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An ancient deific item containing a fraction of planar power! This item may be able to be upgraded. Deific Rank II
FABLED
PRESTIGE
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
1293.7 Crit Bonus
480 Resolve
462.7 Crit Chance
37300.1 Potency
60.1 Mitigation Increase
Slots
Charm
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Budding Botanist's Adornment of Modified Power
MYTHICAL
Adds the following to an item:
751,292 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Zimaran Rune: Zakir's Vampiric Requiem
CELESTIAL, Requiem
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Effects:
Vampiric Requiem
Applies Vampiric Requiem when Activated.
• On a hostile ability cast this spell will cast Vampiric Requiem on caster. Lasts for 3.0 seconds.
• Inflicts 10.0% of max health in magic damage on caster instantly and every second.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• Increases effectiveness of profession abilities by 25.73%.
• Cannot be modified except by direct means
• The casting time of Vampiric Requiem is 2.0 seconds and the reuse time of the spell is 1 minute
HEIRLOOM NO-VALUE LORE
Shifting Future Surge Charm
FABLED
PRESTIGE
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
1293.7 Crit Bonus
480 Resolve
462.7 Crit Chance
37300.1 Potency
60.1 Mitigation Increase
Slots
Charm
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Budding Botanist's Adornment of Modified Power
MYTHICAL
Adds the following to an item:
751,292 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Zimaran Rune: Alcazar's Focus Defense
FABLED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Focus Defense 1/1
Focus Defense
Effects:
Focus Defense
Applies Focus Defense when Activated. Lasts for 8.0 seconds.
• Reduces all damage done to caster by 50%.
• Suspends the passive effect for 7.2 seconds
• Cannot be modified except by direct means
• The casting time of Focus Defense is 0.60 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Focus Defense: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 614.7.
HEIRLOOM NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
A warrior of great renown, Metis was a Hooluk who believed the claw was mightier than the quill. She died with the wind in her wings and a song on her beak.
Increases All Attributes of target by 18.2%. Increases Max Health of target by 24.3%. Increases Potency of target by 5,688.2. Increases Power Regen of caster by 1,275.2. Increases Fervor Overcap of target by 74.1.
Polished Sovereign Stud
FABLED
PRESTIGE
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
480 Resolve
37300.1 Potency
522.6 Weapon Damage
Slots
Ear
Level
130
Adornment Slots:
White, Purple, Purple
LORE-EQUIP NO-TRADE
Zimaran Adornment: Hooluk's Crit Bonus
HANDCRAFTED
Adds the following to an item:
156.9 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
Tishan's Zimaran Rune: Timed Attacks
Adds the following to an item:
126.2 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
NO-VALUE NO-TRADE
Tishan's Zimaran Rune: Timed Attacks
Adds the following to an item:
126.2 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
NO-VALUE NO-TRADE
Shifting Future Surge Ear Stud
FABLED
PRESTIGE
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
480 Resolve
37300.1 Potency
522.6 Weapon Damage
Slots
Ear
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Zimaran Adornment: Hooluk's Crit Bonus
HANDCRAFTED
Adds the following to an item:
156.9 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
Tishan's Zimaran Rune: Timed Attacks
Adds the following to an item:
126.2 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
NO-VALUE NO-TRADE
Critical Plume of Inspired Jubilation
FABLED
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus
When Equipped:
• Increases Crit Bonus of caster by 496.5.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Dasheen and Persimmon Salad
MASTERCRAFTED LEGENDARY
Slots
Food
Level
125
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 10.24. Increases All Attributes of target by 18.2%. Increases Max Health of target by 24.3%. Increases Potency of target by 568.8. Increases Crit Bonus of target by 1,632.1. Increases Health Regen of caster by 1,275.2. Increases Crit Bonus Overcap of target by 49.4.
An orator of great renown, Metis sought an equitable and peaceful solution in all matters of Hooluk statecraft. She lived to see her daughter fall from the sky when war came to the Aerie.
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
• Increases the Fervor of all profession spells by 10.
• Cannot be modified except by direct means
• Increases the damage, healing, and warding of profession Combat Arts by 17.
• Increases the update count of all profession Combat Arts by 1.
• Increases range and duration of all profession Combat Arts by 5%.
• Reduces resistibility of all profession Combat Arts by 5%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Nature of the Archaeologian
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Neck, Charm
Level
125
Nature of the Archaeologian 1/1
Nature of the Archaeologian
Effects:
Collected Knowledge
Applies Collected Knowledge when Activated. Lasts for 1 minute.
• Increases Crit Bonus of caster by 100.0.
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Potency of caster by 5,000.0.
• Suspends the Nature of the Archaeologian passive effect for 60 seconds
• Collected Knowledge will increase by 5% for every Visions of Vetrovia collection the caster has completed.
• Cannot be modified except by direct means
• The casting time of Collected Knowledge is 0.85 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Nature of the Archaeologian: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Crit Bonus of caster by 100.0.
• Increases Potency of caster by 5,000.0.
NO-VALUE NO-TRADE
Spirit of Drakkel
CELESTIAL, Spirit of Drakkel
Adds the following to an item:
Type:
Green Adornment
Slots:
Neck
Level
50
Effects:
Spirit of Drakkel
Applies Spirit of Drakkel when Equipped.
• Increases Ability Doublecast of caster by 20.8.
• Increases Ability Mod of caster by 1,446,974.0.
• Increases Potency of caster by 2,727.0.
• Increases Crit Chance of caster by 505.9.
• Increases Fervor of caster by 62.2.
• Increases All Attributes of caster by 8.0%.
• Increases Max Health of caster by 78.5%.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Tarew Marr's Fathomed Cudgel [Rank III]
An ancient deific item containing a fraction of its creator's immense power! This item may be able to be upgraded. Deific Rank III
FABLED
PRESTIGE
3,823 Primary Attributes
6,481 Stamina
211,292 Power
336,221 Health
547 Crit Chance
44926.6 Potency
490 Resolve
1,530 Overcap Crit Bonus
3,427,928 Ability Mod
Sword
One-Handed Slashing
Damage
5963 - 8,945
(3727.04 Rating)
Delay
4.0 seconds
Level
130
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Blessing of the Fathom Lord
When Equipped:
• "Blessing of the Fathom Lord" protects the wearer from strong deific magics used by Tarew Marr!
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE
Zimaran Adornment: Hooluk's Crit Bonus
HANDCRAFTED
Adds the following to an item:
156.9 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
Zimaran Rune: Zakir's Decisive Strike
CELESTIAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Decisive Strike
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Decisive Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 17,194 crushing damage on target.
• Increases Crit Bonus Overcap of caster by 210.6.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
Incandescent Adornment of Aggressiveness (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
12.5 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
96
HEIRLOOM NO-VALUE
Budding Botanist's Rune: Field Medic
MYTHICAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Head, Shoulders, Wrist, Waist
Level
125
Effects:
Field Medic
Applies Field Medic when Activated.
• You must be in combat to benefit from these effects.
• Applies Field Medic instantly and every 30 seconds. Lasts for 30.0 seconds.
• Increases Crit Bonus of group members (AE) by 204.0.
• Heals group members (AE) for 5.5% of max health every 6 seconds.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
• Cannot be modified except by direct means
• The casting time of Field Medic is 0.2 seconds and the reuse time of the spell is 30.0 seconds
NO-VALUE NO-TRADE LORE
Budding Botanist's Rune: Gleeful Ire
MYTHICAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Shoulders, Feet, Wrist
Level
125
Effects:
Gleeful Ire
When Equipped:
• Increases Potency of caster by 7,303.1.
• Increases Max Health of caster by 147.8%.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Godly Wall [Rank II]
An ancient deific item containing a fraction of planar power! This item may be able to be upgraded. Deific Rank II
FABLED
PRESTIGE
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
480 Resolve
63.1 Block Chance
1,522 Overcap Crit Bonus
Tower Shield
Slots
Secondary
Protection
4,742
Level
130
Berserker, Guardian, Paladin, Shadowknight
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
This character has 8,186,396,802 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 327,457,296 health per tick while out-of-combat.
This character has a Maximum Power pool of 9,562,439. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 383,929 power per tick while out-of-combat.
This character runs 226% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,944,753 whatsits.
This character resists Noxious damage in the amount of 1,944,688 whatsits.
This character resists Arcane damage in the amount of 1,944,948 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 2650
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4369.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 135,675,040, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 245.3%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 22.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
38.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 9.994% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.