EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
LEGENDARY
Slots
32
HEIRLOOM
Ravener's Jerkin of Hardened Obsidian
4/4 blue malice gem slots filled.
FABLED
424 Primary Attributes
1,126 Stamina
43.3 Crit Bonus
39.6 Casting Speed
43.3 Potency
9.7 Mitigation Increase
14.6 Max Health
4 Extra Riposte
Leather Armor (Chest)
Mitigation
742
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM
Incandescent Adornment of Blocking (Lesser)
HANDCRAFTED
Adds the following to an item:
4 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Mastercraft Rune: Armor
FABLED
Adds the following to an item:
15 Mitigation Increase
Type:
Purple Adornment
Slots:
Chest
Level
96
Sigil of Defiance 1/8
Sigil of Defiance
Item Set Details:
(1) +60 sta
(2) +60 sta
(3) +60 sta
(4) +3% Block Chance +60 sta
(5) +60 sta +3% Mitigation Increase
(6) +3% Block Chance +60 sta
(7) +60 sta +3% Mitigation Increase
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Petrified Bone Cloak
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
51.8 Crit Chance
11.7 Potency
7.8 Mitigation Increase
7.8 Block Chance
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM
Electrified Adornment of Haste
TREASURED
Adds the following to an item:
10.7 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Adamantine Constitution
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Adamantine Constitution
When Equipped:
• Reduces all damage done to caster by up to 2,500.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Sulfur Cider
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
Hoop of Evasive Interception
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Slots
Ear
Level
100
Effects:
Evasive Posture IV
When Equipped:
• Applies Evasive Posture IV. Lasts for 10.0 seconds.
• Inflicts 668,800 crushing damage on target.
• Increases Block Chance of caster by 9.0%.
• Applies once per 10 seconds when avoiding an attack
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Electrified Adornment of Prismatic Resilience
TREASURED
Adds the following to an item:
990 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Picaroon's Hoop of Stamina
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Slots
Ear
Level
100
Effects:
Uplifting Stamina III
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Stamina III on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Max Health of caster by 0.9%, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Handama Wrapped Fillet
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Ring of Dastardly Privateers
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Slots
Finger
Level
100
Effects:
Ancient Stamina V
When Equipped:
• On any combat or spell hit this spell may cast Ancient Stamina V on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 83,600 disease damage on target instantly and every second.
• Increases Max Health of caster by 9.5%.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+150 agi +150 sta
+5% Potency +5% Crit Bonus
Progress to Next Level:
1
48.5%
NO-VALUE
Xiocite Cadmium Bangle
MASTERCRAFTED
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Slots
Wrist
Level
100
Effects:
Immaterial Vitality III
When Equipped:
• On any combat or spell hit this spell may cast Immaterial Vitality III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 211,200 divine damage on target.
• Increases Max Health of caster by 9.0%.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Heinous Chain of Constitution
FABLED
594 Stamina
293 Primary Attributes
3.9 AE Auto
38 Crit Chance
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Slots
Neck
Level
100
Effects:
Pact of Constitution
When Equipped:
• Increases the wearer's Potency by 2.5 and health by 1,000 for each player character member of their group or raid
Adornment Slots:
White, Green
HEIRLOOM
Electrified Adornment of Damaging
TREASURED
Adds the following to an item:
16.9 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
95
NO-VALUE NO-TRADE
Lubber's Chance
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+150 agi +150 sta
+5% Potency +5% Crit Bonus
Progress to Next Level:
1
51.72%
NO-VALUE
Xiocite Baton of the Grimstone
MASTERCRAFTED
314 Primary Attributes
623 Stamina
20.8 Crit Bonus
6.8 AE Auto
115.3 Crit Chance
20.8 Potency
10.1 Mitigation Increase
Hammer
One-Handed Crushing
Damage
134 - 762
(224.1 Rating)
Delay
4.0 seconds
Level
98
Adornment Slots:
White, Purple, Cyan
REFINED
Incandescent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Evaded Reaper
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Evaded Reaper
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• On death this spell has a 50% chance to cast Evaded Reaper on caster. Lasts for 10 minutes.
• Decreases power of caster by 50.0%.
• This effect cannot be critically applied.
• Heals caster for 50.0% of max health.
• This effect cannot be critically applied.
• This effect can only activate once every 10 minutes.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Firetender's Fungal Satchel
LEGENDARY
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
104.8 Crit Chance
18.9 Potency
20.9 Reuse Speed
2,099 Ability Mod
Thrown Weapon
Ranged
Damage
415 - 2,354
(307.76 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
98
All Scouts, Bruiser, Monk
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Electrified Adornment of Raw Power
TREASURED
Adds the following to an item:
4.4 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Harrowed Madness
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Harrowed Madness
When Equipped:
• Increases Reuse Speed of caster by 8.0%.
• Increases Potency of caster by 9.0.
• Increases Haste of caster by 45.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Secondary Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
95
HEIRLOOM NO-VALUE
Powerful Band of the Resolute
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Slots
Finger
Level
100
Effects:
Power from Pain III
When Equipped:
• Modifies the wearer's Potency based on the number of increments of Power from Pain. 0: -15 Potency. 1: -10 Potency. 2: -5 Potency. 3: 0 Potency. 4: 36 Potency. 5: 60 Potency
• When any damage is received this spell has a 30% chance to cast Power from Pain III on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+150 agi +150 sta
+5% Potency +5% Crit Bonus
Progress to Next Level:
1
51.72%
NO-VALUE
Silvered Bangle of Fortitude
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Slots
Wrist
Level
100
Effects:
Fortitude Stand IV
When Equipped:
• Applies Fortitude Stand IV. Lasts for 10.0 seconds.
• Inflicts 668,800 slashing damage on target.
• Gives caster an extra 9.0% mitigation to their worn armor.
• Applies once per 10 seconds when avoiding an attack
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Xiocite Baton of the Grimstone
MASTERCRAFTED
314 Primary Attributes
623 Stamina
20.8 Crit Bonus
6.8 AE Auto
115.3 Crit Chance
20.8 Potency
10.1 Mitigation Increase
Hammer
One-Handed Crushing
Damage
134 - 762
(224.1 Rating)
Delay
4.0 seconds
Level
98
Adornment Slots:
White, Purple, Cyan
REFINED
Incandescent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Stout
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Stout
When Equipped:
• Increases Max Health of caster by 18,000.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Vicous Shoulderpads of Despite
0/2 red malice gem slots filled.
FABLED
344 Primary Attributes
836 Stamina
29.4 Crit Bonus
29.4 Potency
6.6 Mitigation Increase
107.7 Haste
9.9 Max Health
2.3 Extra Riposte
Leather Armor (Shoulders)
Mitigation
693
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM
Rune: Block Chance
FABLED
Adds the following to an item:
14 Block Chance
Type:
Purple Adornment
Slots:
Shoulders
Level
92
NO-VALUE
Tar Covered Cinch
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
96.3 Crit Chance
11.7 Potency
7.8 Mitigation Increase
7.8 Block Chance
Slots
Waist
Level
100
Adornment Slots:
White, Black, Purple
HEIRLOOM
Electrified Adornment of Reuse
TREASURED
Adds the following to an item:
3.3 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
95
NO-VALUE NO-TRADE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Attributes
When Equipped:
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
This character has 1,501,584 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 60,449 health per tick while out-of-combat.
This character has a Maximum Power pool of 110,378. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,801 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 155,215 whatsits.
This character resists Noxious damage in the amount of 155,165 whatsits.
This character resists Arcane damage in the amount of 155,465 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 112.2
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 705.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 20,054, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 141%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 47.7 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 90.712% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.44775 seconds, a 20.9% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
119 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 56.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 14.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.