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Applies Chaos III when Activated. Lasts for 20.0 seconds.
• Increases Crit Bonus of group members (AE) by 2.2 - 41.8.
• Cannot be modified except by direct means
• The reuse time of Chaos III is 1 minute 30 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Electrified Adornment of Haste
TREASURED
Adds the following to an item:
10.7 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Vigorous Geode of Igneous Diversity
LEGENDARY
500 Stamina
246 Primary Attributes
21.8 DPS
38 Crit Chance
27 Potency
27 Crit Bonus
31.2 Multi Attack
Slots
Charm
Level
98
Effects:
Vigor II
Applies Vigor II when Activated.
• Increases the casting or upkeep cost of all abilities by 130%.
• Increases Potency and Damage Per Second by 0.75% of the caster's primary attribute
• This item may not be used in a PvP zone.
• Your target cannot have Vigor or Enchanted Vigor already active.
• Cannot be modified except by direct means
• The casting time of Vigor II is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Gangel's Cloak of Renewed Life
FABLED
243 Primary Attributes
376 Stamina
9.7 Crit Bonus
0.5 Ability Doublecast
43 Crit Chance
9.7 Potency
Slots
Cloak
Level
95
Adornment Slots:
White, White, Purple
HEIRLOOM
Astral Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Astral Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Overbearing Onslaught
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Overbearing Onslaught
When Equipped:
• Increases Potency of caster by 12.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Akhevan Hoop of Interception
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.52.4% Reuse Speed
5.5 Strikethrough
Slots
Ear
Level
100
Effects:
Retaliation IV
When Equipped:
• When damaged with a melee weapon this spell will cast Retaliation IV on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 48,488 - 53,592 slashing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Ear Stud of Scornful Wrath
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.26.2% Haste
17.4 Damage Per Second
Slots
Ear
Level
100
Effects:
Theer's Rage III
When Equipped:
• On any combat or spell hit this spell may cast Theer's Rage III on target of attack. Triggers about 3.0 times per minute.
• Inflicts 330, 000-630, 000 magic damage to the target. This inflicts more damage to more powerful enemies.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Lesser)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Ring of Dastardly Privateers
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Slots
Finger
Level
100
Effects:
Ancient Stamina V
When Equipped:
• On any combat or spell hit this spell may cast Ancient Stamina V on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 83,600 disease damage on target instantly and every second.
• Increases Max Health of caster by 9.5%.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Electrified Adornment of Prismatic Resilience
TREASURED
Adds the following to an item:
990 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Tranquil Spirit
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
95
Spirit Stone Stats:
+55 agi +55 sta
+1% Mitigation Increase +2.1% Potency +2.3% Crit Bonus +1% Max Health +2.6% Hate Gain
50
0%
NO-VALUE
Wristlet of Subterrestrial Triumphs
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Wrist
Level
98
Effects:
Theer's Triumph II
When Equipped:
• On any combat or spell hit this spell may cast Theer's Triumph II on target of attack. Triggers about 3.0 times per minute.
• Inflicts 220,000 mental damage to the target. If the caster is in a group with 3 or more members, the damage is increased to 473,000
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
67 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
NO-VALUE
Heinous Chain of Constitution
FABLED
594 Stamina
293 Primary Attributes
3.9 AE Auto
38 Crit Chance
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Slots
Neck
Level
100
Effects:
Pact of Constitution
When Equipped:
• Increases the wearer's Potency by 2.5 and health by 1,000 for each player character member of their group or raid
Adornment Slots:
White, Green
HEIRLOOM
Incandescent Adornment of Damaging (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19.3 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
96
HEIRLOOM NO-VALUE
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+397 agi +252 sta
+2.9% Mitigation Increase +8.6% Potency +8.6% Crit Bonus +7% Max Health +7.3% Strikethrough
100
0%
NO-VALUE
Mallet of Hardened Dragon Scales
FABLED
660 Primary Attributes
1,079 Stamina
42.3 Crit Bonus
27.5 Casting Speed
220.4 Crit Chance
42.3 Potency
4420.2% Reuse Speed
41.5 Damage Per Second
Great Hammer
Two-Handed Crushing
Damage
197 - 1,117
(218.97 Rating)
Delay
6.0 seconds
Level
95
All Fighters, All Priests, Beastlord
Adornment Slots:
White, White, Purple, White, Purple
HEIRLOOM REFORGED
Electrified Adornment of Raw Power (2H)
TREASURED
Adds the following to an item:
8.8 Potency
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
95
NO-VALUE NO-TRADE
Electrified Adornment of Raw Power (2H)
TREASURED
Adds the following to an item:
8.8 Potency
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
95
NO-VALUE NO-TRADE
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Endurance
When Equipped:
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Electrified Adornment of Raw Power (2H)
TREASURED
Adds the following to an item:
8.8 Potency
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
95
NO-VALUE NO-TRADE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 5.0.
• Increases DPS of caster by 15.0.
• Increases AE Autoattack of Caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Chilblain
FABLED
356 Primary Attributes
704 Stamina
21.4 Crit Bonus
7.4 AE Auto
118.8 Crit Chance
21.4 Potency
59.3 Haste
Bow
Ranged
Damage
428 - 2,427
(317.21 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE
Ring of the Spectral Miscreant
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Slots
Finger
Level
98
Effects:
Spectral Protection II
When Equipped:
• On any combat or spell hit this spell may cast Spectral Protection II on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 193,600 mental damage on target.
• Increases Mitigation of caster vs physical damage by 1,333.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
HEIRLOOM NO-VALUE
Pickclaw Trickster's Gemstone
This will grow in power as you gain Adventure Experience!
This character has 3,058,720 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 122,775 health per tick while out-of-combat.
This character has a Maximum Power pool of 221,345. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 9,280 power per tick while out-of-combat.
This character runs 115% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 206,204 whatsits.
This character resists Noxious damage in the amount of 208,059 whatsits.
This character resists Arcane damage in the amount of 204,959 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 227.33480176211
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1435% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 44,292, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 26.3%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 92.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 95.2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4625 seconds, a 15% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
2 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 90.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 43.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.