EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Increases Max Health of raid and group members (AE) by 5.0%.
• Cannot be modified except by direct means
• The casting time of Warring Protector is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
LORE-EQUIP REFORGED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Ankh of Ydal
FABLED
346 Primary Attributes
703 Stamina
27 Crit Bonus
8.6 Casting Speed
41 Crit Chance
28.2 Potency
17.3 Haste
5.1 Accuracy
1,545309 Ability Mod
Slots
Charm
Level
100
Effects:
Anhk of Ydal
When Equipped:
• Increases the wearer's group's Crit Bonus by 9% per scout in the wearer's raid, up to 72%
• Increases in-combat run speed by 25 if ungrouped!
• Cannot be modified except by direct means
Ydal Channeling
Applies Ydal Channeling when Activated. Lasts for 12.0 seconds.
• Increases Potency by 15% per mage in the wearer's raid, up to 120%
• Increases Heal Received by 2.5% per priest in the wearer's raid, up to 20%
• Increases maximum health by 25,000 per fighter in the wearer's raid, up to 200,000
• Suspends the passive effect for 12 seconds
• This effect cannot stack with any version of Aura Share!
• Cannot be modified except by direct means
• The reuse time of Ydal Channeling is 1 minute
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Dimensional Quiver
Slots
32
HEIRLOOM
Malefic Chest of Spite
2/2 red malice gem slots filled.
FABLED
495 Primary Attributes
1,418 Stamina
50.5 Crit Bonus
129.4 DPS
184.9101.6% Multi Attack
16.2 Weapon Damage
83.2 Attack Speed
Chain Armor (Chest)
Mitigation
802
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Raven Feathered Shroud of D'Morte
This is a raven feathered cloak, once worn by Malkonis D'Morte. It is said that he only wore it on the ceremonial feeding days, in order to feel more powerful. Those who stood with him could feel its power changing them.
FABLED
336 Primary Attributes
789 Stamina
429 Combat Skills
13.4 Crit Bonus
0.8 Ability Doublecast
110.6 Crit Chance
13.4 Potency
17.8 Flurry
Slots
Cloak
Level
100
Effects:
All for One
When Equipped:
• Increases the wearer's Potency between 58 and 158 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
LORE NO-TRADE
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Exceptional Jewel: Marring
FABLED
Adds the following to an item:
10 Crit Bonus
1.6 Ability Doublecast
35 Potency
Type:
Purple Adornment
Slots:
Cloak
Level
96
Sigil of Damage 1/8
Sigil of Damage
Effects:
Superiority
Applies Superiority when Equipped.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Cannot be modified except by direct means
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Constructed Hoop of Amplifying Malice
FABLED
683 Stamina
336 Primary Attributes
27,352 Resistances
71 Combat Skills
7.81.5% Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
17.4 Damage Per Second
Slots
Ear
Level
100
Testament of the Titan 1/5
Testament of the Titan
Effects:
Allied Combination
When Equipped:
• On any combat or spell hit this spell may cast Allied Combination on caster. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• The maximum values of this effect increase with more allies in the wearer's raid.
• Increases Crit Bonus and Potency by 2.5% per increment. The maximum value is between 30% and 50%.
• Increases Weapon Damage Bonus by 2% per increment. The maximum value is between 22.75% and 40%.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Item Set Details:
(2) +20% Crit Bonus +20% Potency +2,275 All +10% Max Health
(3) +25% Damage Per Second +4,680 Heat +25% Ability Casting Speed
(5) Applies Testament of the Titan.
• Increases Fervor of caster by 2.0.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2,626 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Silvered Hoop of the Extinct
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.26.2% Multi Attack
17.4 Damage Per Second
Slots
Ear
Level
100
Effects:
Uplifting Swings III
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Swings III on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Weapon Damage of caster by 3.7, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Stormborn Souffle
MASTERCRAFTED
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Deathcontroller Bracers
LEGENDARY
375 Primary Attributes
913 Stamina
30.8 Crit Bonus
93.8 DPS
8.31.6% AE Auto
32.3 Potency
12.3 Max Health
8.8 Accuracy
Chain Armor (Forearms)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Primordial Adornment of Precision (Forearms)
FABLED
Adds the following to an item:
8 Accuracy
Type:
White Adornment
Slots:
Forearms
Level
1
HEIRLOOM NO-VALUE
Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Purple Adornment
Slots:
Shoulders, Forearms, Legs
Level
96
Sigil of Damage 1/8
Sigil of Damage
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
• Increases the caster's crit bonus by 1 and potency by 1. This effect will increase as the caster gains levels to a maximum of 4 crit bonus and 3 potency.
• Increases the wearer's Crit Bonus by 84%-176%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Core of the Fanatic
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+397 agi +252 sta
+60% Damage Per Second +8.6% Potency +8.6% Crit Bonus +14% Weapon Damage Bonus
100
0%
NO-VALUE
Ssraeshzian Chain of Accuracy
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Wrist
Level
100
Effects:
Practiced Aim III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Aim III on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Crit Bonus by 0.9 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 54 Crit Bonus.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Malefic Greaves of Malevolence
2/2 red malice gem slots filled.
FABLED
424 Primary Attributes
1,264 Stamina
40.4 Crit Bonus
103.3 DPS
147.5 Haste
13.1 Weapon Damage
Chain Armor (Legs)
Mitigation
802
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Chain of Forgetfulness
FABLED
683 Stamina
336 Primary Attributes
11.22.2% Casting Speed
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
31.2 Haste
25 Damage Per Second
Slots
Neck
Level
100
Effects:
Drunken Mastery II
When Equipped:
• Increases Potency of caster by 40.0.
• Allows mastery attacks to be used on any target and increases the base damage by 300%
Adornment Slots:
White, Green
HEIRLOOM REFORGED
Bonecaster's Focus Crystal
This will grow in power as you gain Adventure Experience!
This character has 29,395,480 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,176,741 health per tick while out-of-combat.
This character has a Maximum Power pool of 645,160. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 26,232 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 243,379 whatsits.
This character resists Noxious damage in the amount of 243,429 whatsits.
This character resists Arcane damage in the amount of 243,229 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2445.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,889,092, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 45.5%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 69.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
77.45 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to .25 seconds, a 100% improvement.
Hard Cap: 100%
An unused 34.3 points of recovery speed should be reforged into something else.
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
245 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 60.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 33.085% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.