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• This effect will not stack with itself if adorned on multiple items.
• On a healing spell cast this spell may cast Split-Second Redemption on caster. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
• Will absorb all damage. This spell will absorb a total of 1 attack.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Essence of Growth
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
80
Duration
45 minutes
Effects:
Increases STA of target by 74.8. Increases AGI of target by 74.8. Increases INT of target by 74.8. Increases STR of target by 74.8. Increases WIS of target by 74.8. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Potency of target by 9.0. Increases Power Regen of target by 304.0.
Stud of Feasting
FABLED
88 Primary Attributes
88 Stamina
540 Resistances
29 Combat Skills
5.3 Crit Bonus
4.7 Casting Speed
5.9 Crit Chance
8.8 Potency
5.9 Reuse Speed
Infused Stats:
Slots
Ear
Level
90
All Priests
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Emberblaze Earring
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
10.4 Max Health
217 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Effects:
Wildfire II
When Equipped:
• On any combat or spell hit this spell may cast Wildfire on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,986 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Arcane Aura: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
82
Arcane Aura 1/3
Item Set Details:
(2) +3,835 Heat
(3) +3,835 Heat
NO-VALUE
Inspired Robust Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Max Health
When Equipped:
• Increases Max Health of caster by 292.2%.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
Increases STA of target by 74.8. Increases AGI of target by 74.8. Increases INT of target by 74.8. Increases STR of target by 74.8. Increases WIS of target by 74.8. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Crit Bonus of target by 9.0. Increases Health Regen of target by 304.0.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Legate's Staff of Office
LEGENDARY
180 Primary Attributes
180 Stamina
60 Combat Skills
10.8 Crit Bonus
9.8 Casting Speed
12.2 Crit Chance
18 Potency
26.2 Max Health
594 Ability Mod
Infused Stats:
Staff
Two-Handed Crushing
Damage
168 - 954
(160.41 Rating)
Delay
7.0 seconds
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Restorer's Channeled Energy
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
5.5 Reuse Speed
270 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
181 - 1,027
(150.96 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Descent of Kael
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Priests
Effects:
Descent of Kael
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a spell cast this spell may cast Descent of Kael on the group. Lasts for 16.0 seconds. Triggers about 2.2 times per minute.
• Heals group members (AE) for 1,766 - 1,952.
• Heals group members (AE) for 951 - 1,051 every 2 seconds.
• Increases Crit Bonus of group members (AE) by 5.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
Ring of Infused Healing
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
4.8 Reuse Speed
Infused Stats:
Slots
Finger
Level
90
All Priests
Effects:
Intensity II
When Equipped:
• On a healing spell cast this spell may cast Intensity on caster. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
• Increases ward and heal amount by 8%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Arcane Aura: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
82
Arcane Aura 1/3
Item Set Details:
(2) +3,835 Heat
(3) +3,835 Heat
NO-VALUE
Wristband of Winged Scale
LEGENDARY
75 Primary Attributes
75 Stamina
490 Resistances
26 Combat Skills
4.3 Crit Bonus
3.7 Casting Speed
4.6 Crit Chance
7.6 Potency
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Arcane Aura: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
82
Arcane Aura 1/3
Item Set Details:
(2) +3,835 Heat
(3) +3,835 Heat
NO-VALUE
Tenacious Shoulderpads of Mutation
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
217 Ability Mod
Infused Stats:
Leather Armor (Shoulders)
Mitigation
405
Level
90
All Fighters, All Priests, All Scouts
Effects:
Courageous Charge
When Equipped:
• When a combat art is used this spell has a 33% chance to cast Courageous Charge on target of combat art. This effect normalizes based off of a three second triggering event.
• Inflicts 2,648 mental damage on target.
• If over 85% Health
• Cannot be modified except by direct means
• On a hostile spell hit this spell has a 33% chance to cast Courageous Charge on target of spell.
• Inflicts 2,648 mental damage on target.
• If over 85% Health
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Furious Voidchanneled Set: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
80
Fury
Furious Voidchanneled Set 1/6
Item Set Details:
(2) Applies Focus: Autumn's Kiss VI.
• Improves the base heal amount of Autumn's Kiss VI by 30%.
(3) +2% Potency
(4) Applies Focus: Death Swarm VII.
• Increases base damage of Death Swarm VII by 30% and reduces target's resistance vs non-physical damage.
(5) Applies Wildly Uncontrolled Healing.
• This effect may trigger off each target of an AE heal.
• Heals group members for 653.
• On a healing spell cast this spell may cast Wildly Uncontrolled Healing on the group. Triggers about 2.0 times per minute.
• This effect may trigger off each target of an AE heal.
• Heals group members for 653.
• On a damage spell hit this spell may cast Wildly Uncontrolled Healing on the group. Triggers about 2.0 times per minute.
This character has 49,298 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,992 health per tick while out-of-combat.
This character has a Maximum Power pool of 29,420. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,228 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 15,434 whatsits.
This character resists Noxious damage in the amount of 13,426 whatsits.
This character resists Arcane damage in the amount of 13,381 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 37.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 10,130, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 73.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 83.4% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.