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Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 30.2.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 25.2.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED REFORGED
Ragebourne Adornment of Defense
FABLED
Adds the following to an item:
236 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger, Charm
Level
110
NO-VALUE NO-TRADE
Rune: Planar Etherealist
LEGENDARY, Ascended Etherealist
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Etherealist
When Equipped:
• Reduces the cast time of all Etherealist abilities up to level 15 by 10%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Tome of the Planes
MYTHICAL, The Ascended
PRESTIGE
976 Primary Attributes
3,142 Stamina
22,709 Power
50,481 Health
434.3 Crit Bonus
35 Resolve
0.9 Ability Doublecast
199.8 Crit Chance
3423.15034.2% Potency
22.5 Flurry
15 Overcap Crit Bonus
32,53534999 Ability Mod
Infused Stats:
Deity:
+536 sta
+11,729.7 Abil Mod
469.5% Potency
48.7% Crit Bonus
Physical:
+421 sta
122.6% Potency
10.9% Crit Bonus
+4,598.3 Abil Mod
Bonus:
+810 sta
181.2% Potency
48.8% Crit Bonus
+10,174.8 Abil Mod
Slots
Charm
Level
110
Effects:
Channeled Ascension
Applies Channeled Ascension when Activated. Lasts for 5 minutes.
• Increases the damage and healing of ascension abilities by 20%.
• Cannot be modified except by direct means
• The casting time of Channeled Ascension is 4.0 seconds and the reuse time of the spell is 4 hours
Planar Supremacy
When Equipped:
• Increases Fervor of caster by 10.0.
• Increases Crit Bonus Overcap of caster by 5.0.
• Increases in power after the caster obtains the achievement "Greater Ascended".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 1)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 2)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 3)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 4)".
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE INFUSED REFORGED REFINED
Celestial Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
26.1 Crit Bonus
5 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Neck, Ranged, Charm
Level
110
NO-VALUE
Rune: Planar Ascension
LEGENDARY, Enlightened Ascension
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Planar Ascension
When Equipped:
• Reduces the recast time of all Ascension abilities by 20%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +300,000 Health +30% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
• Increases the update count of all combat arts by 1.
• Increases range and duration of all combat arts by 5%.
• Reduces resistibility of all combat arts by 5%.
NO-VALUE NO-TRADE
Spiritstone of the Precipice
This will grow in power as you complete Heroic Chaos Descending Weekly Missions.
LEGENDARY
Adds the following to an item:
617 Stamina
763 Primary Attributes
3.5 Ability Doublecast
18 Strikethrough
5.5 Mitigation Increase
40 Crit Bonus
3.5 Fervor
28 Max Health
79,337 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+805 int +692 sta
+3.8% Ability Doublecast +5.5% Mitigation Increase +49% Crit Bonus +29.7% Max Health +19.5% Strikethrough +4.1% Fervor +89,342 Ability Modifier
Progress to Next Level:
7
60%
NO-VALUE NO-TRADE
Stalwart Shank of the Fire Titan
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,376 Primary Attributes
1,959 Stamina
35,487 Power
78,889 Health
19.8 AE Auto
410.3 Crit Chance
1361.6 Potency
37.8 Mitigation Increase
165 Resolve
13326.6% Haste
42.5 Hate Gain
84 Overcap Crit Bonus
Infused Stats:
Deity:
+65 sta
8.9% Potency
1.9% Crit Bonus
Physical:
+667 sta
112.5% Potency
Bonus:
+750 sta
100.0% Potency
Dagger
One-Handed Piercing
Damage
773 - 1,160
(483.33 Rating)
Delay
4.0 seconds
Level
110
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,070 disease damage on target encounter instantly and every second.
• Inflicts an additional 47 disease damage on target encounter every tick.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• On a healing spell cast this spell will cast Overflow on target of spell cast. Lasts for 12.0 seconds.
• Increases Fervor of target by 4.5.
• Increases based off of the tier of the triggering heal.
• If target is not a Priest.
• 20% chance to cancel when target casts a hostile spell
• 20% chance to cancel when target casts a combat art
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Applies Planar Pet Mastery to qualifying pets.
• Increases the damage and healing of pet Spell and Combat Arts by 15.
• Increases the damage and healing of profession Spell and Combat Arts by 12.
• Dragon Rage and Manhandle will grant 50 Crit Bonus Overcap to the caster.
• Increases the damage and healing of Blade Chime by 100.
• Honed Reflexes will grant the caster 10 Fervor.
• Increases the damage and healing of Assassinate by 100.
• Cacophony of Blades and Perfection of the Maestro will grant 35 Crit Bonus Overcap to the group.
• Gift of Bertoxxulous and Surge of Ro will increase the casters crit bonus overcap by 50.
• Increases the damage and healing of Savage by 45.
• Savage Ruin will now affect the beastlords group.
• Cacophony of Blades will increase the damage and healing of casters group or raid by 5.
• Increases the damage and healing of Curse of Darkness by 120.
• Increases the damage and healing of Sniper Shot by 100.
• Removes the attack speed and movement speed reduction of Torpor.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Synergism and Peaceful Link will increase ability doublecast of target by 5.5.
• Channel will increase the groups fervor and fervor overcap by 50.
• Crusade and Unholy Strength will increase raids ability doublecast by 3.5.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Adds a large ward to Vector of Life.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Torpor will grant Weapon Damage Bonus and Weapon Damage Bonus Overcap to the target.
• Tenacity and Virtue will increases the damage and healing of the targets Combat Arts by 10.
• Avoid Blame and Befuddle will increase the ability doublecast of caster by 10.
• Adds damage to all hate and hate position abilities.
• Decreases base reuse time of Spiritual Circle to 70 seconds.
• Lay on Hands will grant fervor to the group.
• Tendrils of Horror and Ancestral Avatar will increase the Ability Doublecast of Scouts and Fighters by 3.5.
• Increases the damage and healing of all abilities by 8.
• Peerless Predator and Warden of the Forest will increase the damage and healing of Spell and Combat Arts by 15.
• Increases the damage and healing of Fusion by 150.
• Increases effectiveness of Dispatch by 100.
• Focused Offensive will increases the crit bonus overcap of caster by 100.
• Removes the negative effects of Juggernaut.
• Outward Calm will now ward the group and is not affected by bleedthrough.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster by 50.
• Increases the damage and healing of Aria of Magic by 30.
• Rescue will increase the casters Ability Doublecast by 25 for 10 seconds.
• Consumption and Sacrifice will grant 50 fervor to the casters pet.
• Pledge of Armament will increase the damage and healing of figher profession Abilities.
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• Adds a physical, arcane, and noxious ward component to Ward of the Untamed.
• Increases base duration of Blighted Horde to 12 seconds.
• Aria of Magic will now trigger from combat arts.
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• Increases the damage and healing of Spell and Combat Arts of caster by 7.5.
• Tendrils of Horror and Ancestral Avatar will increase the Crit Bonus OverCap cast of Mages by 35.
• Sniper Shot will apply Snipe Armor, a short duration combat mitigation debuff.
• Decreases the base reuse speed of Dispatch by 30 seconds.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may trigger up to 4 times on a single Assassination chain.
• Increases the auto-attack multiplier of Focused Offensive.
• Juggernaut will grant crit bonus overcap.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster's group by 50.
• Lay on hands will now heal the Paladin's group.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus by 100.
• Removes the mitigation reduction of Pledge of Armament.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus Overcap by 50.
• Juggernaut will now affect the entire group.
• Increase the strikes of Flurry of Blades or Spinning Flurry and adds a debuff that increases all damage done to the target.
• Increases the ward amount of Outward Calm.
• Decreases the construct health reduction of Siphoned Protection to 5%.
• Decreases the damage the construct takes from interpose abilities by 10%.
• Shrine of the Ancients will grant Ability Modifier to the casters raid.
• Spiritual Circle will now summon a Shrine of the Ancients which cannot be damaged by enemies.
• Torpor will heal and ward for an increased amount.
• Removes the trigger limit and increases the damage of Fae Fire.
• Convert Ally will heal the group, heal for an increased amount, and adds an auto-attack multiplier buff.
• Increases the damage of Blazing Avatar and removes its trigger limit.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Rune: Ragebourne Insight
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary
Level
110
Effects:
Ragebourne Insight
Applies Ragebourne Insight when Equipped.
• Increases Ability Doublecast of caster by 8.0.
• Increases Fervor of caster by 35.0.
• Increases Potency of caster by 350.0.
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
One Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Coirnav's Abyssal Bow
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,369 Primary Attributes
1,955 Stamina
34,173 Power
75,968 Health
117.8 DPS
408.3 Crit Chance
1304.1 Potency
157.5 Resolve
68.213.6% Reuse Speed
37.8 Block Chance
136.4 Multi Attack
77 Overcap Crit Bonus
Infused Stats:
Deity:
+885 sta
400.0% Potency
Physical:
+716 sta
112.5% Potency
Bonus:
+645 sta
100.0% Potency
Bow
Ranged
Damage
1121 - 1,682
(350.41 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,823 heat damage on target.
• Inflicts 3,823 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM INFUSED REFORGED
Ragebourne Adornment of Increased Criticals
FABLED
Adds the following to an item:
32.6 Crit Bonus
8 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
110
NO-VALUE NO-TRADE
Rune of the Celestial
FABLED, Celestial Gate
Adds the following to an item:
100 Max Health
200,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged
Level
100
Effects:
Celestial Gate
When Equipped:
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Celestial Rune of Greater Mysteries
CELESTIAL, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
110
Effects:
Celestial Mystery
Applies Celestial Mystery when Equipped.
• Increases Fervor of caster by 70.0.
NO-VALUE NO-TRADE
Secondary Daring Adventures Rune: Power of the Planes
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
NO-VALUE NO-TRADE
Spiritstone of the Mud King
This will grow in power as you complete Heroic Chaos Descending Weekly Missions.
LEGENDARY
Adds the following to an item:
513 Stamina
763 Primary Attributes
3.5 Ability Doublecast
522.5 Potency
21.4 Max Health
20 Crit Bonus
3.5 Fervor
79,337 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+829 int +558 sta
+4% Ability Doublecast +545% Potency +30% Crit Bonus +23.2% Max Health +4.5% Fervor +94,809 Ability Modifier
10
0%
NO-VALUE NO-TRADE
Fennin Ro's Dancing Band of Flames
FABLED
1,081 Primary Attributes
1,320 Stamina
47,553 Power
105,714 Health
155,937 Resistances
309 Combat Skills
270.2 Crit Bonus
110 Resolve
5193.8 Potency
24 Mitigation Increase
428.4% Flurry
20 Weapon Damage
14 Accuracy
Infused Stats:
Physical:
+448 sta
112.5% Potency
19.7% Crit Bonus
Bonus:
+436 sta
100.0% Potency
25.0% Crit Bonus
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED REFORGED
Ragebourne Adornment of Health
ETHEREAL
Adds the following to an item:
24.4 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
110
NO-VALUE NO-TRADE
Rune of the Enigma
ETHEREAL, Mystery
PRESTIGE
Adds the following to an item:
15 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
100
Effects:
Ethereal Enigma
Applies Ethereal Enigma when Equipped.
• Increases the base duration of Phoenix Rising by 30%.
• Reduces the auto-attack multiplier of Terrene Destruction by 20% and removes the stifle component.
• Increases the base damage of Anti-Life by 30%
• Increases the Fervor granted by Ethereal Gift by 10%
NO-VALUE NO-TRADE
Polished Wall of Judgement
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,369 Primary Attributes
1,955 Stamina
34,173 Power
75,968 Health
157.5 Resolve
19.8 AE Auto
408.3 Crit Chance
1304.1 Potency
13326.6% Haste
37.8 Block Chance
42.5 Hate Gain
77 Overcap Crit Bonus
Infused Stats:
Deity:
+134 sta
7.6% Potency
1.1% Crit Bonus
Physical:
+679 sta
112.5% Potency
Tower Shield
Slots
Secondary
Protection
4,531
Level
110
Berserker, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,224 crushing damage on target.
• Increases Weapon Damage of caster by 70.0.
• Increases Weapon Damage Overcap of caster by 50.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
NO-VALUE NO-TRADE
Celestial Rune of Embers
MYTHICAL, Embers
Adds the following to an item:
35 Crit Bonus
75 Weapon Damage
25 Fervor
1 Melee Multiplier
150 Overcap Weapon Damage
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
110
NO-VALUE NO-TRADE
Secondary Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
110
NO-VALUE NO-TRADE
Astral Gloom-Hardened Spaulders
Gains experience as Astral Gloom-Hardened Shards are collected by the wearer. Each Planar Level increases the base Ability Modifier, Potency, and Crit Bonus Overcap by 10%. You may only wear two Ethereal Relics.
This character has 268,104,599 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 10,724,646 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,431,292. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 57,810 power per tick while out-of-combat.
This character runs 185% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 900,609 whatsits.
This character resists Noxious damage in the amount of 905,288 whatsits.
This character resists Arcane damage in the amount of 900,279 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 228.1
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2887.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,053,584, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 100.1%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 84.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
399.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 20.2 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 30.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.