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Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 15.5.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Ammo Pouch
Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Querent of Ruin Cloak
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
302 Combat Skills
276.4 Crit Bonus
155 Resolve
211.6 Crit Chance
6482.6 Potency
24.7 Block Chance
45,945 Ability Mod
Infused Stats:
Slots
Cloak
Level
116
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Shrieking Tonic
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Potency of target by 252.0. Increases Power Regen of caster by 537.3. Increases Fervor Overcap of target by 36.4.
Overlord's Silver-Etched Earring
LEGENDARY
996 Primary Attributes
1,210 Stamina
46,356 Power
103,051 Health
138,294 Resistances
293 Combat Skills
253.3 Crit Bonus
150 Resolve
5788.1 Potency
34.5 Reuse Speed
21.1 Weapon Damage
38,666 Ability Mod
Infused Stats:
Deity:
+106 sta
18.6% Potency
6.2% Crit Bonus
+3,556.0 Abil Mod
Slots
Ear
Level
115
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Annealed Shadelink Hoop
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
50 Weapon Damage
Infused Stats:
Slots
Ear
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Righteous Sanctus Slippers
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
241.5 DPS
1736.2 Potency
155 Resolve
162.7 Reuse Speed
25 Weapon Damage
110 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Feet)
Mitigation
665
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Daring Adventures of the Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +43.2% Crit Bonus +86.4% Crit Bonus Overcap
(2) +500,000 All
(3) +1172.2% Potency
(4) +5% Fervor Overcap +5% Fervor
NO-VALUE NO-TRADE LORE
Zelniak Steak Chops
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
Fringed Dazzler's Cuffs
LEGENDARY
1,248 Primary Attributes
2,582 Stamina
35,328 Power
235,815 Health
236.6 DPS
1701.4 Potency
20.9 Max Health
155 Resolve
52.7 AE Auto
108 Overcap Crit Bonus
Infused Stats:
Deity:
+190 sta
36.6% Potency
7.4% Crit Bonus
Cloth Armor (Forearms)
Mitigation
648
Level
115
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Daring Adventures of the Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +43.2% Crit Bonus +86.4% Crit Bonus Overcap
(2) +500,000 All
(3) +1172.2% Potency
(4) +5% Fervor Overcap +5% Fervor
NO-VALUE NO-TRADE LORE
Sambata Gauntlets of Destruction
LEGENDARY
1,248 Primary Attributes
2,582 Stamina
35,328 Power
235,815 Health
1701.4 Potency
155 Resolve
340 Haste
24.5 Weapon Damage
108 Overcap Crit Bonus
14,525 Ability Mod
Infused Stats:
Deity:
+458 sta
35.9% Potency
2.9% Crit Bonus
+1,843.1 Abil Mod
Cloth Armor (Hands)
Mitigation
648
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Sacrarium Hood of Destruction
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
1736.2 Potency
155 Resolve
347 Haste
109.5 Casting Speed
25 Weapon Damage
110 Overcap Crit Bonus
Infused Stats:
Deity:
+314 sta
32.7% Potency
4.9% Crit Bonus
Cloth Armor (Head)
Mitigation
665
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Bracelet of the Shadowkeeper
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
24.7 Mitigation Increase
78.8 Haste
25 Overcap Weapon Damage
Infused Stats:
Deity:
+121 sta
18.7% Potency
5.9% Crit Bonus
Slots
Wrist
Level
118
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Sambata Pants of Enlightenment
LEGENDARY
1,446 Primary Attributes
3,217 Stamina
35,328 Power
235,815 Health
1960.1 Potency
25.9 Max Health
155 Resolve
133.7 Casting Speed
137 Overcap Crit Bonus
18,187 Ability Mod
Infused Stats:
Deity:
+235 sta
31.1% Potency
4.9% Crit Bonus
+3,169.0 Abil Mod
Cloth Armor (Legs)
Mitigation
694
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Shadowed Akhevan Crossbow
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,325 Primary Attributes
1,879 Stamina
35,328 Power
78,538 Health
109.6 DPS
393.8 Crit Chance
1335.5 Potency
155 Resolve
123.8 Haste
123.8 Multi Attack
86 Overcap Crit Bonus
Infused Stats:
Deity:
+235 sta
29.0% Potency
5.6% Crit Bonus
Ranged
Damage
848 - 1,272
(529.92 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
115
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,259 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM INFUSED
Secondary Daring Adventures Rune: Power of the Planes
This character has 79,728,654 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,189,709 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,201,131. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 48,702 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 613,988 whatsits.
This character resists Noxious damage in the amount of 613,628 whatsits.
This character resists Arcane damage in the amount of 617,738 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1741.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,699,498, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 8%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 307.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
197.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.38 seconds, a 48% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,334 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.