EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Additional equipment with Goblin Bane improves this effect by 20% per piece.
• On any combat or spell hit this spell may cast Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 531 mental damage on target.
• Must be classified as a goblin
• Inflicts 265 mental damage on target.
• Must not be classified as a goblin
• Decreases Mitigation of target vs arcane damage by 395.
• Must be classified as a goblin
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Nurwin's Bamboo Spatula
TREASURED
Charges
Unlimited
Casting
5 seconds
Duration
2 days
Recast
10 seconds
Provisioner
Effects:
Focused Proficiency
Applies Focused Proficiency when Activated. Lasts for 6 hours.
• Increases Artistry of caster by 11.0.
• Increases success chance by 1.1%.
ORNATE LORE NO-TRADE NO-VALUE
pristine boiled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Slots
8
Runed Leviathan Carapace
FABLED
45 Stamina
45 Primary Attributes
17 Combat Skills
9.7 DPS
6.7 Strikethrough
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
Chain Armor (Chest)
Mitigation
401
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Leviathan's Madness
When Equipped:
• When damaged with a melee weapon this spell has a 5% chance to cast Leviathan's Madness on caster. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Applies Leviathan's Burnout on termination. Lasts for 24.0 seconds.
• Decreases Haste of caster by 10.0.
• Decreases damage done by Combat Arts by up to 100.
• Enlarges caster by 30.0%.
• Increases Haste of caster by 50.0.
• Increases damage done by Combat Arts by up to 300.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Cranberry Margarita
HANDCRAFTED
Slots
Drink
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI of target by 13.2. Increases Power Regen of target by 120.0.
Fashioned Acrylia Hoop
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Slots
Ear
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Earring of the Golem Guard
LEGENDARY
45 Stamina
45 Primary Attributes
315 Resistances
17 Combat Skills
2 Casting Speed
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
89 Ability Mod
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Caroeth Brigade Boots
FABLED
46 Stamina
46 Primary Attributes
1 AE Auto
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
Chain Armor (Feet)
Mitigation
370
Level
79
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Hypnotic Defense
When Equipped:
• When damaged with a melee weapon this spell has a 5% chance to cast Hypnotic Defense on target's attacker. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Mesmerizes target
• Dispelled when target takes damage
• Only affects targets level 98 and below
• Does not affect Epic targets
• Resistibility increases against targets higher than level 98.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Cabilis Cocoa Mousse
HANDCRAFTED
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI of target by 17.8. Increases Health Regen of target by 190.0.
Bracers of Deadly Melody
FABLED
45 Stamina
45 Primary Attributes
17 Combat Skills
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
Chain Armor (Forearms)
Mitigation
375
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Unremitting Harmony II
When Equipped:
• Increases duration of all songs by 10 percent.
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Claws of Ghatachonoth
FABLED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
5 Max Health
0.8 Crit Bonus
5.9 Multi Attack
Chain Armor (Hands)
Mitigation
370
Level
79
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Counterattack
When Equipped:
• When damaged with a melee weapon this spell has a 10% chance to cast Counterattack on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 353 piercing damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Chain Helm of Pain
FABLED
46 Stamina
46 Primary Attributes
10.1 DPS
2.4 Crit Chance
3.7 Potency
5.3 Max Health
0.8 Crit Bonus
Chain Armor (Head)
Mitigation
375
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Mark of the Far Seas
FABLED
100 Stamina
10 Harvesting Skills
10 Bountiful Harvest
Slots
Finger
Level
95
All Crafters
Effects:
Mark of the Far Seas
Applies Mark of the Far Seas when Equipped.
• Increases Tradeskill XP of target by 20.0%.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Prideful Bangle
LEGENDARY
54 Primary Attributes
54 Stamina
395 Resistances
21 Combat Skills
1.1 Crit Bonus
12.4 DPS
3 Crit Chance
5 Potency
3.1 Reuse Speed
Slots
Wrist
Level
80
Effects:
Lesser Divine Restoration
When Equipped:
• On a combat hit this spell may cast Divine Restoration on caster. Triggers about 1.0 times per minute.
• Heals caster for 205.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Undertow Prone Chain Chaps
FABLED
45 Stamina
45 Primary Attributes
9.7 DPS
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.1 Haste
Chain Armor (Legs)
Mitigation
396
Level
79
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Mana Leak
When Equipped:
• On a healing spell cast this spell may cast Mana Leak on target of spell cast. Triggers about 2.0 times per minute.
• Increases power of target by 337.
• Decreases power of caster by 306.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Ancient Burynai Shaman's Necklace
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
1 AE Auto
Slots
Neck
Level
72
Adornment Slots:
White, Green, Turquoise
ATTUNEABLE
Sharpened Kukri
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1 Crit Bonus
2.9 Crit Chance
4.9 Potency
7.3 Multi Attack
Sword
One-Handed Slashing
Damage
65 - 369
(72.29 Rating)
Delay
6.0 seconds
Level
80
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP NO-TRADE
Aquatic Bow of Obedience
FABLED
46 Stamina
46 Primary Attributes
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
6.2 Multi Attack
Bow
Ranged
Damage
185 - 1,047
(136.8 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Aquatic Aggression
When Equipped:
• On a ranged hit this spell may cast Aquatic Aggression on target of attack. Lasts for 30.0 seconds. Triggers about 1.6 times per minute.
• Summons 2 limited pets to aid the caster
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Ring of Swift Travel
Using this magical ring enchants the wearer's feet with a spell to run faster.
TREASURED
Slots
Finger
Level
1
Effects:
Spell of Swift Travel
Applies Spell of Swift Travel when Activated. Lasts for 31 minutes 30 seconds.
• Increases speed of caster by 70.0%.
• This effect suspends during combat
• If zone allows riding mounts
• The casting time of Spell of Swift Travel is 0.5 seconds and the reuse time of the spell is 1.5 seconds
Adornment Slots:
White, Green
NO-TRADE NO-VALUE
Armlet of Ethernere
TREASURED
15 Stamina
15 Crafting Skills
5 Tinkering
5 Adorning
Slots
Wrist
Level
90
All Crafters
Effects:
Ethernere aura
Applies Ethernere aura when Activated.
• Gives the wearer a superficial appearance of belonging in the Ethernere. This will not fool anyone looking closely.
• The casting time of Ethernere aura is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
LORE ATTUNEABLE NO-VALUE
Eye Poker
LEGENDARY
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
10.1 DPS
2.4 Crit Chance
3.7 Potency
5.4 Haste
Dagger
One-Handed Piercing
Damage
45 - 252
(74.2 Rating)
Delay
4.0 seconds
Level
80
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Sorcerous Alacrity II
When Equipped:
• Reduces cast time of hostile spells by 2 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Runic Chain Pauldrons of the Frontier Runner
LEGENDARY
60 Stamina
60 Primary Attributes
2.4 Casting Speed
2.7 Potency
3.2 Crit Bonus
11.2 Multi Attack
0.3 Reuse Speed
131 Ability Mod
Chain Armor (Shoulders)
Mitigation
327
Level
78
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Sash of Secrets
FABLED
45 Stamina
45 Primary Attributes
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
80 Ability Mod
Slots
Waist
Level
79
Effects:
Arcane Recovery I
When Equipped:
• Reduces reuse time of hostile spells by 1 percent.
This character has 28,804 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,462 health per tick while out-of-combat.
This character has a Maximum Power pool of 29,493. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,534 power per tick while out-of-combat.
This character runs 64% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 14,531 whatsits.
This character resists Noxious damage in the amount of 16,922 whatsits.
This character resists Arcane damage in the amount of 16,094 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 99% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,574, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 33.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 49.4% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 6.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.