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• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,986 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
40 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
88
HEIRLOOM NO-VALUE
Ice Maiden Statuette
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
4.8 Reuse Speed
217 Ability Mod
Infused Stats:
Slots
Charm
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
40 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
88
HEIRLOOM NO-VALUE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
22
Baleful Caller's Vestment of the Godslayer
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
10.4 Max Health
4.8 Reuse Speed
Infused Stats:
Cloth Armor (Chest)
Mitigation
243
Level
90
All Mages
Effects:
Stigmatic Frenzy III
When Equipped:
• On a spell cast this spell may cast Stigmatic Frenzy on the group. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of group members (AE) by 10.0.
• This effect will not stack with itself if adorned on multiple items.
• On any combat or spell hit this spell may cast Winds of the Tundra on the group. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases the damage of group members' spells and combat arts by 15%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Winds of the Tundra on the group. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases the damage of group members' spells and combat arts by 15%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Frontal Assault Earring
LEGENDARY
66 Primary Attributes
66 Stamina
24 Combat Skills
1.4 Crit Bonus
4 Crit Chance
6.4 Potency
4 Reuse Speed
191 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Adornment of Elemental Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Defensive Stance: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
79
Defensive Stance 1/3
Item Set Details:
(2) +120 sta
(3) +10% Block Chance
NO-VALUE
Rouge Earstud
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
3.8 Reuse Speed
185 Ability Mod
Infused Stats:
Slots
Ear
Level
85
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Adornment of Elemental Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Elemental Aura: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
82
Elemental Aura 1/3
Item Set Details:
(2) +3,835 Crushing
(3) +3,835 Crushing
NO-VALUE
Inspired Robust Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Max Health
When Equipped:
• Increases Max Health of caster by 292.2%.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE ATTUNEABLE NO-VALUE
Boots of the Spire
This item appears to be able to be broken down into rage filled ore.
LEGENDARY
86 Primary Attributes
86 Stamina
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
14 Multi Attack
279 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
196
Level
90
All Mages
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM
Ethereal Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
HEIRLOOM NO-VALUE
Shifting Visions Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Illusionist
Shifting Visions Set 1/6
Item Set Details:
(2) Applies Focus: Mana Cloak III.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Reduces reuse time of hostile spells by 3 percent.
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM NO-VALUE
Ethereal Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
229 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
88
NO-VALUE
Shifting Visions Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80
Illusionist
Shifting Visions Set 1/6
Item Set Details:
(2) Applies Focus: Mana Cloak III.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
This ring has the name "Glacierbane" etched into the band.
LEGENDARY, Coldain Ring
76 Stamina
76 Primary Attributes
517 Resistances
25 Combat Skills
4.6 Crit Chance
7.4 Potency
4.2 Crit Bonus
3.8 Casting Speed
4.6 Reuse Speed
Infused Stats:
Slots
Finger
Level
90
All Mages
Effects:
Favor of Brell I
When Equipped:
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing I on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 1.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing I on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 1.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing I on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 1.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution I on target's attacker.
• Inflicts 13 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP LORE NO-TRADE NO-VALUE
Smoldering Adornment of Elemental Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Elemental Aura: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
82
Elemental Aura 1/3
Item Set Details:
(2) +3,835 Crushing
(3) +3,835 Crushing
NO-VALUE
Bracelet of Merciless Incineration
This item appears to be able to be broken down into bloodmetal ore.
LEGENDARY
86 Primary Attributes
86 Stamina
522 Resistances
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
5.7 Reuse Speed
279 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Paired Shackles: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Paired Shackles 1/2
Item Set Details:
(2) Applies Enhance: Void Bane.+135 sta
• Enhances the base damage and trigger chance of Void Bane.
NO-VALUE
Pants of the Glacier
FABLED
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
270 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
233
Level
90
All Mages
Adornment Slots:
White, Turquoise, White, Yellow
LORE
White Darkpaw Gem of Fervent Guile
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Legs
Level
10
Effects:
Fervent Guile
Applies Fervent Guile when Equipped.
• Increases Crit Bonus of caster by 82.0.
• Increases Flurry of Caster by 49.6.
• Increases Reuse Speed of caster by 30.6%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Shifting Visions Set: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
80
Illusionist
Shifting Visions Set 1/6
Item Set Details:
(2) Applies Focus: Mana Cloak III.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Increases target's potency by 8%.
NO-VALUE
Soul Asphyxiation Belt
This item appears to be able to be broken down into bloodmetal ore.
FABLED
86 Primary Attributes
86 Stamina
5.1 Crit Bonus
4.5 Casting Speed
5.7 Crit Chance
8.6 Potency
279 Ability Mod
Infused Stats:
Slots
Waist
Level
90
All Mages
Effects:
Shadowed Dance
When Equipped:
• On a critical combat hit this spell may cast Shadowed Dance on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Chance of caster by 15.0.
• Increases Ability Mod of caster by 400.0.
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Shadowed Dance on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Chance of caster by 15.0.
• Increases Ability Mod of caster by 400.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Black, Turquoise, Yellow, Yellow
HEIRLOOM
Ethereal Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
HEIRLOOM NO-VALUE
Dain's Legacy
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
Effects:
Dain's Legacy
When Equipped:
• On a critical combat hit this spell may cast Dain's Legacy on the group. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
• Increases Potency of group members by 10.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Dain's Legacy on the group. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
• Increases Potency of group members by 10.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Velium Cipher
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Mages, All Priests
Effects:
Velium Cipher
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• When damaged this spell has a 10% chance to cast Velium Cipher on caster. Lasts for 3 minutes. This effect normalizes based off of a three second triggering event.
• Applies Velium Cipher on termination. Lasts for 10.0 seconds.
• Increases power of group members by 551.
• Increases power of group members by 143 every 5 seconds.
• Will absorb all damage. This spell will absorb a total of 2 attacks.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
This character has 73,834 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,973 health per tick while out-of-combat.
This character has a Maximum Power pool of 30,046. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,298 power per tick while out-of-combat.
This character runs 109% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 13,897 whatsits.
This character resists Noxious damage in the amount of 15,795 whatsits.
This character resists Arcane damage in the amount of 19,125 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 32.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 10,360, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 85.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
36.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 24% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.