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This scale emits a radiant heat that can be felt by nearby allies.
FABLED
455 Stamina
292 Primary Attributes
7.8 Casting Speed
38 Crit Chance
24 Potency
24 Crit Bonus
31.2 Haste
Slots
Charm
Level
95
Effects:
Salvo
Applies Salvo when Activated. Lasts for 20.0 seconds.
• Increases the wearer's Crit Bonus and Potency by 120 and an additional 3 Crit Bonus and Potency for each other Salvo active in the raid at the same time.
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 18%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Brokenskull Private Reserve
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases AGI of target by 492.8. Increases STA of target by 633.6. Increases Max Health of target by 3.0%. Increases Weapon Damage of target by 16.0. Increases Power Regen of target by 363.6.
Torrential Gemstone
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Slots
Ear
Level
100
Effects:
Torrent V
When Equipped:
• On any combat or spell hit this spell may cast Torrent V on target of attack. Triggers about 3.0 times per minute.
• Inflicts 387,200 cold damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Highhold's Fall
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Ear
Level
100
Effects:
Magical Vulnerability
When Equipped:
• On any combat or spell hit this spell may cast Magical Vulnerability III on target of attack. Lasts for 30.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental, noxious and arcane damage done to target encounter by 1.4%.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP NO-VALUE
Incandescent Adornment of Prismatic Resilience (Greater)
Increases AGI of target by 492.8. Increases STA of target by 633.6. Increases Crit Bonus of target by 16.0. Increases Crit Chance of target by 176.0. Increases Health Regen of target by 363.6.
• On any combat or spell hit this spell may cast Positional Advantage IV on target of attack. Triggers about 2.0 times per minute.
• Inflicts 85, 000 piercing damage to the target. This damage increases if the wearer is flanking or behind their target and the closer they are to the target, up to 650, 250 piercing damage.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Eye of Draazak
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+60 agi +60 sta
+40% Damage Per Second +4.6% Potency +4.6% Crit Bonus +40% Multi Attack Chance +0.9% Weapon Damage Bonus
50
0%
NO-VALUE
Xiocite Tourmaline Bracelet
MASTERCRAFTED
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Slots
Wrist
Level
100
Effects:
Cerebral Destruction IV
When Equipped:
• On any combat or spell hit this spell may cast Cerebral Destruction IV on target of attack. Lasts for 15.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 149,600 mental damage on target.
• Decreases INT, AGI, WIS and STR of target by 343.2.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
• Increases the wearer's Crit Bonus and Potency by 40 if they have 2 or more grouped allies within 5 meters of them.
Adornment Slots:
White, Green
HEIRLOOM
Incandescent Adornment of Damaging (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19.3 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
96
NO-VALUE
Eye of Draazak
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+60 agi +60 sta
+40% Damage Per Second +4.6% Potency +4.6% Crit Bonus +40% Multi Attack Chance +0.9% Weapon Damage Bonus
50
0%
NO-VALUE
Blackhand's Hammer of the Forge
Arms Master Blackhand was a feared member of the Far Seas Trading Company until he betrayed them for gold. His hammer sent many a soul to the great forge in Ethernere.\/c
ETHEREAL
372 Primary Attributes
648 Stamina
21 Crit Bonus
40 DPS
124.4 Crit Chance
21 Potency
58 Haste
Hammer
One-Handed Crushing
Damage
158 - 896
(175.62 Rating)
Damage Type: Heat
Delay
6.0 seconds
Level
95
Adornment Slots:
White, White, Purple, Cyan
LORE-EQUIP
Electrified Adornment of Increased Criticals
TREASURED
Adds the following to an item:
4.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Electrified Adornment of Increased Criticals
TREASURED
Adds the following to an item:
4.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Truespirit's Legacy
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Truespirit's Legacy
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 12%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Hullpiercer, Ship Destroyer
FABLED
348 Primary Attributes
589 Stamina
13.1 Crit Bonus
6.9 AE Auto
116 Crit Chance
13.1 Potency
55.2 Haste
35.5 Multi Attack
Bow
Ranged
Damage
282 - 1,595
(208.54 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Channeler
Effects:
Briny Deep
When Equipped:
• Increases Crit Bonus of caster by 7.5.
• Increases Potency of caster by 7.5.
• Grants a 5.0% chance to resist Stun effects
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, White
HEIRLOOM NO-VALUE
Electrified Adornment of Increased Criticals
TREASURED
Adds the following to an item:
4.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 5.0.
• Increases DPS of caster by 15.0.
• Increases AE Autoattack of Caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Xiocite Tourmaline Ring
MASTERCRAFTED
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Slots
Finger
Level
100
Effects:
Frenzied Pace IV
When Equipped:
• Whenever the group strikes a deathblow, the wearer will gain 440 STR, AGI, WIS and INT for 24 seconds. Increments up to 10 times.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Eye of Draazak
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+60 agi +60 sta
+40% Damage Per Second +4.6% Potency +4.6% Crit Bonus +40% Multi Attack Chance +0.9% Weapon Damage Bonus
50
0%
NO-VALUE
Dirt Covered Chain of Retaliation
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Slots
Wrist
Level
98
Effects:
Retaliation III
When Equipped:
• When damaged with a melee weapon this spell will cast Retaliation III on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 43,472 - 48,048 slashing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
The Bloody Rapier
FABLED
340 Primary Attributes
583 Stamina
20.5 Crit Bonus
39.7 DPS
7.1 AE Auto
113.7 Crit Chance
20.5 Potency
Sword
One-Handed Slashing
Damage
150 - 851
(166.84 Rating)
Delay
6.0 seconds
Level
95
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Electrified Adornment of Increased Criticals
TREASURED
Adds the following to an item:
4.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Sublime Viciousness
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Sublime Viciousness
When Equipped:
• Increases STR, AGI, WIS and INT of caster by 250.0.
• Increases Haste of caster by 45.0.
• Increases Multi Attack of caster by 60.0.
• This effect does not stack with itself when adorned on multiple items
This character has 12,215,220 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 488,631 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,973,798. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 79,037 power per tick while out-of-combat.
This character runs 25% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 400,780 whatsits.
This character resists Noxious damage in the amount of 399,658 whatsits.
This character resists Arcane damage in the amount of 399,553 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1972% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 556,822, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 97.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 37.6833% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 73.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 13.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.