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This item has been deprecated. Trade it to the Hunter Converter merchant in the Thundering Steppes for a replacement.
LEGENDARY, Hunter's Union
PRESTIGE
Infused Stats:
Slots
Charm
Level
70
ORNATE NO-TRADE NO-VALUE
INDESTRUCTIBLE
Flickering Gem of Casting Haste
TREASURED
Adds the following to an item:
2 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Small Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
3
NO-VALUE NO-TRADE
Breastplate of Deflection
FABLED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
95 Ability Mod
Infused Stats:
Plate Armor (Chest)
Mitigation
562
Level
80
Inquisitor, Paladin, Shadowknight, Templar
Effects:
Templar's Dispersion
When Equipped:
• When damaged this spell has a 3% chance to cast Dispersion on caster. Lasts for 5 minutes. This effect normalizes based off of a three second triggering event.
• Applies Dispersion on termination.
• Increases power of group members by 199.
• Will absorb all damage. This spell will absorb a total of 1 attack.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE
Lambent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.1 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
60
HEIRLOOM NO-VALUE
Kylong Veil of the Grasp
TREASURED
45 Stamina
45 Primary Attributes
8 Combat Skills
2.2 Crit Chance
3.7 Potency
4.9 Max Health
0.8 Crit Bonus
Infused Stats:
Slots
Cloak
Level
72
Adornment Slots:
White, Turquoise
NO-TRADE
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Sweet Brewed Torsis Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
1 hour and 30 minutes
Effects:
Increases STR and STA of target by 13.2. Increases Power Regen of target by 120.0.
Hardened Cartilage Earstud
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
7.7 Multi Attack
133 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Effects:
Precise Strikes
Applies Precise Strikes when Activated. Lasts for 16.0 seconds.
• Increases DPS of caster by 20.0.
• The casting time of Precise Strikes is 0.5 seconds and the reuse time of the spell is 3 minutes
Vampire Bane
When Equipped:
• Additional equipment with Vampire Bane improves this effect.
• On any combat or spell hit this spell may cast Vampire Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 756 divine damage on target.
• Must be classified as a vampire
• Inflicts 378 divine damage on target.
• Must not be classified as a vampire
• Decreases Mitigation of target vs arcane damage by 560.
• Must be classified as a vampire
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Banishing Stud of the Void
FABLED
45 Stamina
45 Primary Attributes
360 Resistances
17 Combat Skills
2.2 Crit Chance
3.6 Potency
4.9 Max Health
0.7 Crit Bonus
Infused Stats:
Slots
Ear
Level
72
Adornment Slots:
White, Turquoise
NO-TRADE
Sabatons of the Malicious
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
2 Crit Chance
2.8 Potency
4.6 Max Health
4.6 Haste
Infused Stats:
Plate Armor (Feet)
Mitigation
477
Level
70
Shadowknight
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
0.6 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
68
HEIRLOOM NO-VALUE
Malicious Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
70
Shadowknight
Malicious Set 1/6
Item Set Details:
(2) Applies Focus: Innoruuk's Caress VI.
• Increases hate of Caress Feedback by 35.
(4) Applies Focus: Devour Vitae IV.+25 sta
• Reduces recast time of Devour Vitae IV by 10 seconds.
(6) +3% Ability Casting Speed +10 Combatskills +60 sta +3.5% Max Health
NO-VALUE
Luscious Cranberry Pie with Cream
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 13.2. Increases Health Regen of target by 190.0.
Heroic Gussets of Mad Carnage
FABLED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2.4 Crit Chance
3.7 Potency
5.3 Max Health
2.4 Reuse Speed
Infused Stats:
Plate Armor (Forearms)
Mitigation
524
Level
78
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Ravaged Onslaught Set: Forearms
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Forearms
Level
77
Berserker, Guardian, Paladin, Shadowknight
Ravaged Onslaught Set 1/6
Item Set Details:
(3) +75 All
(6) Applies Ravaged Onslaught.
• Inflicts 1,036 crushing damage on target encounter.
• Reduces physical damage done to caster by up to 50.
• On a melee hit this spell may cast Ravaged Onslaught on target of attack. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
NO-VALUE
Gauntlets of Absolution
FABLED
47 Primary Attributes
47 Stamina
18 Combat Skills
0.8 Crit Bonus
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
4 Mitigation Increase
Infused Stats:
Plate Armor (Hands)
Mitigation
524
Level
80
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Proven Barbute of Mad Carnage
LEGENDARY
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
10.1 DPS
2.4 Crit Chance
3.7 Potency
3.8 Mitigation Increase
Infused Stats:
Plate Armor (Head)
Mitigation
469
Level
78
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ravaged Onslaught Set: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
76
Berserker, Guardian, Paladin, Shadowknight
Ravaged Onslaught Set 1/6
Item Set Details:
(3) +75 All
(6) Applies Ravaged Onslaught.
• Inflicts 1,036 crushing damage on target encounter.
• Reduces physical damage done to caster by up to 50.
• On a melee hit this spell may cast Ravaged Onslaught on target of attack. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
• When damaged with a melee weapon this spell has a 8% chance to cast Reflexive Regeneration on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 170 instantly and every 5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Grunblig's Blackened Alloy Belt
LEGENDARY
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
10.3 DPS
2.4 Crit Chance
3.7 Potency
5.5 Haste
Infused Stats:
Slots
Waist
Level
80
Effects:
Mutagenic Burst
When Equipped:
• Increases Burst effect damage by 33%.
• When any damage is received this spell has a 10% chance to cast Mutagenic Burst on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 389 disease damage on targets in Area of Effect.
This character has 29,610 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,200 health per tick while out-of-combat.
This character has a Maximum Power pool of 13,057. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 610 power per tick while out-of-combat.
This character runs 103% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 9,105 whatsits.
This character resists Noxious damage in the amount of 11,393 whatsits.
This character resists Arcane damage in the amount of 8,985 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 243.34507042254
This character has a 79% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 480, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 2%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 52.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 72.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 40% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.