EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• On a critical combat hit this spell may cast Final Stab IX on target of attack. Triggers about 2.0 times per minute.
• Deals damage to target. Damage increases the closer the target is to death.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Final Stab IX on target of spell. Triggers about 2.0 times per minute.
• Deals damage to target. Damage increases the closer the target is to death.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Fortified Crag of the Mountain
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
6 Mitigation Increase
185 Ability Mod
Infused Stats:
Slots
Charm
Level
90
Effects:
Titan's Mettle IX
When Equipped:
• When any damage is received this spell has a 10% chance to cast Titan's Mettle IX on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 1,968 - 2,406.
• Increases Mitigation of caster vs physical damage by 1,034.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 5.0 seconds.
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
mottled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
20
Splitiron Vanguard Cuirass
HANDCRAFTED
500 Primary Attributes
1,786 Stamina
50.2 Crit Bonus
24.7 Casting Speed
50.8 Potency
17 Max Health
1 Resolve
12.1 Block Chance
Infused Stats:
Plate Armor (Chest)
Mitigation
812
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Hammered Deepstone Cloak
MASTERCRAFTED LEGENDARY
364 Primary Attributes
700 Stamina
424 Combat Skills
20.2 Crit Bonus
1 Resolve
57.1 Crit Chance
30.6 Potency
17.8 Flurry
34.5 Haste
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Strong Battle Swill
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and STR of target by 75.0. Target will Dodge 3.0% of incoming attacks. Increases Power Regen of target by 151.6.
Combine Emblem of Withering
FABLED
100 Stamina
100 Primary Attributes
1,710 Resistances
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.5 Multi Attack
369 Ability Mod
Infused Stats:
Slots
Ear
Level
92
Effects:
Overbearing Onslaught II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Overbearing Onslaught II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 11.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Overbearing Onslaught II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 11.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP ATTUNEABLE
Phantom Cadmium Stud
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
98
Effects:
Overwhelming Assault III
When Equipped:
• When inflicting more than 5% of the target's maximum health in damage, the target will lose 1,331 to all mitigation for 20 seconds
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Splitiron Vanguard Sabatons
HANDCRAFTED
427 Primary Attributes
1,426 Stamina
40 Crit Bonus
44.1 Potency
13.5 Max Health
1 Resolve
9.6 Block Chance
2,979 Ability Mod
Infused Stats:
Plate Armor (Feet)
Mitigation
758
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Giant Raptor Sandwich
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and STR of target by 75.0. Target will Dodge 3.0% of incoming attacks. Increases Health Regen of target by 236.9.
Splitiron Vanguard Gussets
HANDCRAFTED
427 Primary Attributes
1,426 Stamina
40 Crit Bonus
55.4 DPS
44.1 Potency
13.5 Max Health
1 Resolve
9.6 Block Chance
Infused Stats:
Plate Armor (Forearms)
Mitigation
758
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Splitiron Vanguard Gauntlets
HANDCRAFTED
427 Primary Attributes
1,426 Stamina
40 Crit Bonus
44.1 Potency
13.5 Max Health
1 Resolve
9.6 Block Chance
79.4 Haste
Infused Stats:
Plate Armor (Hands)
Mitigation
758
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Splitiron Vanguard Barbute
HANDCRAFTED
427 Primary Attributes
1,426 Stamina
40 Crit Bonus
9.8 AE Auto
44.1 Potency
13.5 Max Health
1 Resolve
9.6 Block Chance
Infused Stats:
Plate Armor (Head)
Mitigation
758
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Ingenious Tranquil Cadmium Band
HANDCRAFTED
473 Stamina (1 boost)
212 Primary Attributes
15,750 Resistances
45 Combat Skills
3.9 AE Auto
18.7 Potency
19.6 Crit Bonus (1 boost)
34.3 Multi Attack (1 boost)
Infused Stats:
Slots
Finger
Level
96
Effects:
Bloodspattered Glory
When Equipped:
• On a death blow this spell will cast Bloodspattered Glory on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency by 6 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE-EQUIP EXPERIMENTED
Fear-Touched Umbra
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +22 sta
+0.4% Max Health
Progress to Next Level:
15
83.26%
NO-VALUE
Oiled Bracelet of Discipline
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
517 Resistances
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.8 Haste
9.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
Effects:
Critical Perfection IX
When Equipped:
• On a critical spell hit this spell may cast Critical Perfection IX on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Crit Bonus of target by 2.0.
• Decreases Crit Chance of target by 2.0.
• Increases Crit Chance of caster by 10.0.
• Increases Crit Bonus of caster by 10.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Critical Perfection IX on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Crit Bonus of target by 2.0.
• Decreases Crit Chance of target by 2.0.
• Increases Crit Chance of caster by 10.0.
• Increases Crit Bonus of caster by 10.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Splitiron Vanguard Greaves
HANDCRAFTED
500 Primary Attributes
1,786 Stamina
50.2 Crit Bonus
24.7 Casting Speed
50.8 Potency
17 Max Health
1 Resolve
12.1 Block Chance
Infused Stats:
Plate Armor (Legs)
Mitigation
812
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Ghostpaw's Enduring Talisman
LEGENDARY
143 Stamina
137 Primary Attributes
3.5 Strikethrough
22.3 Crit Chance
16.4 Potency
8.2 Crit Bonus
45.9 Multi Attack
6 Reuse Speed
Infused Stats:
Slots
Neck
Level
92
All Fighters
Effects:
Spirit Aegis
When Equipped:
• On any combat or spell hit this spell may cast Spirit Aegis on caster. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Increases the base trigger chance of spells and items by 5%.
• 3% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM ATTUNEABLE
Splitiron Short Sword
HANDCRAFTED
433 Primary Attributes
991 Stamina
25.5 Crit Bonus
1 Resolve
3.5 AE Auto
167.6 Crit Chance
29.4 Potency
55.6 Haste
3,312 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
128 - 725
(213.31 Rating)
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSABLE
Xiocite Longbow of the Keshian
MASTERCRAFTED
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
6.5 AE Auto
104.8 Crit Chance
18.9 Potency
52.4 Haste
Infused Stats:
Bow
Ranged
Damage
343 - 1,945
(326.97 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
98
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Ingenious Phantom Tourmaline Ring
HANDCRAFTED
480 Stamina (1 boost)
215 Primary Attributes
16,380 Resistances
46 Combat Skills
21.2 Potency (1 boost)
21.2 Crit Bonus (1 boost)
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Finger
Level
98
Effects:
Divine Spikes II
When Equipped:
• When damaged with a melee weapon this spell will cast Divine Spikes II on target's attacker. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 36,432 cold damage on target.
• Decreases Potency of target by 9.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
LORE-EQUIP EXPERIMENTED
Nebulous Reality Anchor
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+11% Damage Per Second +2.2% Potency +2.2% Crit Bonus +10% Multi Attack Chance +98 Ability Modifier
Progress to Next Level:
36
34.93%
NO-VALUE
Fortified Shackle of the Mountain
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
517 Resistances
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.3 Max Health
185 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Effects:
Champion's Impedence IX
When Equipped:
• On a block this spell has a 10% chance to cast Champion's Impedence IX on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 18.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged this spell has a 10% chance to cast Champion's Impedence IX on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 18.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Glittervein Tower Shield
MASTERCRAFTED LEGENDARY
471 Primary Attributes
1,078 Stamina
28.7 Crit Bonus
50.4 DPS
167.6 Crit Chance
31 Potency
1 Resolve
13.5 Block Chance
12.6 Reuse Speed
Infused Stats:
Tower Shield
Slots
Secondary
Protection
3,525
Level
100
Berserker, Guardian, Paladin, Shadowknight
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
This character has 1,687,043 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 67,831 health per tick while out-of-combat.
This character has a Maximum Power pool of 104,824. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,367 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 63,642 whatsits.
This character resists Noxious damage in the amount of 63,392 whatsits.
This character resists Arcane damage in the amount of 63,192 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 266.15384615385
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 833.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 42,992, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 72.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 50.4% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
82 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 27.6 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 23.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).