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Though not an actual wing of the god Fennin Ro, these rare fire mephit wings are nevertheless colloquially refered to as "Wings of Fennin".
MYTHICAL, RELIC
PRESTIGE
930 Primary Attributes
1,228 Stamina
22,709 Power
50,481 Health
253.6 Crit Bonus
35 Resolve
181.6 Crit Chance
3423.1 Potency
22.7 Mitigation Increase
36.3 Reuse Speed
6 Overcap Fervor
32,535 Ability Mod
Slots
Charm
Level
110
Effects:
Perfect Warrior
Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 19.0.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune: Conduit of the First Brood
LEGENDARY, Conduit of the First Brood
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Conduit of the First Brood
When Equipped:
• Adds an Ability Modifier component to Ethereal Conduit
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Tome of the Planes
MYTHICAL, The Ascended
PRESTIGE
930 Primary Attributes
1,228 Stamina
22,709 Power
50,481 Health
253.6 Crit Bonus
35 Resolve
0.9 Ability Doublecast
181.6 Crit Chance
3423.1 Potency
22.5 Flurry
100.6 Recovery Speed
15 Overcap Crit Bonus
32,53541780 Ability Mod
Slots
Charm
Level
110
Effects:
Channeled Ascension
Applies Channeled Ascension when Activated. Lasts for 5 minutes.
• Increases the damage and healing of ascension abilities by 20%.
• Cannot be modified except by direct means
• The casting time of Channeled Ascension is 4.0 seconds and the reuse time of the spell is 4 hours
Planar Supremacy
When Equipped:
• Increases Fervor of caster by 10.0.
• Increases Crit Bonus Overcap of caster by 5.0.
• Increases in power after the caster obtains the achievement "Greater Ascended".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 1)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 2)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 3)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 4)".
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE INFUSABLE REFORGED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE
Rune: Planar Ascension
LEGENDARY, Enlightened Ascension
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Planar Ascension
When Equipped:
• Reduces the recast time of all Ascension abilities by 20%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Chest
Level
100
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) +5% Crit Bonus Overcap
(2) +5% Crit Bonus Overcap
(3) +10% Crit Bonus Overcap
(4) +15% Crit Bonus Overcap
(5) +20% Crit Bonus Overcap
(6) +25% Crit Bonus Overcap
(7) Applies Protection of the Voidwrought.
• Grants protection from powerful planar energy.
NO-VALUE NO-TRADE
Plague Drapes
FABLED
1,043 Primary Attributes
1,301 Stamina
25,036 Power
55,655 Health
235 Combat Skills
258.6 Crit Bonus
38 Resolve
2 Ability Doublecast
212.9 Crit Chance
3773.9 Potency
92 Multi Attack
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
HEIRLOOM INFUSABLE
Incandescent Adornment of Haste (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Divine Mark
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Templar
Effects:
Divine Mark
When Equipped:
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Tincture of the Storm
HANDCRAFTED
Slots
Drink
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Max Health of target by 30.0%. Increases Potency of target by 150.0. Increases Power Regen of target by 370.4.
Sourced Earring
FABLED
861 Primary Attributes
1,182 Stamina
18,685 Power
41,533 Health
73,025 Resistances
183 Combat Skills
243.9 Crit Bonus
32 Resolve
52.8 DPS
2816.3 Potency
69.513.9% Haste
19.6 Block Chance
13.9 Casting Speed
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE REFORGED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE
Rune of Juxtaposition [V]
FABLED, Juxtaposition
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
44 Overcap Fervor
110 Overcap Weapon Damage
Type:
Orange Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Meldrath's Harvested Teeth Earrings
FABLED
878 Primary Attributes
1,193 Stamina
19,619 Power
43,609 Health
76,560 Resistances
190 Combat Skills
246.3 Crit Bonus
35 Resolve
53.3 DPS
26 Casting Speed
2957.1 Potency
20.3 Block Chance
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE
Incandescent Adornment of Prismatic Resilience (Superior)
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Feet
Level
100
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) +5% Crit Bonus Overcap
(2) +5% Crit Bonus Overcap
(3) +10% Crit Bonus Overcap
(4) +15% Crit Bonus Overcap
(5) +20% Crit Bonus Overcap
(6) +25% Crit Bonus Overcap
(7) Applies Protection of the Voidwrought.
• Grants protection from powerful planar energy.
NO-VALUE NO-TRADE
Stormwrought Stew
HANDCRAFTED
Slots
Food
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Crit Chance of target by 75.0. Increases Health Regen of target by 370.4.
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
HEIRLOOM NO-VALUE LORE
Undying Champion's Spiritstone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
335 Stamina
514 Primary Attributes
1 Ability Doublecast
49 Potency
3 Mitigation Increase
19 Crit Bonus
3.5 Flurry
13 Max Health
12,000 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+533 agi +355 sta
+2% Ability Doublecast +3% Mitigation Increase +53% Potency +19% Crit Bonus +14% Max Health +3.5% Flurry Chance +21,900 Ability Modifier
100
0%
NO-VALUE
The Ascended Impact of the Sacrosanct
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL, GREATER RELIC
995 Primary Attributes
1,636 Stamina
19,619 Power
43,609 Health
273.5 Crit Bonus
45 Resolve
335.6 Crit Chance
412 Potency
35 Fervor
42.6 Reuse Speed
23.1 Block Chance
30 Overcap Fervor
5,496 Ability Mod
Mace
One-Handed Crushing
Damage
451 - 1,353
(450.94 Rating)
Delay
4.0 seconds
Level
100
Templar
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Divine Coventry
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Divine Coventry on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,576 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• Increases Ability Doublecast of caster by 5.0.
• Protects the wearer against destructive planar energies.
Planar Protection
Applies Planar Protection when Activated.
• Grants protection against destructive planar energies.
• The casting time of Planar Protection is 3.0 seconds and the reuse time of the spell is 30.0 seconds
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Rune of the Celestial
FABLED, Celestial Gate
Adds the following to an item:
100 Max Health
200,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged
Level
100
Effects:
Celestial Gate
When Equipped:
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Planar Prototypical Wand
FABLED
1,085 Primary Attributes
1,718 Stamina
19,619 Power
43,609 Health
204.1 Crit Bonus
35 Resolve
104.9 DPS
352.4 Crit Chance
441.8 Potency
118.323.6% Haste
59.1 Multi Attack
23.6 Casting Speed
Spell Autoattack Weapon (Focus)
Ranged
Damage
696 - 2,089
(348.19 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
110
All Mages, All Priests
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 1.3%.
• Inflicts 1,430 mental damage on target encounter instantly and every second.
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
This character has 64,552,927 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,582,143 health per tick while out-of-combat.
This character has a Maximum Power pool of 866,293. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 34,678 power per tick while out-of-combat.
This character runs 95% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 479,072 whatsits.
This character resists Noxious damage in the amount of 479,372 whatsits.
This character resists Arcane damage in the amount of 485,051 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 3278.6666666667
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 2265.6% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,187,686, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 81.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
68.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
678 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 24.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 33% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.