June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Slots
6
Reinforced Gi of Stratagems
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
7 Ability Mod
Leather Armor (Chest)
Mitigation
172
Level
40
Bruiser, Monk
Effects:
Stonebound Resilience
When Equipped:
• 1% of all damage received by the caster is prevented.
Adornment Slots:
White
ATTUNEABLE
Hammerblow Protectors Cloak
LEGENDARY
15 Stamina
15 Primary Attributes
6 Combat Skills
1.1 DPS
Slots
Cloak
Level
40
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Sacred Sustenance - Water
This drink replenishes additional Power during non-combat situations.
Slots
Drink
Level
80
Duration
30 minutes
Effects:
Increases Power Regen of target by 24.0.
NO-VALUE NO-TRADE TEMPORARY
Earring of Captive Labor
TREASURED
8 Stamina
8 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Ear
Level
20
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Hammerblow Protectors Earring
LEGENDARY
15 Stamina
15 Primary Attributes
80 Resistances
6 Combat Skills
8 Ability Mod
Slots
Ear
Level
40
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Underforged Leather Boots
LEGENDARY
12 Stamina
12 Primary Attributes
4 Combat Skills
Leather Armor (Feet)
Mitigation
109
Level
30
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Sacred Sustenance - Food
This food replenishes additional Health during non-combat situations.
Slots
Food
Level
80
Duration
30 minutes
Effects:
Increases Health Regen of target by 38.0. This effect suspends during combat