
20.1 Max Health
Chain Armor (Legs)
Mitigation
817
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Rune of Juxtaposition [IV]
FABLED, Juxtaposition
Adds the following to an item:
2 Ability Doublecast
400 Potency
40 Overcap Fervor
100 Overcap Weapon Damage
Type:
Orange Adornment
Slots:
Legs
Level
100
NO-VALUE NO-TRADE
Necklace of Warslik
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
197 Crit Bonus
9 Resolve
53.7 Crit Chance
528 Potency
8.5 Mitigation Increase
42.3 Multi Attack
14.9 Weapon Damage
Slots
Neck
Level
100
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Sword of Spirited Destruction
LEGENDARY
527 Primary Attributes
1,128 Stamina
2,187 Power
3,645 Health
45.2 Crit Bonus
7 Resolve
52.6 DPS
175.8 Crit Chance
52.2 Potency
26.8 Reuse Speed
1,890 Ability Mod
Sword
One-Handed Slashing
Damage
212 - 635
(211.74 Rating)
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.7%.
• Inflicts 1,192 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSABLE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Longbow of Warslik
LEGENDARY
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
56 DPS
186.9 Crit Chance
55.6 Potency
15.3 Mitigation Increase
14.3 Reuse Speed
Bow
Ranged
Damage
565 - 1,694
(282.39 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,625 heat damage on target.
• Inflicts 3,625 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Proven Signet of Reflection
FABLED
521 Primary Attributes
912 Stamina
3,827 Power
6,379 Health
42,714 Resistances
102 Combat Skills
51.9 Crit Bonus
22 Resolve
31.1 DPS
1442.2 Potency
40.8 Haste
19.1 Reuse Speed
33,296 Ability Mod
Slots
Finger
Level
100
Adornment Slots:
White, Green, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Spirit Stone of Et'Kalysh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
552 Primary Attributes
361 Stamina
1.6 Ability Doublecast
72 Potency
3 Mitigation Increase
4.5 Flurry
0.2 Fervor
14 Max Health
22,300 Ability Mod
Type:
Green Adornment
Slots:
Finger
Level
100
Spirit Stone Stats:
+552 agi +361 sta
+1.6% Ability Doublecast +3% Mitigation Increase +72% Potency +14% Max Health +4.5% Flurry Chance +0.2% Fervor +22,300 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE
Rune of Championship [IV]
FABLED, Championship
Adds the following to an item:
2 Ability Doublecast
400 Potency
200 Max Health
400,000 Ability Mod
Type:
Orange Adornment
Slots:
Finger
Level
100
NO-VALUE NO-TRADE LORE
The Fading Light
LEGENDARY
436 Primary Attributes
800 Stamina
2,187 Power
3,645 Health
34,703 Resistances
86 Combat Skills
38.4 Crit Bonus
7 Resolve
27.4 DPS
9.7 Casting Speed
644.4 Potency
35.9 Haste
15.6 Weapon Damage
6,031 Ability Mod
Slots
Wrist
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Buckler of Tol'Ren
LEGENDARY
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
20.1 Casting Speed
186.9 Crit Chance
55.6 Potency
31.6 Haste
4,018 Ability Mod
Buckler (Shield)
Slots
Secondary
Protection
1,331
Level
100
All Priests, All Scouts
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
This character has 7,442,090 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 298,200 health per tick while out-of-combat.
This character has a Maximum Power pool of 267,365. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 11,121 power per tick while out-of-combat.
This character runs 60% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 251,476 whatsits.
This character resists Noxious damage in the amount of 246,642 whatsits.
This character resists Arcane damage in the amount of 249,248 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 863.95833333333
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1663.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,124,152, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 32.5%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 17.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
34.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.396 seconds, a 41.6% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
582 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 59.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 64.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.