EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Dispels 135 levels of any hostile effects on group members (AE)
• Cannot be modified except by direct means
• The casting time of Divine Breath is 0.8 seconds and the reuse time of the spell is 5 minutes
NO-VALUE NO-TRADE
Polished Satyr's Horn
LEGENDARY
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
1232.1 Crit Bonus
410 Resolve
440.7 Crit Chance
30973.2 Potency
40.1 Flurry
Infused Stats:
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Modified Power
Adds the following to an item:
465,575 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Blissful Thought
Adds the following to an item:
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
125
Effects:
Blissful Thought
When Equipped:
• Increases Ability Mod of caster by 448,655.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Critical Thinking
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
121
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
pristine etched leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
• Increases the Fervor of all profession spells by 10.
• Cannot be modified except by direct means
• Increases the damage, healing, and warding of profession Combat Arts by 17.
• Increases the update count of all profession Combat Arts by 1.
• Increases range and duration of all profession Combat Arts by 5%.
• Reduces resistibility of all profession Combat Arts by 5%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Gravel Leaf Tea
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Potency of target by 302.4. Increases Power Regen of caster by 616.9. Increases Fervor Overcap of target by 35.9.
Pair of Spoons
LEGENDARY
3,035 Primary Attributes
5,359 Stamina
138,975 Power
221,145 Health
248,625 Resistances
440 Combat Skills
1214.1 Crit Bonus
395 Resolve
29839 Potency
209 Weapon Damage
Infused Stats:
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Increased Criticals
Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
• On a hostile ability cast this spell has a 8% chance to cast Spark of Stamina on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 74 instantly and every 3 seconds.
• Increases STA of caster by 5,450.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Arcane Rending
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Arcane Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
NO-VALUE NO-TRADE
Ensorcelled Dreadfell Rune of Zeal
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Zeal
When Equipped:
• Increases Melee Multiplier of caster by 1.60.
• Increases Crit Bonus of caster by 41.1.
• Increases Weapon Damage Overcap of caster by 26.3.
NO-VALUE NO-TRADE
Expedient Seeker Recurve Bow
LEGENDARY
3,624 Primary Attributes
6,342 Stamina
172,933 Power
275,181 Health
518.5 Crit Chance
36439.2 Potency
410 Resolve
29.3 Reuse Speed
1,450 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
9456 - 14,183
(2954.88 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
125
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Ensorcelled Dreadfell Adornment of Increased Criticals
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Abysmal Sea Rune: Noxious Rending
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Devastation Strike
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Devastation Strike
When Equipped:
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Ensorcelled Dreadfell Rune of Zeal
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Zeal
When Equipped:
• Increases Melee Multiplier of caster by 1.60.
• Increases Crit Bonus of caster by 41.1.
• Increases Weapon Damage Overcap of caster by 26.3.
NO-VALUE NO-TRADE
Hopewell Ring of Insight
3,005 Primary Attributes
5,338 Stamina
133,630 Power
212,640 Health
239,063 Resistances
424 Combat Skills
1202.1 Crit Bonus
385 Resolve
29082.9 Potency
174.2 Weapon Damage
Infused Stats:
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE NO-VALUE
Ensorcelled Dreadfell Adornment of Increased Criticals
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Force Projection
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Hua Jubilee Heavenscale
This spiritstone will automatically level when you zone.
LEGENDARY
Adds the following to an item:
811 Stamina
1,222 Primary Attributes
9.1 Ability Doublecast
750 Potency
31.4 Max Health
62.5 Crit Bonus
11.3 Fervor
14 Overcap Fervor
255,143 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,332 agi +883 sta
+10.3% Ability Doublecast +795% Potency +71% Crit Bonus +33.2% Max Health +12.8% Fervor +15.3% Fervor Overcap +304,913 Ability Modifier
10
0%
NO-VALUE NO-TRADE
Inflamed Bone Cruncher's Bracelet
TREASURED
3,020 Primary Attributes
5,348 Stamina
136,302 Power
216,892 Health
243,813 Resistances
432 Combat Skills
390 Resolve
29460.9 Potency
24.6 Haste
1,208 Overcap Crit Bonus
Infused Stats:
Slots
Wrist
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Modified Power
Adds the following to an item:
465,575 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Timed Attacks
Adds the following to an item:
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
Effects:
Timed Attacks
When Equipped:
• Increases Crit Bonus of caster by 58.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Expedient Seeker Cleaver
LEGENDARY
3,624 Primary Attributes
6,342 Stamina
172,933 Power
275,181 Health
518.5 Crit Chance
36439.2 Potency
410 Resolve
1,450 Overcap Crit Bonus
2,197,390 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
3782 - 5,673
(2363.9 Rating)
Delay
4.0 seconds
Level
125
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Aura of Stamina
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Aura of Stamina
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Spark of Stamina on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 74 instantly and every 3 seconds.
• Increases STA of caster by 5,450.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
NO-VALUE NO-TRADE LORE
Ensorcelled Dreadfell Rune of Zeal
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Zeal
When Equipped:
• Increases Melee Multiplier of caster by 1.60.
• Increases Crit Bonus of caster by 41.1.
• Increases Weapon Damage Overcap of caster by 26.3.
This character has 1,636,065,366 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 65,443,281 health per tick while out-of-combat.
This character has a Maximum Power pool of 13,277,508. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 531,743 power per tick while out-of-combat.
This character runs 178% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,503,099 whatsits.
This character resists Noxious damage in the amount of 1,502,786 whatsits.
This character resists Arcane damage in the amount of 1,507,373 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3648.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 31,860,576, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 44.1%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 72.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 84.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
36 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 39.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 34.508% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.