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Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Invigorated Torpor
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Mystic
Effects:
Invigorated Torpor
When Equipped:
• Removes the attack speed and movement speed reduction of Torpor.
• Grants weapon damage bonus overcap to the target.
• Torpor will heal and ward for an increased amount.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Fungus Fizzlepop
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Fabricated Rivet Earring
FABLED
753 Primary Attributes
1,095 Stamina
8,076 Power
26,931 Health
59,136 Resistances
154 Combat Skills
232.3 Crit Bonus
26 Resolve
49 DPS
2106.5 Potency
64.412.8% Haste
70.9 Multi Attack
11.4 Strikethrough
Slots
Ear
Level
106
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE REFORGED
Incandescent Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
340 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
96
HEIRLOOM NO-VALUE
Rune: Plaguebearer's Grace
LEGENDARY, Plaguebearer's Grace
Adds the following to an item:
Type:
Orange Adornment
Slots:
Ear, Wrist
Level
100
Effects:
Plaguebearer's Grace
When Equipped:
• Increases the duration of Toxic Life by 30 Seconds.
NO-VALUE NO-TRADE LORE
Larvae-Tooth Earring
FABLED
753 Primary Attributes
1,095 Stamina
8,076 Power
26,931 Health
59,136 Resistances
154 Combat Skills
232.3 Crit Bonus
26 Resolve
21 Casting Speed
2106.5 Potency
64.4 Haste
70.914.1% Multi Attack
22.6 Ability Recovery Speed
Slots
Ear
Level
106
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE REFORGED
Incandescent Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
340 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
96
NO-VALUE
Stargazer's Interplanar Boots
FABLED
927 Primary Attributes
2,246 Stamina
8,479 Power
84,846 Health
215.4 DPS
457.6 Potency
29 Resolve
13326.6% Reuse Speed
9.4 Weapon Damage
44.3 Accuracy
18 Overcap Crit Bonus
Chain Armor (Feet)
Mitigation
813
Level
108
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
INFUSABLE REFORGED
Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Fruticose Fried Angler
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+100% Damage Per Second +12.6% Potency +12.6% Crit Bonus +18% Weapon Damage Bonus
100
0%
NO-VALUE
The Ascended Spear of Obviation
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL, GREATER RELIC
995 Primary Attributes
1,636 Stamina
19,619 Power
43,609 Health
273.5133.6% Crit Bonus
45 Resolve
162.6 DPS
35 Fervor
335.6 Crit Chance
412 Potency
45.8 Haste
9.7 Weapon Damage
164.1 Ability Casting Speed
30 Overcap Fervor
Dagger
One-Handed Piercing
Damage
451 - 1,353
(450.94 Rating)
Delay
4.0 seconds
Level
100
Mystic
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Planar Protection
Applies Planar Protection when Activated.
• Grants protection against destructive planar energies.
• The casting time of Planar Protection is 3.0 seconds and the reuse time of the spell is 30.0 seconds
Spiritual Ebb
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Spiritual Ebb on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,288 disease damage on target.
• Inflicts 5,462 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• Increases Ability Doublecast of caster by 5.0.
• Protects the wearer against destructive planar energies.
• Increases AGI, STR, INT and WIS of caster by 150.0.
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Rune of the Celestial
FABLED, Celestial Gate
Adds the following to an item:
100 Max Health
200,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged
Level
100
Effects:
Celestial Gate
When Equipped:
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Sylph
FABLED
957 Primary Attributes
1,589 Stamina
8,479 Power
28,277 Health
18537% Crit Bonus
29 Resolve
97.1 DPS
325.8 Crit Chance
287.4 Potency
28.3 Mitigation Increase
25.9 Reuse Speed
111 Ability Casting Speed
Ranged
Damage
655 - 1,966
(327.6 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
108
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,762 heat damage on target.
• Inflicts 3,762 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
HEIRLOOM NO-VALUE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Trampled Band
FABLED
753 Primary Attributes
1,095 Stamina
8,076 Power
26,931 Health
59,136 Resistances
154 Combat Skills
232.346.4% Crit Bonus
26 Resolve
49 DPS
2106.5 Potency
64.4 Haste
16.6 Block Chance
139.3 Ability Casting Speed
Slots
Finger
Level
106
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP INFUSABLE REFORGED
Incandescent Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
340 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
96
NO-VALUE
Spirit Stone of Et'Kalysh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
552 Primary Attributes
361 Stamina
1.6 Ability Doublecast
72 Potency
3 Mitigation Increase
4.5 Flurry
0.2 Fervor
14 Max Health
22,300 Ability Mod
Type:
Green Adornment
Slots:
Finger
Level
100
Spirit Stone Stats:
+571 agi +381 sta
+2.6% Ability Doublecast +3% Mitigation Increase +76% Potency +15% Max Health +5.4% Flurry Chance +0.3% Fervor +32,200 Ability Modifier
100
0%
NO-VALUE
Demon-Caller's Band
FABLED
753 Primary Attributes
1,095 Stamina
8,076 Power
26,931 Health
59,136 Resistances
154 Combat Skills
232.346.4% Crit Bonus
26 Resolve
49 DPS
21 Casting Speed
2106.5 Potency
64.4 Haste
22,345 Ability Mod
Slots
Wrist
Level
106
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSABLE REFORGED
Incandescent Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
67 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
HEIRLOOM NO-VALUE
Jade Stained Buckler of the Planes
FABLED
PRESTIGE
1,085 Primary Attributes
1,718 Stamina
19,619 Power
43,609 Health
35 Resolve
104.9 DPS
352.4 Crit Chance
441.8 Potency
28.75.7% Reuse Speed
31.9 Block Chance
22.9 Ability Recovery Speed
150 Overcap Crit Bonus
Buckler (Shield)
Slots
Secondary
Protection
1,713
Level
110
All Priests, All Scouts
Effects:
Curuvar'Renda
When Equipped:
• On any combat or spell hit this spell may cast Curuvar'Renda on target of attack. Triggers about 3.0 times per minute.
• Applies Curuvar'Renda. Lasts for 6.0 seconds.
• Increases Fervor of target by 5.0.
• Inflicts 6,881 heat damage on targets in Area of Effect.
This character has 10,348,830,362 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 413,955,119 health per tick while out-of-combat.
This character has a Maximum Power pool of 26,832,327. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,075,320 power per tick while out-of-combat.
This character runs 170% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,293,885 whatsits.
This character resists Noxious damage in the amount of 2,413,762 whatsits.
This character resists Arcane damage in the amount of 2,294,145 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 4498.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 162,883,824, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 44.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
5.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 166.416% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.