EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Applies Fright and Dread when Activated. Lasts for 30.0 seconds.
• Summons 2 limited pets to aid the caster
• The casting time of Fright and Dread is 3.0 seconds and the reuse time of the spell is 30 minutes
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Fear and Loathing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
70
Fear and Loathing 1/2
Item Set Details:
(2) Applies Fear and Loathing.+200 Mana +200 Health +25 str
• Grants a 10.0% chance to resist Fear effects
NO-VALUE
Sealed Book of Knowledge
LEGENDARY
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.4 Crit Chance
1.9 Potency
46 Ability Mod
Infused Stats:
Slots
Charm
Level
70
Effects:
Power Osmosis
Applies Power Osmosis when Activated.
• Increases power of caster by 7,570.
• This effect cannot be cast during combat
• The casting time of Power Osmosis is 5.0 seconds and the reuse time of the spell is 1 hour
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Fear and Loathing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
70
Fear and Loathing 1/2
Item Set Details:
(2) Applies Fear and Loathing.+200 Mana +200 Health +25 str
• Grants a 10.0% chance to resist Fear effects
NO-VALUE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Infused Stats:
Level
40
NO-VALUE
Tunic of the Sacred Grove
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
2.1 Reuse Speed
Infused Stats:
Leather Armor (Chest)
Mitigation
287
Level
70
Warden
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
28 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
68
NO-VALUE
Sacred Grove Set: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
70
Warden
Sacred Grove Set 1/6
Item Set Details:
(2) Applies Focus: Icefall VI.
• Increases damage of Icefall VI by 70.
(4) Applies Focus: Photosynthesis VI.
• Increases heal amount of Photosynthesis VI by 80.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Cloak of Woven Vines
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
2 Crit Chance
2.8 Potency
2.1 Reuse Speed
71 Ability Mod
Infused Stats:
Slots
Cloak
Level
70
Effects:
Healing Blanket
When Equipped:
• On a beneficial spell cast this spell may cast Healing Blanket on the group. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Heals group members (AE) for 107 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
HEIRLOOM NO-VALUE
Sanguine Slurry
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
70
Duration
45 minutes
Effects:
Increases STA of target by 62.3. Increases AGI of target by 62.3. Increases INT of target by 62.3. Increases STR of target by 62.3. Increases WIS of target by 62.3. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Potency of target by 8.0. Increases Power Regen of target by 254.0.
Earring of the Lost Tribe
FABLED
41 Primary Attributes
41 Stamina
280 Resistances
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
71 Ability Mod
Infused Stats:
Slots
Ear
Level
70
Effects:
Disease Cloud IX
When Equipped:
• Increases disease damage done by spells by up to 45.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
165 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
70
NO-VALUE
Hollow Fang Ear Spike
FABLED
40 Primary Attributes
40 Stamina
280 Resistances
16 Combat Skills
0.6 Crit Bonus
1.7 Casting Speed
1.9 Crit Chance
2.7 Potency
68 Ability Mod
Infused Stats:
Slots
Ear
Level
70
All Mages, All Priests, Dirge, Paladin, Shadowknight, Troubador
Effects:
Debilitating Strike
When Equipped:
• On a damage spell hit this spell has a 25% chance to cast Debilitating Strike on target of spell. Lasts for 12.0 seconds.
• Decreases DPS of target by 6.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
165 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
70
NO-VALUE
Robust Plume of Inspired Jubilation
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Max Health
When Equipped:
• Increases Max Health of caster by 90.0%.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE ATTUNEABLE NO-VALUE
Brittlebone Slippers
FABLED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
95 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
188
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Sacred Grove Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
70
Warden
Sacred Grove Set 1/6
Item Set Details:
(2) Applies Focus: Icefall VI.
• Increases damage of Icefall VI by 70.
(4) Applies Focus: Photosynthesis VI.
• Increases heal amount of Photosynthesis VI by 80.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Strifebringer's Provision
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
70
Duration
45 minutes
Effects:
Increases STA of target by 62.3. Increases AGI of target by 62.3. Increases INT of target by 62.3. Increases STR of target by 62.3. Increases WIS of target by 62.3. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Crit Bonus of target by 8.0. Increases Health Regen of target by 254.0.
Wristguards of the Sacred Grove
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
71 Ability Mod
Infused Stats:
Leather Armor (Forearms)
Mitigation
268
Level
70
Warden
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Sacred Grove Set: Forearms
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Forearms
Level
70
Warden
Sacred Grove Set 1/6
Item Set Details:
(2) Applies Focus: Icefall VI.
• Increases damage of Icefall VI by 70.
(4) Applies Focus: Photosynthesis VI.
• Increases heal amount of Photosynthesis VI by 80.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Gloves of the Sacred Grove
FABLED
40 Primary Attributes
40 Stamina
16 Combat Skills
0.6 Crit Bonus
1.7 Casting Speed
1.9 Crit Chance
2.7 Potency
68 Ability Mod
Infused Stats:
Leather Armor (Hands)
Mitigation
268
Level
70
Warden
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
165 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
70
HEIRLOOM NO-VALUE
Sacred Grove Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
70
Warden
Sacred Grove Set 1/6
Item Set Details:
(2) Applies Focus: Icefall VI.
• Increases damage of Icefall VI by 70.
(4) Applies Focus: Photosynthesis VI.
• Increases heal amount of Photosynthesis VI by 80.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Skullcap of the Sacred Grove
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
71 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
268
Level
70
Warden
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
165 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
70
HEIRLOOM NO-VALUE
Sacred Grove Set: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
70
Warden
Sacred Grove Set 1/6
Item Set Details:
(2) Applies Focus: Icefall VI.
• Increases damage of Icefall VI by 70.
(4) Applies Focus: Photosynthesis VI.
• Increases heal amount of Photosynthesis VI by 80.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Band of Braided Veins
FABLED
40 Primary Attributes
40 Stamina
280 Resistances
16 Combat Skills
0.6 Crit Bonus
1.9 Crit Chance
2.7 Potency
2.3 Flurry
68 Ability Mod
Infused Stats:
Slots
Finger
Level
70
All Mages, All Priests, Dirge, Paladin, Shadowknight, Troubador
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
700 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
70
HEIRLOOM NO-VALUE
Blood-crusted Band
FABLED
41 Primary Attributes
41 Stamina
280 Resistances
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
71 Ability Mod
Infused Stats:
Slots
Wrist
Level
70
All Mages, All Priests, Dirge, Paladin, Shadowknight, Troubador
Effects:
Baleful Countenance
When Equipped:
• On a beneficial spell cast this spell has a 5% chance to cast Baleful Countenance on caster.
• Increases power of caster by 100.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Leggings of the Sacred Grove
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
71 Ability Mod
Infused Stats:
Leather Armor (Legs)
Mitigation
287
Level
70
Warden
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
HEIRLOOM NO-VALUE
Thicket Set: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
50
Warden
Thicket Set 1/7
Item Set Details:
(3) +25 Mana +35 All +25 Health +2% Crit Chance
(5) +50 Mana +35 All +50 Health +2% Crit Chance
(7) +75 Mana +35 All +75 Health +2% Crit Chance
NO-VALUE
Amulet of Necropotence
LEGENDARY
39 Primary Attributes
39 Stamina
15 Combat Skills
0.6 Crit Bonus
1.6 Casting Speed
1.8 Crit Chance
2.6 Potency
66 Ability Mod
Infused Stats:
Slots
Neck
Level
70
Effects:
Illusion: Skeleton
Applies Illusion: Skeleton when Activated.
• Shapechanges caster into a skeleton
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Knotty Pine Cudgel
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
71 Ability Mod
Infused Stats:
Hammer
One-Handed Crushing
Damage
72 - 216
(72.15 Rating)
Delay
4.0 seconds
Level
70
All Fighters, All Mages, All Priests, Beastlord
Effects:
Sledgefist
When Equipped:
• On any combat or spell hit this spell may cast Sledgefist on target of attack. Triggers about 1.0 times per minute.
• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 88 - 163 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 4.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Shoulder Pads of the Sacred Grove
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
1.8 Casting Speed
2 Crit Chance
2.8 Potency
71 Ability Mod
Infused Stats:
Leather Armor (Shoulders)
Mitigation
268
Level
70
Warden
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
28 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
68
NO-VALUE
Sacred Grove Set: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
70
Warden
Sacred Grove Set 1/6
Item Set Details:
(2) Applies Focus: Icefall VI.
• Increases damage of Icefall VI by 70.
(4) Applies Focus: Photosynthesis VI.
• Increases heal amount of Photosynthesis VI by 80.
This character has 20,510 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,074 health per tick while out-of-combat.
This character has a Maximum Power pool of 14,711. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 956 power per tick while out-of-combat.
This character runs 84% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 8,049 whatsits.
This character resists Noxious damage in the amount of 6,901 whatsits.
This character resists Arcane damage in the amount of 6,661 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1387.5
This character has a 44% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 44% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,208, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 11% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 53.5% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 2.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.