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• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Strong Chaos Mead
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and INT of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing damaging spell amount by 2%.
Earrings of Hot Smoke
LEGENDARY
163 Stamina
163 Primary Attributes
7,178 Resistances
11.1 Casting Speed
9.7 Potency
9.7 Crit Bonus
4.4 Spell Reuse Speed
341 Ability Mod
Infused Stats:
Slots
Ear
Level
93
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Essence of the Orafik
LEGENDARY
162 Stamina
162 Primary Attributes
7,056 Resistances
11.1 Casting Speed
9.7 Potency
9.7 Crit Bonus
4.4 Spell Reuse Speed
339 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Flowing Venerator's Shoes of Antiquity
LEGENDARY
100 Primary Attributes
100 Stamina
5.9 Crit Bonus
6.7 Crit Chance
10.2 Potency
12.9 Casting Speed
16.5 Multi Attack
Infused Stats:
Cloth Armor (Feet)
Mitigation
202
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Giant Seasoned Fruit Pie
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and INT of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing damaging spell amount by 2%.
Righteous Combine Spellweaver Cuffs
LEGENDARY
170 Stamina
170 Primary Attributes
9.9 Potency
9.9 Crit Bonus
39.4 Multi Attack
6 Reuse Speed
454 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
208
Level
93
All Mages
Adornment Slots:
White, Yellow, White
NO-TRADE
Tranquil Matoppie Root Gloves
HANDCRAFTED
139 Stamina
139 Primary Attributes
95 Combat Skills
7.7 Crit Bonus
7.7 Potency
Infused Stats:
Cloth Armor (Hands)
Mitigation
205
Level
90
Effects:
Haste
When Equipped:
• Increases Haste of caster by 25.0.
Adornment Slots:
White
ATTUNEABLE
Tranquil Banyan Root Cap
MASTERCRAFTED
159 Stamina
159 Primary Attributes
98 Combat Skills
8.8 Crit Bonus
8.8 Potency
Infused Stats:
Cloth Armor (Head)
Mitigation
208
Level
92
Adornment Slots:
White
REFINED
Insightful Ring of Conscription
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
10.9 DPS
9.6 Potency
9.6 Crit Bonus
21.9 Haste
8 Reuse Speed
335 Ability Mod
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Wristlets of Sudden Horror
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
7.9 DPS
10.9 Casting Speed
9.6 Potency
9.6 Crit Bonus
31.5 Haste
8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
92
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Imbued Tranquil Matoppie Root Pantaloons
HANDCRAFTED
152 Stamina
152 Primary Attributes
15.5 Crit Bonus
29 Casting Speed
7.8 Potency
Infused Stats:
Cloth Armor (Legs)
Mitigation
220
Level
90
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Fabled Thul's Necklace of Triumph
FABLED
175 Stamina
175 Primary Attributes
23.9 DPS
28.4 Crit Chance
20.9 Potency
10.4 Crit Bonus
30.4 Multi Attack
6.7 Spell Reuse Speed
Infused Stats:
Slots
Neck
Level
95
All Mages, All Priests
Adornment Slots:
White, Green, White
LORE
Ethereal Searing Totem
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+5 agi +5 sta
+0.2% Potency +0.2% Crit Bonus
Progress to Next Level:
10
14.71%
NO-VALUE
Moonlight Soulripper
LEGENDARY
160 Primary Attributes
160 Stamina
9.6 Crit Bonus
52 Crit Chance
9.6 Potency
20.3 Haste
13.9 Multi Attack
8.7 Reuse Speed
Infused Stats:
Dagger
One-Handed Piercing
Damage
79 - 449
(132 Rating)
Delay
4.0 seconds
Level
92
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Crack of Doom I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Crack of Doom I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Crack of Doom I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 735.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Crack of Doom I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 735.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Wurmbone's End
LEGENDARY
160 Stamina
160 Primary Attributes
14.8 DPS
52 Crit Chance
9.6 Potency
9.6 Crit Bonus
17.5 Haste
12 Multi Attack
4.4 Reuse Speed
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
198 - 1,122
(165 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
92
All Mages, All Priests
Adornment Slots:
White, Yellow
HEIRLOOM ATTUNEABLE
Etherburst I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Etherburst I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Etherburst I on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases AE Autoattack of Caster by 8.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Shrewd Ring of Conscription
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
9.6 Potency
9.6 Crit Bonus
5.2 Spell Reuse Speed
612 Ability Mod
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP
Aspect of Eternal Analysis
This will grow in power as you cast hostile spells!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+6 agi +5 sta
+0.5% Potency
Progress to Next Level:
10
74.55%
NO-VALUE
Devourite Wristlets
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
7.9 DPS
10.9 Casting Speed
9.6 Potency
9.6 Crit Bonus
8 Reuse Speed
210 Ability Mod
Infused Stats:
Slots
Wrist
Level
92
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Cazicite Ritual Totem
LEGENDARY
160 Primary Attributes
160 Stamina
9.6 Crit Bonus
20.3 DPS
52 Crit Chance
9.6 Potency
13.9 Multi Attack
8.7 Reuse Speed
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
92
All Mages
Adornment Slots:
White, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Egothief I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Egothief I
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Egothief I on target of attack. Triggers about 2.0 times per minute.
• Inflicts 4,901 - 5,417 poison damage on target
• Heals caster for 2,451 - 2,708
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Righteous Combine Spellweaver Mantle
LEGENDARY
171 Stamina
171 Primary Attributes
120.5 DPS
20 Potency
10 Crit Bonus
10 Reuse Speed
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
208
Level
93
All Mages
Adornment Slots:
White, Yellow, White
NO-TRADE
Rune: Potency II
LEGENDARY
Adds the following to an item:
2.5 Potency
Type:
Yellow Adornment
Slots:
Chest, Shoulders, Forearms
Level
90
HEIRLOOM NO-VALUE
Windseller's Sash
LEGENDARY
160 Stamina
160 Primary Attributes
52 Crit Chance
9.6 Potency
9.6 Crit Bonus
50.3 Haste
11 Reuse Speed
Infused Stats:
Slots
Waist
Level
92
Adornment Slots:
White, Black, White, Yellow
HEIRLOOM ATTUNEABLE
Cogent IV
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Waist, Cloak, Charm
Level
90
Effects:
Cogent IV
When Equipped:
• Increases Potency of caster by 4.5.
•This effect will not stack with any rank or tier of itself.
This character has 122,608 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,161 health per tick while out-of-combat.
This character has a Maximum Power pool of 46,692. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,125 power per tick while out-of-combat.
This character runs 15% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 44,261 whatsits.
This character resists Noxious damage in the amount of 44,071 whatsits.
This character resists Arcane damage in the amount of 44,166 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 226.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,906, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 3.1 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
19.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.3775 seconds, a 49% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
198 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 1.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 10% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.