EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Adds an Ability Modifier component to Ethereal Conduit
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE ATTUNEABLE INFUSED
Powders of Pure Magic
LEGENDARY
436 Primary Attributes
800 Stamina
2,187 Power
3,645 Health
37.6 Crit Bonus
7 Resolve
9.7 Casting Speed
50.4 Crit Chance
1022.4 Potency
35.9 Haste
1,600 Ability Mod
Infused Stats:
Deity:
+40 sta
0.7% Potency
1.5% Crit Bonus
+216.3 Abil Mod
Slots
Charm
Level
100
Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Gi of the Ashen Artisan
HANDCRAFTED
328 Stamina
10 Harvesting Skills
5 Mount Speed
Infused Stats:
Leather Armor (Chest)
Mitigation
136
Level
95
All Crafters
Effects:
Exceptional Harvesting Technique
Applies Exceptional Harvesting Technique when Equipped.
• Increases Bountiful Harvest of caster by 12.0.
• Reduces the harvest time for fishing, foresting, gathering, mining, and trapping by .5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Cloak of the Keymaster
LEGENDARY
436 Primary Attributes
800 Stamina
2,187 Power
3,645 Health
438 Combat Skills
63.3 Crit Bonus
7 Resolve
0.8 Ability Doublecast
5 AE Auto
62.6 Crit Chance
390.1 Potency
12 Flurry
26.1 Weapon Damage
Infused Stats:
Deity:
+57 sta
0.4% Potency
2.4% Crit Bonus
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Earring of the Icelord
MYTHICAL, Ascended Elementalist
PRESTIGE
551 Primary Attributes
939 Stamina
4,428 Power
7,382 Health
47,952 Resistances
114 Combat Skills
59.9 Crit Bonus
20 Resolve
32 DPS
1299.6 Potency
42 Haste
16.3 Weapon Damage
Infused Stats:
Deity:
+13 sta
1.9% Potency
1.0% Crit Bonus
Slots
Ear
Level
100
Effects:
Ascended Elementalist
When Equipped:
• Reduces the cast time of all Elementalist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Expert's Foglifter's Earrings
FABLED
573 Primary Attributes
1,032 Stamina
6,300 Power
15,750 Health
36,941 Resistances
92 Combat Skills
51.4 Crit Bonus
15 Resolve
0.5 Ability Doublecast
12.9 Casting Speed
698.1 Potency
46.3 Haste
2,062 Ability Mod
Infused Stats:
Deity:
+39 sta
2.2% Potency
1.2% Crit Bonus
+312.0 Abil Mod
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Heavy Cloth Boots of Kaesora
LEGENDARY
520 Primary Attributes
1,625 Stamina
2,187 Power
10,935 Health
113.1 Crit Bonus
7 Resolve
124.9 Potency
10.6 Mitigation Increase
14.7 Max Health
3,400 Ability Mod
Infused Stats:
Deity:
+29 sta
2.5% Potency
1.4% Crit Bonus
+244.2 Abil Mod
Cloth Armor (Feet)
Mitigation
584
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Expert's Devourer-Skin Cuffs
FABLED
684 Primary Attributes
2,094 Stamina
6,300 Power
47,250 Health
158.8 Crit Bonus
15 Resolve
152.8 DPS
175.3 Potency
19.4 Max Health
14.2 AE Auto
Infused Stats:
Deity:
+75 sta
1.5% Potency
1.7% Crit Bonus
Cloth Armor (Forearms)
Mitigation
659
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Gloves of the Sacrificed
FABLED
570 Primary Attributes
1,745 Stamina
3,150 Power
15,750 Health
132.4 Crit Bonus
11 Resolve
146.1 Potency
11.7 Mitigation Increase
91.3 Haste
16.2 Max Health
Infused Stats:
Deity:
+75 sta
2.5% Potency
2.2% Crit Bonus
Cloth Armor (Hands)
Mitigation
659
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Expert's Bruteskin Headwrap
FABLED
684 Primary Attributes
2,094 Stamina
6,300 Power
47,250 Health
158.8 Crit Bonus
15 Resolve
175.3 Potency
14 Mitigation Increase
14.2 AE Auto
19.4 Max Health
Infused Stats:
Deity:
+17 sta
0.5% Potency
2.0% Crit Bonus
Cloth Armor (Head)
Mitigation
659
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Ring of Swift Travel
Using this magical ring enchants the wearer's feet with a spell to run faster.
TREASURED
Infused Stats:
Slots
Finger
Level
1
Effects:
Spell of Swift Travel
Applies Spell of Swift Travel when Activated. Lasts for 31 minutes 30 seconds.
• Increases speed of caster by 70.0%.
• This effect suspends during combat
• If zone allows riding mounts
• The casting time of Spell of Swift Travel is 0.5 seconds and the reuse time of the spell is 1.5 seconds
Adornment Slots:
White, Green
NO-TRADE NO-VALUE
Elementalist's Vicious Bracelet
LEGENDARY
721 Stamina
371 Primary Attributes
250 Power
12,812 Health
28,250 Resistances
75 Combat Skills
30 Crit Bonus
1 Resolve
242 Potency
6.1 Flurry
36.1 Multi Attack
5,085 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White
NO-TRADE INFUSABLE
INDESTRUCTIBLE
Expert's Sulite Sorceress Pants
LEGENDARY
769 Primary Attributes
2,581 Stamina
6,000 Power
45,000 Health
181.3 Crit Bonus
14 Resolve
183.6 Potency
23.7 Max Health
70.9 Casting Speed
5,426 Ability Mod
Infused Stats:
Deity:
+26 sta
1.9% Potency
0.3% Crit Bonus
+199.6 Abil Mod
Cloth Armor (Legs)
Mitigation
669
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Necklace of Devotion
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
40.9 Crit Bonus
9 Resolve
5.6 AE Auto
53.7 Crit Chance
1024.1 Potency
20.1 Flurry
8.5 Block Chance
Infused Stats:
Deity:
+40 sta
1.1% Potency
1.8% Crit Bonus
Slots
Neck
Level
100
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Expert's Forgeheated Skyiron Shank
LEGENDARY
673 Primary Attributes
1,440 Stamina
6,000 Power
15,000 Health
69.3 Crit Bonus
14 Resolve
5 AE Auto
224.2 Crit Chance
80 Potency
75.9 Haste
8,036 Ability Mod
Infused Stats:
Deity:
+75 sta
1.1% Potency
2.3% Crit Bonus
+122.1 Abil Mod
Dagger
One-Handed Piercing
Damage
225 - 676
(225.45 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,625 heat damage on target.
• Inflicts 3,625 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Idol of the Followers
LEGENDARY
549 Primary Attributes
1,176 Stamina
2,700 Power
4,500 Health
47.2 Crit Bonus
7 Resolve
183.1 Crit Chance
54.4 Potency
31 Haste
19.6 Casting Speed
3,937 Ability Mod
Infused Stats:
Deity:
+74 sta
0.9% Potency
1.1% Crit Bonus
+163.5 Abil Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
598 - 1,794
(299 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,690 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Mark of the Far Seas
FABLED
100 Stamina
10 Harvesting Skills
10 Bountiful Harvest
Infused Stats:
Slots
Finger
Level
95
All Crafters
Effects:
Mark of the Far Seas
Applies Mark of the Far Seas when Equipped.
• Increases Tradeskill XP of target by 20.0%.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Armlet of Ethernere
TREASURED
15 Stamina
15 Crafting Skills
5 Tinkering
5 Adorning
Infused Stats:
Slots
Wrist
Level
90
All Crafters
Effects:
Ethernere aura
Applies Ethernere aura when Activated.
• Gives the wearer a superficial appearance of belonging in the Ethernere. This will not fool anyone looking closely.
• The casting time of Ethernere aura is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
LORE ATTUNEABLE NO-VALUE
Tranquil Censer of Confinement
This item glows with an otherworldly magic, and is powerful enough to contain the relic of a goddess.
FABLED, RELIC
PRESTIGE
617 Primary Attributes
1,260 Stamina
33 Crit Bonus
7 Resolve
61.6 DPS
205.5 Crit Chance
41.5 Potency
36.1 Reuse Speed
2,109 Ability Mod
Infused Stats:
Deity:
+65 sta
1.8% Potency
0.8% Crit Bonus
+134.1 Abil Mod
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Mastercrafter's Expertise
Applies Mastercrafter's Expertise when Equipped.
• Increases speed of caster by 20.0%.
• Increases critical success chance by 1.0%.
• Increases the amount of progress gained by 5.0%.
Maintained Discipline
When Equipped:
• Applies Maintained Discipline on the wearer's mercenary, increasing the mercenary's Potency and Crit Bonus by 120, Crit Chance by 200, and Flurry and Spell Doublecast by 90.
• Cannot be modified except by direct means
Blessing of Arcanna'se
Applies Blessing of Arcanna'se when Activated. Lasts for 5 minutes.
• Uses the magic of Arcanna'se to summon a fuel merchant to assist the faithful crafter
• The casting time of Blessing of Arcanna'se is 5.0 seconds and the reuse time of the spell is 2 hours
This character has 2,410,928 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 96,459 health per tick while out-of-combat.
This character has a Maximum Power pool of 210,446. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 8,592 power per tick while out-of-combat.
This character runs 25% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 168,337 whatsits.
This character resists Noxious damage in the amount of 168,887 whatsits.
This character resists Arcane damage in the amount of 168,887 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1202.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 278,428, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 81.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
71.1 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
163 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 44% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 45.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.