EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
20
Hauberk of Subversion
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
21.9 DPS
2.5 AE Auto
5.7 Crit Chance
8.6 Potency
Infused Stats:
Chain Armor (Chest)
Mitigation
514
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Gallant Scarf of the Othmir
LEGENDARY
75 Stamina
75 Primary Attributes
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
4.6 Reuse Speed
11.5 Multi Attack
Infused Stats:
Slots
Cloak
Level
86
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Iced Pomegranate Ambrosia
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
85
Satiation
High
Duration
5 hours and 34 minutes
Effects:
Increases INT, STA, STR, AGI and WIS of target by 21.5. Increases Power Regen of target by 142.8.
Fugivity Infused Spirit Shards
LEGENDARY
75 Primary Attributes
75 Stamina
473 Resistances
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Ear
Level
86
All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Rime-Encrusted Studs
LEGENDARY
75 Primary Attributes
75 Stamina
473 Resistances
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Ear
Level
86
All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Boots of Subversion
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
12.7 Haste
13.5 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Rilissian Lichenclover Crisps
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases INT and STA of target by 13.2. Increases Health Regen of target by 190.0.
Wristguard of Subversion
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
2.4 AE Auto
5.5 Crit Chance
8.4 Potency
12.7 Haste
Infused Stats:
Chain Armor (Forearms)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Cuffs of Subversion
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
2.4 AE Auto
5.5 Crit Chance
8.4 Potency
13.5 Multi Attack
Infused Stats:
Chain Armor (Hands)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Haste
When Equipped:
• Increases Haste of caster by 35.0.
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Coif of Subversion
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
12.7 Haste
Infused Stats:
Chain Armor (Head)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Pulsing Adornment of Agility
TREASURED
Adds the following to an item:
22 Primary Attributes
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist
Level
86
HEIRLOOM NO-VALUE
Snowfang Hunter Ring
LEGENDARY
75 Stamina
75 Primary Attributes
473 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Finger
Level
86
All Scouts
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP NO-TRADE
Barracuda Tooth Bracelet
LEGENDARY
75 Stamina
75 Primary Attributes
473 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
86
All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Chausses of Subversion
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
18 DPS
4.6 Crit Chance
7.6 Potency
10.7 Haste
Infused Stats:
Chain Armor (Legs)
Mitigation
460
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Smoldering Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
80
NO-VALUE
Torque of the Nomadic Guardian
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Turquoise, Green
LORE
Ethereal Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
7.7 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
NO-VALUE
Dagger of Subversion
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
21.9 DPS
5.7 Crit Chance
8.6 Potency
13.2 Haste
Infused Stats:
Dagger
One-Handed Piercing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
LORE-EQUIP NO-TRADE
Rune: Wild Swings I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
90
All Fighters, All Scouts
Effects:
Wild Swings I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical spell hit this spell may cast Wild Swings I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AE Autoattack of Caster by 30.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Wild Swings I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AE Autoattack of Caster by 30.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
Unnaturally Tense Shortbow
LEGENDARY
75 Stamina
75 Primary Attributes
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
12.4 Riposte Damage
238 Ability Mod
Infused Stats:
Bow
Ranged
Damage
185 - 1,051
(137.36 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
86
All Scouts, Channeler
Adornment Slots:
White, Turquoise
NO-TRADE
Gold Coldain Insignia Ring
LEGENDARY, Coldain Ring
78 Stamina
78 Primary Attributes
1,410 Resistances
26 Combat Skills
4.9 Crit Chance
7.8 Potency
4.5 Crit Bonus
11.4 Haste
12.1 Multi Attack
Infused Stats:
Slots
Finger
Level
90
All Scouts
Effects:
Favor of Brell III
When Equipped:
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing III on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing III on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing III on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution III on target's attacker.
• Inflicts 27 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP NO-TRADE NO-VALUE
Acid-scarred Clasp
LEGENDARY
75 Stamina
75 Primary Attributes
473 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
86
All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Prodigious Short Sword of the Ykesha
FABLED
64 Primary Attributes
64 Stamina
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
8.8 Haste
Infused Stats:
Sword
One-Handed Slashing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Ykeshan Obliteration Smite
When Equipped:
• On a critical combat hit this spell may cast Ykeshan Obliteration Smite on target of attack. Lasts for 2.5 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,898 - 2,098 magic damage on target.
• Stuns target
• If Target is not Epic
• Resistibility increases against targets higher than level 113.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP
Ethereal Adornment of Raw Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
NO-VALUE
Spaulders of Subversion
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
12.7 Haste
Infused Stats:
Chain Armor (Shoulders)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 51,824 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,263 health per tick while out-of-combat.
This character has a Maximum Power pool of 18,805. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 895 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 14,054 whatsits.
This character resists Noxious damage in the amount of 7,080 whatsits.
This character resists Arcane damage in the amount of 7,080 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 30.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 0, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 4.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.