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Unstable Core
This is some unknown form of residue that glows and appears to shift its size and mass in your hand.\/c
FABLED
455 Stamina
292 Primary Attributes
38 Crit Chance
25.5 Potency
6 Mitigation Increase
25.5 Crit Bonus
12.52.4% Reuse Speed
5.5 Strikethrough
Slots
Charm
Level
95
Effects:
When Equipped:
• Increases All Attributes of caster by 15.0%.
• Cannot be modified except by direct means
Kerafyrm's Rites
Applies Kerafyrm's Rites when Activated. Lasts for 15.0 seconds.
• Increases All Attributes of group members (AE) by 10.0%.
• Suspends the passive effect for 15 seconds
• Cannot be modified except by direct means
• The reuse time of Kerafyrm's Rites is 1 minute
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP REFORGED
Fabled Queen's Carapace
FABLED
358 Stamina
230 Primary Attributes
38 Crit Chance
24 Potency
24 Crit Bonus
6 Block Chance
12.52.4% Reuse Speed
17.4 Damage Per Second
Slots
Charm
Level
95
Effects:
Tormenting Assault II
Applies Tormenting Assault II when Activated. Lasts for 18.0 seconds.
• Automatically increases the caster's threat by 160% of all damage inflicted
• Increases Weapon Damage of caster by 105.0.
• On any combat or spell hit this spell will cast Tormenting Assault II on target of attack.
• Increases threat priority of target by 1 position
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 18.0 - 27.0 seconds.
• Cannot be modified except by direct means
• The reuse time of Tormenting Assault II is 2 minutes
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Slots
24
Burned Scale Tunic of Impurity
0/4 green malice gem slots filled.
LEGENDARY
1,021 Stamina
417 Primary Attributes
42.6 Crit Bonus
42.6 Potency
77.915.5% Casting Speed
55.3 Strikethrough
Chain Armor (Chest)
Mitigation
760
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM NO-VALUE REFORGED
Rune: Armor
FABLED
Adds the following to an item:
13.5 Mitigation Increase
Type:
Purple Adornment
Slots:
Chest
Level
92
NO-VALUE
Xiocite Striker Cloak
MASTERCRAFTED
246 Primary Attributes
450 Stamina
16.3 Crit Bonus
43.6 Crit Chance
6.6 Mitigation Increase
6.5 Block Chance
Slots
Cloak
Level
98
Adornment Slots:
White, Purple
ATTUNEABLE
Cyclical Battering
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Cyclical Battering
When Equipped:
• Increases DPS of caster by 70.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Brokenskull Private Reserve
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases AGI of target by 492.8. Increases STA of target by 633.6. Increases Max Health of target by 3.0%. Increases Weapon Damage of target by 16.0. Increases Power Regen of target by 363.6.
Earring of Insulting Blows
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.26.5% Multi Attack
4.1 Accuracy
Slots
Ear
Level
100
Effects:
Uplifting Blows II
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Blows II on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Flurry of Caster by 1.1, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Arcane Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2,272 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Hoop of Evasive Interception
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.52.4% Reuse Speed
5.5 Strikethrough
Slots
Ear
Level
100
Effects:
Evasive Posture IV
When Equipped:
• Applies Evasive Posture IV. Lasts for 10.0 seconds.
• Inflicts 668,800 crushing damage on target.
• Increases Block Chance of caster by 9.0%.
• Applies once per 10 seconds when avoiding an attack
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Elemental Resilience (Greater)
Increases AGI of target by 492.8. Increases STA of target by 633.6. Increases Crit Bonus of target by 16.0. Increases Crit Chance of target by 176.0. Increases Health Regen of target by 363.6.
• On any combat or spell hit this spell may cast Virulent Wrath V on target of attack. Triggers about 3.0 times per minute.
• Increases threat priority of target by 1 position
• Inflicts 651,200 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Elemental Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2,272 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Striking Etched Bangle
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.90.7% AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
17.4 Damage Per Second
Slots
Wrist
Level
100
Effects:
Practiced Strike III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Strike III on target of attack. Triggers about 3.0 times per minute.
• Inflicts 125,000 slashing damage per time this effect triggers on the same target. Stops growing after 45 triggers. Restarts if this does not trigger on that target for over a minute.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Arcane Resilience (Lesser)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Wrathful Torque of Allied Insight
FABLED
594 Stamina
293 Primary Attributes
3.90.7% AE Auto
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
31.2 Haste
17.4 Damage Per Second
Slots
Neck
Level
100
Effects:
Allied Insight
When Equipped:
• Increases the wearer's Crit Bonus by 75 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 105.
Adornment Slots:
White, Green
HEIRLOOM REFORGED
Incandescent Adornment of Damaging (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19.3 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
96
HEIRLOOM NO-VALUE
Bonecaster's Focus Crystal
This will grow in power as you gain Adventure Experience!
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Incandescent Adornment of Blocking (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
4.5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Xiocite Longbow of the Grimstone
MASTERCRAFTED
345 Primary Attributes
623 Stamina
20.8 Crit Bonus
6.8 AE Auto
115.3 Crit Chance
20.8 Potency
10.1 Mitigation Increase
Bow
Ranged
Damage
343 - 1,945
(326.97 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
98
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
REFINED
Relentless Conviction
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Relentless Conviction
When Equipped:
• Increases STA of caster by 75.0.
• Increases Crit Bonus of caster by 10.0.
• Increases the base trigger chance of spells and items by 6%.
• This effect does not stack with itself when adorned on multiple items
• 5% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
NO-VALUE
Ring of Vicious Death
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Finger
Level
100
Effects:
Flames of Death II
When Equipped:
• On any combat or spell hit this spell may cast Flames of Death II on target of attack. Lasts for 18.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 633,600 heat damage on target.
• Increases Crit Bonus of caster by 18.0.
• Increases Haste of caster by 35.0.
• Increases Mitigation of caster vs elemental damage by 2,546.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Elemental Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2,272 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Wrist of Sacred Methods
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Wrist
Level
100
Effects:
Practiced Swings III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Swings III on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Weapon Damage Bonus by 0.7 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 42 Weapon Damage Bonus .
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
The Shadow's Loyalty
FABLED
373 Primary Attributes
796 Stamina
22.5 Crit Bonus
124.6 Crit Chance
22.5 Potency
12 Block Chance
24.94.9% Reuse Speed
11 Strikethrough
Round Shield
Slots
Secondary
Protection
2,393
Level
100
All Scouts
Adornment Slots:
White, Purple, Cyan
HEIRLOOM REFORGED
Incandescent Adornment of Blocking (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
4.5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Evaded Reaper
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Evaded Reaper
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• On death this spell has a 50% chance to cast Evaded Reaper on caster. Lasts for 10 minutes.
• Decreases power of caster by 50.0%.
• This effect cannot be critically applied.
• Heals caster for 50.0% of max health.
• This effect cannot be critically applied.
• This effect can only activate once every 10 minutes.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Riptide Vambraces of the Journey
FABLED
349 Primary Attributes
841 Stamina
29.8 Crit Bonus
29.8 Potency
10 Max Health
109.3 Haste
Chain Armor (Shoulders)
Mitigation
748
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE
Rune: Block Chance
FABLED
Adds the following to an item:
14 Block Chance
Type:
Purple Adornment
Slots:
Shoulders
Level
92
NO-VALUE
Tar Covered Cinch
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
96.3 Crit Chance
11.7 Potency
7.8 Mitigation Increase
7.8 Block Chance
Slots
Waist
Level
100
Adornment Slots:
White, Black, Purple
HEIRLOOM ATTUNEABLE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 6.0.
• Increases DPS of caster by 17.0.
• Increases AE Autoattack of Caster by 22.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
This character has 864,103 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 34,950 health per tick while out-of-combat.
This character has a Maximum Power pool of 133,751. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,736 power per tick while out-of-combat.
This character runs 18% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 151,829 whatsits.
This character resists Noxious damage in the amount of 147,383 whatsits.
This character resists Arcane damage in the amount of 155,852 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 887.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 34,510, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 97.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 62.5% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.3145 seconds, a 74.2% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
622 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 94.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 67.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.