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Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,052,389 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Tome of the Ascended
MYTHICAL, The Ascended
PRESTIGE
822 Primary Attributes
1,361 Stamina
16,428 Power
88,888 Health
51.9 Crit Bonus
20 Resolve
0.9 Ability Doublecast
138.4 Crit Chance
2621.6 Potency
22.5 Flurry
10 Fervor
15 Overcap Fervor
Infused Stats:
Slots
Charm
Level
100
Effects:
Enlightened Ascension
When Equipped:
• Reduces the recast time of all Ascension abilities by 20%.
• Cannot be modified except by direct means
Channeled Ascension
Applies Channeled Ascension when Activated. Lasts for 5 minutes.
• Increases ascension ability damage by 40.4%.
• Cannot be modified except by direct means
• The casting time of Channeled Ascension is 4.0 seconds and the reuse time of the spell is 4 hours
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
pristine etched leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,269 Primary Attributes
1,797 Stamina
34,592 Power
76,902 Health
15.8 AE Auto
375.1 Crit Chance
1248.8 Potency
150 Resolve
106.4 Haste
30.2 Block Chance
81 Overcap Crit Bonus
Infused Stats:
Sword
One-Handed Slashing
Damage
634 - 950
(396.03 Rating)
Delay
4.0 seconds
Level
111
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,032 disease damage on target encounter instantly and every second.
• Inflicts an additional 45 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
INFUSABLE
Planar Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
1 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
100
NO-VALUE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Recurve of Warslik
FABLED
833 Primary Attributes
1,528 Stamina
7,692 Power
25,649 Health
167.3 Crit Bonus
17 Resolve
7.1 AE Auto
313.3 Crit Chance
227.6 Potency
26.7 Mitigation Increase
105.4 Haste
Infused Stats:
Bow
Ranged
Damage
651 - 1,953
(325.49 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3%.
• Inflicts 1,778 magic damage on target instantly and every second.
• Inflicts an additional 46 magic damage on target every tick.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Ring of Warslik
FABLED
687 Primary Attributes
1,085 Stamina
7,692 Power
25,649 Health
56,943 Resistances
150 Combat Skills
230 Crit Bonus
17 Resolve
1802.3 Potency
16.3 Mitigation Increase
29.4 Reuse Speed
16.3 Block Chance
Infused Stats:
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Chaoswind Wristlet
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
1766.2 Potency
14.7 Mitigation Increase
31.9 Flurry
17.1 Weapon Damage
Infused Stats:
Deity:
+45 sta
13.0% Potency
Slots
Wrist
Level
103
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Desolate Scimitar
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,269 Primary Attributes
1,797 Stamina
34,592 Power
76,902 Health
15.8 AE Auto
375.1 Crit Chance
1248.8 Potency
150 Resolve
106.4 Haste
30.2 Block Chance
81 Overcap Crit Bonus
Infused Stats:
Sword
One-Handed Slashing
Damage
634 - 950
(396.03 Rating)
Delay
4.0 seconds
Level
111
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,032 disease damage on target encounter instantly and every second.
• Inflicts an additional 45 disease damage on target encounter every tick.
Sun Tzu----There are three ways in which a ruler can bring misfortune upon his army (1)By commanding the army to advance or to retreat, being ignorant of the fact that it cannot obey (2)By attempting to govern an army in the same way as he administers a kingdom,being ignorant of the conditions which obtain in an army. This causes restlessness in the soldier's minds. (3)By employing the officers of his army without discrimination, through ignorance of the military principle of adaptation to circumstances