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Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 32.2.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Plane Touched Adornment of Modified Power
MASTERCRAFTED LEGENDARY
PRESTIGE
Adds the following to an item:
21,964 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Charm
Level
100
NO-VALUE NO-TRADE
Dalkuhm's History Lesson
LEGENDARY
372 Primary Attributes
715 Stamina
30 Crit Bonus
2 Resolve
27 DPS
41.3 Crit Chance
32.3 Potency
14.7 Reuse Speed
779 Ability Mod
Infused Stats:
Deity:
+8 sta
0.4% Potency
0.8% Crit Bonus
+33.4 Abil Mod
Slots
Charm
Level
100
Effects:
Disengage
Applies Disengage when Activated. Lasts for 30.0 seconds.
• Suspends caster's movement speed enhancements.
• Increases stealth or invisible movement speed of caster by 15.0%.
• Increases Potency of caster by 300.0.
• Grants Stealth and Invisibility to caster
• Removes all of your hate from surrounding encounters.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Disengage is 2 minutes
Adornment Slots:
White
HEIRLOOM INFUSED
Incandescent Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Obdurate Fatesilk Coat
LEGENDARY
805 Primary Attributes
2,188 Stamina
4,008 Power
40,132 Health
343.3 Crit Bonus
15 Resolve
347.7 Potency
20 Max Health
321.3 Haste
160.6 Multi Attack
Infused Stats:
Cloth Armor (Chest)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Bolstered Cloak
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
266 Combat Skills
633.3 Crit Bonus
195 Resolve
368 Crit Chance
4703.3 Potency
13.6 Mitigation Increase
32.5 Max Health
Infused Stats:
Slots
Cloak
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Highhold Sour Toddy
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 246.4. Increases STA of target by 316.8. Increases Max Health of target by 1.5%. Increases Potency of target by 8.0. Increases Power Regen of target by 363.6.
Elementalist's Vicious Earring
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
13.6 Reuse Speed
38,794 Ability Mod
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Bolstered Earring
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
13.6 Mitigation Increase
14.4 Multi Attack
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Boots
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
4855.8 Potency
195 Resolve
14.4 Casting Speed
291 Overcap Crit Bonus
38,794 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
612
Level
120
All Mages
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Fruticose Fried Angler
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
Elementalist's Bracers
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
94.3 DPS
4855.8 Potency
195 Resolve
14.4 Multi Attack
291 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Forearms)
Mitigation
612
Level
120
All Mages
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Gauntlets
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
4855.8 Potency
195 Resolve
14.4 Multi Attack
12.1 Block Chance
291 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Hands)
Mitigation
612
Level
120
All Mages
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Cowl
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
11 Ability Doublecast
4855.8 Potency
195 Resolve
13.6 Reuse Speed
291 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Head)
Mitigation
612
Level
120
All Mages
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Furious Ring
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
14.4 Haste
30.6 Weapon Damage
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Vicious Bracelet
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
14.4 Casting Speed
38,794 Ability Mod
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Pants
LEGENDARY
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
5395.3 Potency
195 Resolve
17 Haste
36 Weapon Damage
342 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Legs)
Mitigation
655
Level
120
All Mages
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Furious Necklace
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
266 Combat Skills
633.3 Crit Bonus
195 Resolve
368 Crit Chance
4703.3 Potency
11 Flurry
17 AE Auto
Infused Stats:
Slots
Neck
Level
120
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Hammer
LEGENDARY
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
195 Resolve
111 DPS
368 Crit Chance
5612.7 Potency
17 Haste
342 Overcap Crit Bonus
Infused Stats:
Mace
One-Handed Crushing
Damage
219 - 657
(218.88 Rating)
Delay
4.0 seconds
Level
120
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.7%.
• Inflicts 1,109 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Wand
LEGENDARY
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
195 Resolve
368 Crit Chance
5612.7 Potency
38.3 Max Health
36 Weapon Damage
342 Overcap Crit Bonus
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
1001 - 3,003
(500.48 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
120
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,222 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Khalizevva Signant Ring
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
17.1 Casting Speed
1528.6 Potency
31.2 Flurry
13.5 Block Chance
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Furious Bracelet
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
94.3 DPS
4703.3 Potency
14.4 Multi Attack
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Elementalist's Symbol
LEGENDARY
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
195 Resolve
368 Crit Chance
5612.7 Potency
17 Casting Speed
342 Overcap Crit Bonus
45,640 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary
Level
120
All Mages, All Priests
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
This character has 126,579,746 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,063,576 health per tick while out-of-combat.
This character has a Maximum Power pool of 2,175,687. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 87,520 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 716,622 whatsits.
This character resists Noxious damage in the amount of 715,139 whatsits.
This character resists Arcane damage in the amount of 715,439 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2498.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 558,218, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 55.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 77.4% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
238 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 25.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 42.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.