December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 68 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Majestic Dragon's Breath Adventurer's Cloak
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Cloak
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Umami Cocktail
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases INT of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Earhoop of the Scorpion Claw
TREASURED
30 Primary Attributes
30 Stamina
371 Resistances
11 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1 Crit Chance
1.6 Potency
Infused Stats:
Slots
Ear
Level
60
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Stud of the Twilight
TREASURED
30 Primary Attributes
30 Stamina
203 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Infused Stats:
Slots
Ear
Level
60
All Mages
Adornment Slots:
White, Turquoise
NO-TRADE
Dragon's Breath Slippers
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Cloth Armor (Feet)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Pterodon Club Sandwich
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases INT of target by 246.4. Increases STA of target by 316.8. Increases Potency of target by 8.0. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
Dragon's Breath Cuffs
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Cloth Armor (Forearms)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Dragon's Breath Mitts
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Cloth Armor (Hands)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Dragon's Breath Cap
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Cloth Armor (Head)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emblem of the Ghostly Wail
TREASURED
30 Primary Attributes
30 Stamina
371 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1.8 Mitigation Increase
Infused Stats:
Slots
Finger
Level
60
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Azure Gemmed Bracelet of Reason
TREASURED
30 Primary Attributes
30 Stamina
200 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Infused Stats:
Slots
Wrist
Level
60
All Mages
Adornment Slots:
White, Turquoise
NO-TRADE
Imbued Dragon's Breath Pantaloons
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Cloth Armor (Legs)
Mitigation
140
Level
62
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 147 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Beads of the Aeromancer
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Infused Stats:
Slots
Neck
Level
60
All Mages
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Imbued Ebony Greatstaff
MASTERCRAFTED
60 Primary Attributes
60 Stamina
24 Combat Skills
0.6 Crit Bonus
2.2 Crit Chance
3.4 Potency
Infused Stats:
Staff
Two-Handed Crushing
Damage
77 - 436
(73.3 Rating)
Delay
7.0 seconds
Level
62
All Fighters, All Mages, All Priests, Beastlord
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 3,009
• Must be flanking or behind
• Increases Threat to target by 3,649
• Must be in front of
• Inflicts 205 - 381 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
ATTUNEABLE
Imbued Ebony Wand
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
84 - 475
(69.81 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
62
All Mages, All Priests
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 3,009
• Must be flanking or behind
• Increases Threat to target by 3,649
• Must be in front of
• Inflicts 205 - 381 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Band of the Draining Mind
TREASURED
30 Primary Attributes
30 Stamina
200 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Infused Stats:
Slots
Finger
Level
60
All Mages
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Lucid Bracelet of Fate
MASTERCRAFTED FABLED
11 Stamina
11 Primary Attributes
48 Resistances
5 Combat Skills
Infused Stats:
Slots
Wrist
Level
30
Effects:
Overwhelming Power III
When Equipped:
• On a critical spell hit this spell may cast Overwhelming Power III on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Potency of target by 2.0.
• Increases Potency of caster by 3.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Overwhelming Power III on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
This character has 16,478 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 866 health per tick while out-of-combat.
This character has a Maximum Power pool of 17,113. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 892 power per tick while out-of-combat.
This character runs 16% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 5,565 whatsits.
This character resists Noxious damage in the amount of 4,273 whatsits.
This character resists Arcane damage in the amount of 4,022 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 69% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,908, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 2.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 51.4% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.