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Though not an actual wing of the god Fennin Ro, these rare fire mephit wings are nevertheless colloquially refered to as "Wings of Fennin".
MYTHICAL, RELIC
PRESTIGE
930 Primary Attributes
1,228 Stamina
22,709 Power
50,481 Health
253.6 Crit Bonus
35 Resolve
181.6 Crit Chance
3423.1 Potency
22.7 Mitigation Increase
36.3 Reuse Speed
6 Overcap Fervor
32,535 Ability Mod
Infused Stats:
Slots
Charm
Level
110
Effects:
Perfect Warrior
Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 19.0.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune: Ascended Thaumaturgist
LEGENDARY, Ascended Thaumaturgist
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Thaumaturgist
When Equipped:
• Reduces the cast time of all Thaumaturgist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Tome of the Planes
MYTHICAL, The Ascended
PRESTIGE
930 Primary Attributes
1,228 Stamina
22,709 Power
50,481 Health
253.6 Crit Bonus
35 Resolve
0.9 Ability Doublecast
181.6 Crit Chance
3423.1 Potency
22.5 Flurry
15 Overcap Crit Bonus
32,535 Ability Mod
Infused Stats:
Deity:
+533 sta
+10,952.9 Abil Mod
34.5% Crit Bonus
30.2% Potency
Slots
Charm
Level
110
Effects:
Channeled Ascension
Applies Channeled Ascension when Activated. Lasts for 5 minutes.
• Increases the damage and healing of ascension abilities by 20%.
• Cannot be modified except by direct means
• The casting time of Channeled Ascension is 4.0 seconds and the reuse time of the spell is 4 hours
Planar Supremacy
When Equipped:
• Increases Fervor of caster by 10.0.
• Increases Crit Bonus Overcap of caster by 5.0.
• Increases in power after the caster obtains the achievement "Greater Ascended".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 1)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 3)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 4)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 2)".
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune: Planar Ascension
LEGENDARY, Enlightened Ascension
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Planar Ascension
When Equipped:
• Reduces the recast time of all Ascension abilities by 20%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
metallic reptile hide sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Infused Stats:
Slots
30
Planar Ethereal Breastplate
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
• Increases the damage and healing of Spell and Combat Arts by 12.
• Adds damage to all hate and hate position abilities.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Tincture of the Storm
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Max Health of target by 30.0%. Increases Potency of target by 150.0. Increases Power Regen of target by 370.4.
Unnerving Earring
FABLED
822 Primary Attributes
1,138 Stamina
18,694 Power
41,553 Health
66,348 Resistances
167 Combat Skills
241.6 Crit Bonus
32 Resolve
50.8 DPS
22.8 Casting Speed
2678.6 Potency
17.8 Block Chance
Infused Stats:
Deity:
+418 sta
31.2% Potency
32.4% Crit Bonus
Slots
Ear
Level
110
Effects:
Portents of Pain
When Equipped:
• Increases Potency of caster by 200.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Rune of Juxtaposition [VI]
FABLED, Juxtaposition
Adds the following to an item:
2.6 Ability Doublecast
528 Potency
49 Overcap Fervor
120 Overcap Weapon Damage
Type:
Orange Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
110
NO-VALUE NO-TRADE LORE
Stud of Dusky Graphite
FABLED
822 Primary Attributes
1,138 Stamina
18,694 Power
41,553 Health
66,348 Resistances
167 Combat Skills
241.6 Crit Bonus
32 Resolve
22.8 Casting Speed
2678.6 Potency
66.9 Haste
31,259 Ability Mod
Infused Stats:
Deity:
+446 sta
31.4% Potency
+11,564.5 Abil Mod
33.0% Crit Bonus
Slots
Ear
Level
110
Effects:
Portents of Pain
When Equipped:
• Increases Potency of caster by 200.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Rune: Plaguebearer's Grace
LEGENDARY, Plaguebearer's Grace
Adds the following to an item:
Type:
Orange Adornment
Slots:
Ear, Wrist
Level
100
Effects:
Plaguebearer's Grace
When Equipped:
• Increases the duration of Toxic Life by 30 Seconds.
NO-VALUE NO-TRADE LORE
Monkey Hide Boots
FABLED
1,056 Primary Attributes
2,416 Stamina
19,130 Power
127,667 Health
654.5 Potency
21.3 Max Health
29 Resolve
22.6 Mitigation Increase
19 Overcap Crit Bonus
5,370 Ability Mod
Infused Stats:
Deity:
+859 sta
33.0% Potency
+2,899.9 Abil Mod
Leather Armor (Feet)
Mitigation
806
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Mantle of Horror 1/6
Imbured Chainmail, Carmine, Monkey Hide, or Righteous Armor
• Thermal Depletion will siphon Fervor to the caster.
• Etherflash will grant Potency to the caster and the caster's friendly target.
• Terrene Destruction will increase the casters Crit Bonus and Crit Bonus Overcap.
• Adds a combat mitigation reduction to Toxic Life.
NO-VALUE NO-TRADE
Matron's Cobbler
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 5.5%. Increases Max Health of target by 6.8%. Increases Potency of target by 120.0. Increases Crit Chance of target by 271.5. Increases Health Regen of caster by 432.2.
Monkey Hide Wrist Guard
FABLED
1,056 Primary Attributes
2,416 Stamina
19,130 Power
127,667 Health
115.9 DPS
654.5 Potency
21.3 Max Health
29 Resolve
22.6 Mitigation Increase
19 Overcap Crit Bonus
Infused Stats:
Deity:
+949 sta
37.9% Potency
Leather Armor (Forearms)
Mitigation
806
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Mantle of Horror 1/6
Imbured Chainmail, Carmine, Monkey Hide, or Righteous Armor
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
One Handed Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
116.8 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Innovative Pouch of Junk
FABLED
1,044 Primary Attributes
1,685 Stamina
17,796 Power
39,556 Health
196.2 Crit Bonus
29 Resolve
8.1 AE Auto
345.6 Crit Chance
372 Potency
116.1 Haste
5,661 Ability Mod
Infused Stats:
Deity:
+20 sta
7.1% Potency
+407.4 Abil Mod
Thrown Weapon
Ranged
Damage
692 - 2,076
(345.96 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3.6%.
• Inflicts 1,836 magic damage on target instantly and every second.
• Inflicts an additional 46 magic damage on target every tick.
This character has 80,709,176 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,228,391 health per tick while out-of-combat.
This character has a Maximum Power pool of 848,222. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 34,049 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 439,099 whatsits.
This character resists Noxious damage in the amount of 439,099 whatsits.
This character resists Arcane damage in the amount of 438,934 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 145.6
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2446.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,397,050, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 161.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
47.75 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
463 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 40.5 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 5.753% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.