EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
18
Reinforced Gi of Authority
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
90
Level
20
Bruiser, Monk
Effects:
Stonebound Resilience
When Equipped:
• 1% of all damage received by the caster is prevented.
Adornment Slots:
White
ATTUNEABLE
Qeynos Guard Cloak of Service
LEGENDARY
2 Stamina
2 Primary Attributes
Infused Stats:
Slots
Cloak
Level
1
All Fighters
Adornment Slots:
White
NO-TRADE NO-VALUE
Steppes Mountain Espresso
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
30
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases Power Regen of target by 45.0.
Oiled Studs of the Umbral
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Ear
Level
20
Effects:
Rising Brutality II
Applies Rising Brutality II when Activated. Lasts for 12.0 seconds.
• Applies Invigorated Haste II on termination. Lasts for 30.0 seconds.
• Increases Haste of caster by 30.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Increases the Damage Per Second of the caster over time.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Rising Brutality II is 10 minutes
Adornment Slots:
White
LORE-EQUIP
Glowing Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
33 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
20
NO-VALUE
Fortified Hoop of Authority
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Ear
Level
20
Effects:
Indomitable II
Applies Indomitable II when Activated. Lasts for 12.0 seconds.
• Applies Peerless Defense on termination. Lasts for 30.0 seconds.
• Wards caster against 200 points of all damage
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Increases the caster's physical mitigation over time.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Indomitable II is 10 minutes
Adornment Slots:
White
LORE-EQUIP
Glowing Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
33 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
20
NO-VALUE
Dwarven Work Boots
LEGENDARY, Dwarven Work Boots
13 Stamina
13 Primary Attributes
5 Combat Skills
Infused Stats:
Leather Armor (Feet)
Mitigation
91
Level
25
All Fighters, All Priests, All Scouts
Effects:
Ward of Resistance
When Equipped:
• When damaged this spell has a 6% chance to cast Ward of Resistance on caster. Lasts for 8.0 seconds.
• Wards caster against 200 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Beer Braised Pork
HANDCRAFTED
Infused Stats:
Slots
Food
Level
30
Satiation
High
Duration
3 hours and 22 minutes
Effects:
Increases AGI and STA of target by 4.6. Increases Health Regen of target by 52.5.
• On a critical combat hit this spell may cast Critical Perfection II on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Crit Bonus of target by 2.0.
• Decreases Crit Chance of target by 2.0.
• Increases Crit Chance of caster by 2.5.
• Increases Crit Bonus of caster by 2.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Critical Perfection II on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Crit Bonus of target by 2.0.
• Decreases Crit Chance of target by 2.0.
• Increases Crit Chance of caster by 2.5.
• Increases Crit Bonus of caster by 2.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP
Glowing Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
33 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
20
NO-VALUE
Imbued Cuirboilli Leather Pants
MASTERCRAFTED
18 Stamina
18 Primary Attributes
3 Combat Skills
Infused Stats:
Leather Armor (Legs)
Mitigation
81
Level
22
All Fighters, All Priests, All Scouts
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
This will grow in power as you gain Adventure Experience!
TREASURED
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
20
Spirit Stone Stats:
+7 agi +6 sta
+0.5% Potency
7
0%
NO-VALUE
Calcified Knuckles of Gnollish Iron
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Fists
One-Handed Crushing
Damage
13 - 74
(14.51 Rating)
Delay
6.0 seconds
Level
20
Beastlord, Bruiser, Monk
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Glowing Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
18
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 60.
• Cannot be modified except by direct means
NO-VALUE
Calamitous Pouch of Authority
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Thrown Weapon
Ranged
Damage
31 - 174
(22.7 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
20
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Flying Fist II
When Equipped:
• On a critical combat hit this spell may cast Flying Fist II on target of attack. Lasts for 2.0 seconds. Triggers about 2.0 times per minute.
• Increases Threat to target by 332 - 367
• Inflicts 64 - 71 heat damage on target.
• Stifles target
• If Target is not Epic
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Glowing Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
18
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 60.
• Cannot be modified except by direct means
NO-VALUE
Fortified Clutch of Authority
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Finger
Level
20
Effects:
Arcane Resolution II
When Equipped:
• When damaged this spell has a 10% chance to cast Arcane Resolution II on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 220.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Fortified Shackle of Authority
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Wrist
Level
20
Effects:
Champion's Impedence II
When Equipped:
• On a block this spell has a 10% chance to cast Champion's Impedence II on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 10.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged this spell has a 10% chance to cast Champion's Impedence II on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 10.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP
Glowing Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
33 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
20
NO-VALUE
Calamitous Katar of Authority
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Fists
One-Handed Crushing
Damage
11 - 62
(18.16 Rating)
Delay
4.0 seconds
Level
20
Beastlord, Bruiser, Monk
Effects:
Paralyzing Puncture II
When Equipped:
• On a critical combat hit this spell may cast Paralyzing Puncture II on target of attack. Lasts for 2.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 64 - 71 heat damage on target.
• Stuns target
• If Target is not Epic
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Glowing Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
18
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
This character has 3,671 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 237 health per tick while out-of-combat.
This character has a Maximum Power pool of 2,667. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 185 power per tick while out-of-combat.
This character runs 65% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,300 whatsits.
This character resists Noxious damage in the amount of 1,184 whatsits.
This character resists Arcane damage in the amount of 1,722 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 55.876288659794
This character has a 1% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 38, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 8.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 5.62162% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 20% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!