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Ember Charm of Alacrity
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
190.9 Crit Bonus
15 Resolve
42.8 DPS
102.9 Crit Chance
1592.3 Potency
56.3 Haste
61.9 Multi Attack
Slots
Charm
Level
100
Effects:
Fates Entwined
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.2%.
• Increases Threat to target by 1,051,139 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Ember Charm of Quickness
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
190.9 Crit Bonus
15 Resolve
17.9 Casting Speed
102.9 Crit Chance
1592.3 Potency
56.3 Haste
61.9 Multi Attack
Slots
Charm
Level
100
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 20.9.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Etherium Chain Breastplate of Endurance
HANDCRAFTED
839 Primary Attributes
2,280 Stamina
4,176 Power
41,805 Health
15 Resolve
46.5 Casting Speed
362.2 Potency
22 Mitigation Increase
20.9 Max Health
18 Overcap Crit Bonus
Chain Armor (Chest)
Mitigation
748
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Cloak of Crystalline Waters
LEGENDARY, Cloak of Crystalline Waters
122 Stamina
122 Primary Attributes
36 Combat Skills
8.6 Crit Chance
12.6 Potency
2.8 Crit Bonus
8.9 Flurry
20.9 Reuse Speed
21.1 Multi Attack
Slots
Cloak
Level
95
All Scouts
Effects:
Summon Crystalline Waters
Applies Summon Crystalline Waters when Activated.
• Summon 1 Globe of Crystalline Waters
• The casting time of Summon Crystalline Waters is 3.0 seconds and the reuse time of the spell is 1 hour
Water Breathing
Applies Water Breathing when Equipped.
• Allows caster to breathe under water
Adornment Slots:
White, White, Yellow
NO-TRADE
Sulfur Cider
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
Earring of the Terramancer
MYTHICAL, Ascended Geomancer
PRESTIGE
551 Primary Attributes
939 Stamina
4,428 Power
7,382 Health
47,952 Resistances
114 Combat Skills
59.9 Crit Bonus
20 Resolve
32 DPS
1299.6 Potency
42 Haste
16.3 Weapon Damage
Slots
Ear
Level
100
Effects:
Ascended Geomancer
When Equipped:
• Reduces the cast time of all Geomancer abilities up to level 10 by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Ember Earrings of Frenzy
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
54,230 Resistances
141 Combat Skills
190.9 Crit Bonus
15 Resolve
42.8 DPS
1592.3 Potency
56.3 Haste
23,782 Ability Mod
Slots
Ear
Level
100
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Etherium Chain Boots of Endurance
HANDCRAFTED
724 Primary Attributes
1,828 Stamina
4,176 Power
41,805 Health
15 Resolve
314.2 Potency
17.4 Mitigation Increase
16.5 Max Health
14 Overcap Crit Bonus
3,837 Ability Mod
Chain Armor (Feet)
Mitigation
698
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Etherium Chain Bracers of Rage
HANDCRAFTED
724 Primary Attributes
1,828 Stamina
4,176 Power
41,805 Health
15 Resolve
74.8 Casting Speed
314.2 Potency
16.5 Max Health
14 Overcap Crit Bonus
3,837 Ability Mod
Chain Armor (Forearms)
Mitigation
698
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Etherium Chain Gauntlets of Force
HANDCRAFTED
724 Primary Attributes
1,828 Stamina
4,176 Power
41,805 Health
15 Resolve
74.8 Casting Speed
314.2 Potency
134 Haste
112.9 Reuse Speed
14 Overcap Crit Bonus
Chain Armor (Hands)
Mitigation
698
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Etherium Chain Helm of Force
HANDCRAFTED
724 Primary Attributes
1,828 Stamina
4,176 Power
41,805 Health
15 Resolve
314.2 Potency
134 Multi Attack
112.9 Reuse Speed
14 Overcap Crit Bonus
7,675 Ability Mod
Chain Armor (Head)
Mitigation
698
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
INFUSABLE
Electrified Adornment of Endurance
TREASURED
Adds the following to an item:
52 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Ember Bracelet of Celerity
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
54,230 Resistances
141 Combat Skills
190.9 Crit Bonus
15 Resolve
42.8 DPS
17.9 Casting Speed
1592.3 Potency
56.3 Haste
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Etherium Chain Greaves of Force
HANDCRAFTED
839 Primary Attributes
2,280 Stamina
4,176 Power
41,805 Health
15 Resolve
93.1 Casting Speed
362.2 Potency
20.9 Max Health
18 Overcap Crit Bonus
4,803 Ability Mod
Chain Armor (Legs)
Mitigation
748
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Ember Necklace of Frenzy
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
190.9 Crit Bonus
15 Resolve
42.8 DPS
102.9 Crit Chance
1592.3 Potency
56.3 Haste
23,782 Ability Mod
Slots
Neck
Level
100
Adornment Slots:
White, Orange, Green
INFUSABLE
Charged Adornment of Weaponry
TREASURED
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
95
NO-VALUE NO-TRADE
Etherium Hammer of Endurance
HANDCRAFTED
735 Primary Attributes
1,268 Stamina
4,176 Power
13,932 Health
147.7 Crit Bonus
15 Resolve
6.2 AE Auto
283 Crit Chance
201 Potency
23.4 Mitigation Increase
93.1 Haste
Mace
One-Handed Crushing
Damage
216 - 647
(215.66 Rating)
Delay
4.0 seconds
Level
100
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,803 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan
ATTUNEABLE INFUSABLE
Longbow of Warslik
LEGENDARY
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
56 DPS
186.9 Crit Chance
55.6 Potency
15.3 Mitigation Increase
14.3 Reuse Speed
Bow
Ranged
Damage
565 - 1,694
(282.39 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,625 heat damage on target.
• Inflicts 3,625 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Electrified Adornment of Blasting
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Blasting
When Equipped:
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Etherium Hammer of Endurance
HANDCRAFTED
735 Primary Attributes
1,268 Stamina
4,176 Power
13,932 Health
147.7 Crit Bonus
15 Resolve
6.2 AE Auto
283 Crit Chance
201 Potency
23.4 Mitigation Increase
93.1 Haste
Mace
One-Handed Crushing
Damage
216 - 647
(215.66 Rating)
Delay
4.0 seconds
Level
100
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,803 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
This character has 17,579,367 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 703,569 health per tick while out-of-combat.
This character has a Maximum Power pool of 644,428. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 26,165 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 445,390 whatsits.
This character resists Noxious damage in the amount of 445,720 whatsits.
This character resists Arcane damage in the amount of 445,500 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1972.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 639,384, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 29.9%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 18 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
177.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
671 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 46.6 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 86.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.