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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 13.5.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Molten Slag of the Obsidian Lord
LEGENDARY
687 Primary Attributes
1,020 Stamina
5,606 Power
18,697 Health
216.3 Crit Bonus
17 Resolve
9.7 AE Auto
107.3 Crit Chance
1802.3 Potency
15.1 Mitigation Increase
59.9 Haste
Infused Stats:
Deity:
+18 sta
3.4% Potency
Slots
Charm
Level
105
Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 23.3.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.3.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Rubicite Chain Breastplate of Rage
MASTERCRAFTED LEGENDARY
971 Primary Attributes
2,634 Stamina
7,384 Power
73,880 Health
24 Resolve
397.7 Potency
24.3 Max Health
359.2 Haste
181.5 Multi Attack
21 Overcap Crit Bonus
Infused Stats:
Deity:
+881 sta
33.6% Potency
Chain Armor (Chest)
Mitigation
847
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Knowledge of Mortality
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
141 Combat Skills
211.9 Crit Bonus
16 Resolve
105.1 Crit Chance
1766.2 Potency
31.9 Flurry
58.7 Haste
Infused Stats:
Deity:
+11 sta
5.9% Potency
Slots
Cloak
Level
103
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSED
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Fragment of Power
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
44.6 DPS
18.7 Casting Speed
1766.2 Potency
58.7 Haste
Infused Stats:
Deity:
+26 sta
6.4% Potency
Slots
Ear
Level
103
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
The Radiant Sun
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
1766.2 Potency
14.7 Mitigation Increase
27 Reuse Speed
14.7 Block Chance
Infused Stats:
Deity:
+10 sta
2.9% Potency
Slots
Ear
Level
103
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Rubicite Chain Boots of Rage
MASTERCRAFTED LEGENDARY
839 Primary Attributes
2,113 Stamina
7,384 Power
73,880 Health
202.7 DPS
345.1 Potency
24 Resolve
122.7 Reuse Speed
8.9 Weapon Damage
17 Overcap Crit Bonus
Infused Stats:
Deity:
+754 sta
34.9% Potency
Chain Armor (Feet)
Mitigation
791
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Stormborn Souffle
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Rubicite Chain Bracers of Rage
MASTERCRAFTED LEGENDARY
839 Primary Attributes
2,113 Stamina
7,384 Power
73,880 Health
81.3 Casting Speed
345.1 Potency
19.2 Max Health
24 Resolve
17 Overcap Crit Bonus
4,431 Ability Mod
Infused Stats:
Deity:
+740 sta
34.7% Potency
+2,210.9 Abil Mod
Chain Armor (Forearms)
Mitigation
791
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Rubicite Chain Gauntlets of Rage
MASTERCRAFTED LEGENDARY
839 Primary Attributes
2,113 Stamina
7,384 Power
73,880 Health
345.1 Potency
24 Resolve
287.7 Haste
8.9 Weapon Damage
17 Overcap Crit Bonus
8,862 Ability Mod
Infused Stats:
Deity:
+806 sta
30.3% Potency
+3,313.9 Abil Mod
Chain Armor (Hands)
Mitigation
791
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Rubicite Chain Helm of Rage
MASTERCRAFTED LEGENDARY
839 Primary Attributes
2,113 Stamina
7,384 Power
73,880 Health
81.3 Casting Speed
345.1 Potency
24 Resolve
287.7 Haste
8.9 Weapon Damage
17 Overcap Crit Bonus
Infused Stats:
Deity:
+860 sta
30.2% Potency
Chain Armor (Head)
Mitigation
791
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Khalizevva Signant Ring
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
17.1 Casting Speed
1528.6 Potency
31.2 Flurry
13.5 Block Chance
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Spirit Stone of Vihgoh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
492 Primary Attributes
352 Stamina
64.4 DPS
41.2 Potency
1.7 Flurry
20 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+511 agi +372 sta
+68.4% Damage Per Second +43.2% Potency +2.6% Flurry Chance +22% Weapon Damage Bonus
100
0%
NO-VALUE
Mechanized Wristlet
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
44.6 DPS
18.7 Casting Speed
1766.2 Potency
58.7 Haste
Infused Stats:
Deity:
+15 sta
4.4% Potency
Slots
Wrist
Level
103
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Rubicite Chain Greaves of Rage
MASTERCRAFTED LEGENDARY
971 Primary Attributes
2,634 Stamina
7,384 Power
73,880 Health
24 Resolve
254.2 DPS
25.1 AE Auto
397.7 Potency
24.3 Max Health
21 Overcap Crit Bonus
Infused Stats:
Deity:
+874 sta
30.9% Potency
Chain Armor (Legs)
Mitigation
847
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Collector's Trinket Necklace
LEGENDARY
687 Primary Attributes
1,020 Stamina
5,606 Power
18,697 Health
216.3 Crit Bonus
17 Resolve
45.6 DPS
107.3 Crit Chance
1802.3 Potency
59.9 Haste
26,917 Ability Mod
Infused Stats:
Deity:
+14 sta
3.2% Potency
+214.5 Abil Mod
Slots
Neck
Level
105
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSED
Spirit Stone of Vihgoh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
492 Primary Attributes
352 Stamina
64.4 DPS
41.2 Potency
1.7 Flurry
20 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+511 agi +372 sta
+68.4% Damage Per Second +43.2% Potency +2.6% Flurry Chance +22% Weapon Damage Bonus
100
0%
NO-VALUE
Innovative Rubicite Longsword of Force
MASTERCRAFTED LEGENDARY
981 Primary Attributes (1 boost)
1,692 Stamina (1 boost)
7,384 Power
24,623 Health
177.7 Crit Bonus
24 Resolve
94.1 DPS
315.7 Crit Chance
231.7 Potency (1 boost)
49.2 Reuse Speed
2,585 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
236 - 709
(236.29 Rating)
Delay
4.0 seconds
Level
105
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,064 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
INFUSABLE EXPERIMENTED REFINED
Heartwood Longbow of Frenzy
MASTERCRAFTED LEGENDARY
892 Primary Attributes
2,203 Stamina
7,384 Power
24,623 Health
220.8 Crit Bonus
24 Resolve
94.1 DPS
315.7 Crit Chance
254.8 Potency
106.2 Haste
53 Multi Attack
Infused Stats:
Deity:
+634 sta
34.1% Potency
43.1% Crit Bonus
Bow
Ranged
Damage
627 - 1,880
(313.37 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
105
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,799 heat damage on target.
• Inflicts 3,799 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
INFUSED REFINED
Ring of Wonderment
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
44.6 DPS
1766.2 Potency
58.7 Haste
27 Reuse Speed
Infused Stats:
Deity:
+26 sta
6.0% Potency
Slots
Finger
Level
103
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Bangle of the Sacramental Coffer
LEGENDARY
687 Primary Attributes
1,020 Stamina
5,606 Power
18,697 Health
55,110 Resistances
144 Combat Skills
216.3 Crit Bonus
17 Resolve
1802.3 Potency
59.9 Haste
65.9 Multi Attack
27.6 Reuse Speed
Infused Stats:
Slots
Wrist
Level
101
Adornment Slots:
White, Orange
LORE-EQUIP ATTUNEABLE INFUSABLE
Innovative Rubicite Longsword of Force
MASTERCRAFTED LEGENDARY
981 Primary Attributes (1 boost)
1,692 Stamina (1 boost)
7,384 Power
24,623 Health
177.7 Crit Bonus
24 Resolve
94.1 DPS
315.7 Crit Chance
231.7 Potency (1 boost)
49.2 Reuse Speed
2,585 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
236 - 709
(236.29 Rating)
Delay
4.0 seconds
Level
105
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,064 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
This character has 17,833,633 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 713,771 health per tick while out-of-combat.
This character has a Maximum Power pool of 448,224. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 18,355 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 340,670 whatsits.
This character resists Noxious damage in the amount of 341,000 whatsits.
This character resists Arcane damage in the amount of 340,780 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2284.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 207,234, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 36.6%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 202.8 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
203.7 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,373 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 74.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 31.6% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!