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• Increases the casting or upkeep cost of all abilities by 150%.
• Increases Potency and Damage Per Second by 0.75% of the caster's primary attribute
• Your target cannot have Vigor or Enchanted Vigor already active.
• Cannot be modified except by direct means
• The casting time of Vigor is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP NO-VALUE REFORGED
Astral Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Astral Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 12%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Primordial Ritualist's Guile
This coveted earring is worn by the inquisitors of Malice who worship Lanys T’Vyl. It is a gift bestowed only to those invited to participate in a very special ritual. One in which their living flesh is pierced with the bones of the dead.\/c
ETHEREAL
396 Stamina
254 Primary Attributes
10,148 Resistances
54 Combat Skills
18.7 Potency
18.7 Crit Bonus
12.5 Reuse Speed
2.4 Ability Recovery Speed
3.1 AE Autoattack Chance
1,250 Ability Mod
Slots
Ear
Level
95
Effects:
Primordial Vengeance
When Equipped:
• On any combat or spell hit this spell may cast Primordial Vengeance on target of attack. Lasts for 20.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 288,120 divine damage on target.
• Increases Crit Bonus of caster by 18.0.
• Increases Potency of caster by 18.0.
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE-EQUIP REFORGED
Astral Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
37 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Astral Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
37 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Ear Stud of Scornful Wrath
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.90.7% AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
9.9 Ability Reuse Speed
Slots
Ear
Level
100
Effects:
Theer's Rage III
When Equipped:
• On any combat or spell hit this spell may cast Theer's Rage III on target of attack. Triggers about 3.0 times per minute.
• Inflicts 330, 000-630, 000 magic damage to the target. This inflicts more damage to more powerful enemies.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Lesser)
• Increases the wearer's Crit Bonus by 65 if they have 2 or more grouped allies within 5 meters of them.
Adornment Slots:
White, White, Green
HEIRLOOM REFORGED EXPERIMENTED
Bronzepummel, Godhammer
The soul is the key to the planes and I am the gatekeeper. - Drinal
FABLED
589 Stamina
348 Primary Attributes
19.43.8% Casting Speed
116 Crit Chance
13.1 Potency
13.1 Crit Bonus
38.8 Haste
20.9 Multi Attack
5 Reuse Speed
2,488 Ability Mod
Mace
One-Handed Crushing
Damage
100 - 567
(166.84 Rating)
Delay
4.0 seconds
Level
95
All Priests
Effects:
Briny Deep
When Equipped:
• Increases Crit Bonus of caster by 7.5.
• Increases Potency of caster by 7.5.
• Grants a 5.0% chance to resist Stun effects
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, White
HEIRLOOM LORE-EQUIP NO-VALUE REFORGED
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Storm Animus
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
All Priests
Effects:
Storm Animus
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's maximum health and power by 6.5% and STR, AGI, INT, STA and WIS by 90.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Spiritbreaker, Eianosheoll's Folly
MYTHICAL
123 Primary Attributes
123 Stamina
27 Combat Skills
5.6 Crit Bonus
16.72.7% Casting Speed
8.8 Crit Chance
24.4 Potency
20.7 Haste
21.4 Multi Attack
1,769 Ability Mod
Bow
Ranged
Damage
311 - 1,763
(230.5 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
95
Channeler
Effects:
Unbound Anger
When Equipped:
• Makes caster immune to Root effects
• Cannot be modified except by direct means
Adornment Slots:
White, White, Purple, Cyan
LORE NO-TRADE NO-VALUE REFORGED
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 5.0.
• Increases DPS of caster by 15.0.
• Increases AE Autoattack of Caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Fabled Euktrkai's Ring of Fleshrending
FABLED
396 Stamina
254 Primary Attributes
10,148 Resistances
54 Combat Skills
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
2.4 Ability Recovery Speed
3.1 AE Autoattack Chance
1,250 Ability Mod
Slots
Finger
Level
95
Effects:
Fleshrend
When Equipped:
• On any combat or spell hit this spell may cast Fleshrend on target of attack. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 87,465 slashing damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
HEIRLOOM LORE-EQUIP REFORGED
Loyalist Adornment of Heightened Power
FABLED
Adds the following to an item:
138 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Loyalist Adornment of Heightened Power
FABLED
Adds the following to an item:
138 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Hate's Fury
This relic was named after an infamous ship – its original owner was that ship's first mate. The fate of the first mate? He drowned within the bilge, choking on the foul waters, all for a joke about Captain Krasnok's legendary irritability. Or so the story goes.\/c
ETHEREAL
396 Stamina
254 Primary Attributes
10,148 Resistances
54 Combat Skills
3.9 AE Auto
18.7 Potency
18.7 Crit Bonus
31.2 Haste
Slots
Wrist
Level
95
Effects:
Voracity
When Equipped:
• On any combat or spell hit this spell may cast Voracity on target of attack. Lasts for 20.0 seconds. Triggers about 2.0 times per minute.
This character has 1,426,363 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 57,077 health per tick while out-of-combat.
This character has a Maximum Power pool of 114,830. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,705 power per tick while out-of-combat.
This character runs 17% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 174,407 whatsits.
This character resists Noxious damage in the amount of 174,957 whatsits.
This character resists Arcane damage in the amount of 171,813 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 868.33333333333
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 428.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 35,200, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 19.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
96.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
424 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 14.2 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 76.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.