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Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 33.3.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE
Charm of Tol'Ren
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
40 Crit Bonus
9 Resolve
10.5 Casting Speed
53.7 Crit Chance
528 Potency
10.3 Flurry
38.3 Haste
30,762 Ability Mod
Infused Stats:
Deity:
+18 sta
0.4% Potency
1.8% Crit Bonus
+121.3 Abil Mod
Slots
Charm
Level
100
Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 27.7.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Expert's Spectral Crocodile Hide Vest
FABLED
792 Primary Attributes
2,606 Stamina
6,300 Power
47,250 Health
199.4 Crit Bonus
36.1 Casting Speed
201.9 Potency
17.2 Mitigation Increase
15 Resolve
24.1 Max Health
Infused Stats:
Deity:
+35 sta
0.7% Potency
2.5% Crit Bonus
Leather Armor (Chest)
Mitigation
756
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Mantle of the Grandmaster Tailor
MASTERCRAFTED FABLED
PRESTIGE
Infused Stats:
Slots
Cloak
Level
100
Tailor
Effects:
Grandmaster's Proficiency
Applies Grandmaster's Proficiency when Activated. Lasts for 7 days.
• Decreases experimental critical failure chance by 5.0%.
• Increases the amount of durability gained by 5.0.
• Increases success chance by 1.6%.
• The casting time of Grandmaster's Proficiency is 5.0 seconds
Grandmaster's Fury
When Equipped:
• Increases INT of caster by 551.0.
• Increases STR of caster by 551.0.
• Increases AGI of caster by 551.0.
• Increases WIS of caster by 551.0.
• Increases STA of caster by 939.0.
• Increases Resolve of caster by 20.0.
• Increases Flurry of Caster by 22.9.
• Increases Crit Chance of caster by 77.7.
• Increases Crit Bonus of caster by 91.9.
• Increases Potency of caster by 1,250.4.
• Increases Max Power of caster by 4,428.0.
• Increases Max Health of caster by 7,382.0.
• Increases Ranged of caster by 489.0.
• Increases Slashing of caster by 489.0.
• Increases Piercing of caster by 489.0.
• Increases Crushing of caster by 489.0.
• Increases Ability Mod of caster by 8,161.0.
•Your adventure level must be 100 or above to receive adventuring statistic bonuses.
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE
Highhold Sour Toddy
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 246.4. Increases STA of target by 316.8. Increases Max Health of target by 1.5%. Increases Potency of target by 8.0. Increases Power Regen of target by 363.6.
Blackened Ruby Earstud
FABLED
478 Primary Attributes
860 Stamina
3,150 Power
79,574 Health
36,941 Resistances
92 Combat Skills
42.9 Crit Bonus
11 Resolve
29.4 DPS
115.7 Potency
38.6 Haste
15 Weapon Damage
Infused Stats:
Deity:
+60 sta
1.1% Potency
2.0% Crit Bonus
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Earring of the Greenmist
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
77,867 Health
35,881 Resistances
90 Combat Skills
40.9 Crit Bonus
9 Resolve
29.2 DPS
528 Potency
38.3 Haste
14.9 Weapon Damage
Infused Stats:
Deity:
+36 sta
1.5% Potency
2.0% Crit Bonus
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Leather Boots of Tol'Ren
LEGENDARY
570 Primary Attributes
1,745 Stamina
3,150 Power
15,750 Health
132.4 Crit Bonus
146.1 Potency
11 Resolve
182.6 Haste
7.4 Weapon Damage
7,299 Ability Mod
Infused Stats:
Leather Armor (Feet)
Mitigation
632
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Cerodon Pie
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 246.4. Increases STA of target by 316.8. Increases Potency of target by 8.0. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
Sovereign's Leather Bracers
LEGENDARY
554 Primary Attributes
1,728 Stamina
3,000 Power
45,000 Health
120.4 Crit Bonus
47.5 Casting Speed
132.9 Potency
15.9 Max Health
9 Resolve
3,613 Ability Mod
Infused Stats:
Deity:
+11 sta
1.2% Potency
0.9% Crit Bonus
+133.4 Abil Mod
Leather Armor (Forearms)
Mitigation
669
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
NO-TRADE INFUSED
Expert's Goo-Coated Gloves
FABLED
684 Primary Attributes
2,094 Stamina
6,300 Power
47,250 Health
158.8 Crit Bonus
58 Casting Speed
175.3 Potency
15 Resolve
109.5 Haste
90.8 Reuse Speed
Infused Stats:
Deity:
+16 sta
1.8% Potency
0.3% Crit Bonus
Leather Armor (Hands)
Mitigation
706
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM INFUSED
Electrified Adornment of Fading
TREASURED
Adds the following to an item:
-9 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
95
NO-VALUE NO-TRADE
Expert's Vaporous Leather Cap
FABLED
684 Primary Attributes
2,094 Stamina
6,300 Power
47,250 Health
158.8 Crit Bonus
175.3 Potency
15 Resolve
109.5 Multi Attack
90.8 Reuse Speed
8,758 Ability Mod
Infused Stats:
Deity:
+12 sta
0.7% Potency
1.3% Crit Bonus
+174.7 Abil Mod
Leather Armor (Head)
Mitigation
706
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Silver Dusted Jade Ring
FABLED
478 Primary Attributes
860 Stamina
3,150 Power
27,924 Health
36,941 Resistances
92 Combat Skills
95.9 Crit Bonus
11 Resolve
29.4 DPS
115.7 Potency
17.5 Reuse Speed
12,178 Ability Mod
Infused Stats:
Deity:
+61 sta
1.5% Potency
2.2% Crit Bonus
+272.2 Abil Mod
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP INFUSED
Electrified Adornment of Elemental Resilience
TREASURED
Adds the following to an item:
1,980 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Bracelet of the Greenmist
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
35,881 Resistances
90 Combat Skills
197 Crit Bonus
9 Resolve
29.2 DPS
528 Potency
38.3 Haste
14.9 Weapon Damage
Infused Stats:
Deity:
+52 sta
1.3% Potency
1.8% Crit Bonus
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Expert's Major's Battlescarred Greaves
FABLED
792 Primary Attributes
2,606 Stamina
6,300 Power
47,250 Health
199.4 Crit Bonus
36.1 Casting Speed
201.9 Potency
17.2 Mitigation Increase
15 Resolve
24.1 Max Health
Infused Stats:
Deity:
+62 sta
1.5% Potency
1.8% Crit Bonus
Leather Armor (Legs)
Mitigation
756
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Expert's Memory of Victory Past
FABLED
573 Primary Attributes
1,032 Stamina
6,300 Power
15,750 Health
51.4 Crit Bonus
15 Resolve
35.2 DPS
0.5 Ability Doublecast
66.9 Crit Chance
138.8 Potency
21 Reuse Speed
10.3 Block Chance
18,825 Ability Mod
Infused Stats:
Deity:
+61 sta
0.6% Potency
1.5% Crit Bonus
+160.0 Abil Mod
Slots
Neck
Level
100
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Fear's Visage of Greenmist
LEGENDARY, Greenmist
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
56 DPS
186.9 Crit Chance
55.6 Potency
63.3 Haste
31.6 Multi Attack
Infused Stats:
Deity:
+639 sta
16.3% Crit Bonus
4.2% Potency
Bonus:
+396 sta
18.3% Potency
15.9% Crit Bonus
Sword
One-Handed Slashing
Damage
225 - 676
(225.45 Rating)
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Greenmist
When Equipped:
• \#ff0000The caster must have completed the quest: The Triumph of Fear to benefit from this effect.
• On any combat or spell hit this spell may cast Greenmist on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 12,797 disease damage on target.
• Decreases Combat Mitigation of target by 6.7.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE INFUSED
Frozen Adornment of Raw Power
TREASURED
Adds the following to an item:
1.1 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
85
NO-VALUE NO-TRADE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Wand of Warslik
LEGENDARY
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
56 DPS
186.9 Crit Chance
55.6 Potency
15.3 Mitigation Increase
14.3 Reuse Speed
Infused Stats:
Deity:
+37 sta
0.8% Potency
1.7% Crit Bonus
Spell Autoattack Weapon (Focus)
Ranged
Damage
565 - 1,694
(282.39 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,736 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Amalgam of Power
FABLED
478 Primary Attributes
860 Stamina
3,150 Power
42,412 Health
36,941 Resistances
92 Combat Skills
42.9 Crit Bonus
11 Resolve
29.4 DPS
115.7 Potency
38.6 Haste
17,407 Ability Mod
Infused Stats:
Deity:
+51 sta
1.5% Potency
3.4% Crit Bonus
+63.3 Abil Mod
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP INFUSED
Frozen Adornment of Arcane Resilience
TREASURED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
NO-VALUE NO-TRADE
Bracelet of Tol'Ren
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
35,881 Resistances
90 Combat Skills
40.9 Crit Bonus
9 Resolve
29.2 DPS
528 Potency
38.3 Haste
17 Reuse Speed
79.8 Weapon Damage
Infused Stats:
Deity:
+32 sta
1.1% Potency
0.3% Crit Bonus
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Tranquil Censer of Confinement
This item glows with an otherworldly magic, and is powerful enough to contain the relic of a goddess.
FABLED, RELIC
PRESTIGE
617 Primary Attributes
1,260 Stamina
33 Crit Bonus
7 Resolve
61.6 DPS
205.5 Crit Chance
41.5 Potency
36.1 Reuse Speed
2,109 Ability Mod
Infused Stats:
Deity:
+579 sta
11.3% Potency
6.3% Crit Bonus
+795.7 Abil Mod
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Mastercrafter's Expertise
Applies Mastercrafter's Expertise when Equipped.
• Increases speed of caster by 20.0%.
• Increases critical success chance by 1.0%.
• Increases the amount of progress gained by 5.0%.
Maintained Discipline
When Equipped:
• Applies Maintained Discipline on the wearer's mercenary, increasing the mercenary's Potency and Crit Bonus by 120, Crit Chance by 200, and Flurry and Spell Doublecast by 90.
• Cannot be modified except by direct means
Blessing of Arcanna'se
Applies Blessing of Arcanna'se when Activated. Lasts for 5 minutes.
• Uses the magic of Arcanna'se to summon a fuel merchant to assist the faithful crafter
• The casting time of Blessing of Arcanna'se is 5.0 seconds and the reuse time of the spell is 2 hours
This character has 4,980,551 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 199,698 health per tick while out-of-combat.
This character has a Maximum Power pool of 292,223. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 12,075 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 234,819 whatsits.
This character resists Noxious damage in the amount of 234,819 whatsits.
This character resists Arcane damage in the amount of 234,519 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 1316% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 569,128, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 9%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 204.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
98.7 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
424 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 23.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 54.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.