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• Fires a powerful beam of fear straight ahead of the caster, dealing 3,400,000 damage to any targets in its path. The damage ticks 3 additional times.
• Targets hit by the beam are also afflicted with a crippling fear that saps STR, WIS, INT, and AGI and take 3% more damage from all sources for 15 seconds
• Cannot be modified except by direct means
• The reuse time of Fear Barrage is 1 minute
When Equipped:
• Increases Crit Bonus of caster by 35.0.
• Increases Potency of caster by 70.0.
Item Set Details:
(2) +20% Crit Bonus +20% Potency +2,275 All +10% Max Health
(3) +25% Damage Per Second +4,680 Heat +25% Ability Casting Speed
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Prelate's Raiments
FABLED
PRESTIGE
477 Primary Attributes
817 Stamina
502 Combat Skills
22.2 Crit Bonus
6 Resolve
0.9 Ability Doublecast
11.5 Casting Speed
73.3 Crit Chance
32.5 Potency
Infused Stats:
Deity:
+15 sta
3.0% Potency
0.5% Crit Bonus
Physical:
+4 sta
Slots
Cloak
Level
100
Templar
Effects:
Divine Mark
When Equipped:
• Mark of Nobility will now heal over time and increase the target's ability modifier.
• Cannot be modified except by direct means
All for One
When Equipped:
• Increases the wearer's Potency between 68 and 188 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
NO-TRADE INFUSED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Exceptional Jewel: Efficacy
FABLED
Adds the following to an item:
10 Crit Bonus
1.6 Ability Doublecast
35 Potency
Type:
Purple Adornment
Slots:
Cloak
Level
96
Sigil of Power 1/8
Sigil of Power
Effects:
Superiority
Applies Superiority when Equipped.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Cannot be modified except by direct means
Item Set Details:
(1) +6% Crit Bonus +6% Potency
(2) +6% Crit Bonus +6% Potency
(3) +6% Crit Bonus +6% Potency
(4) +6% Crit Bonus +6% Potency
(5) +6% Crit Bonus +6% Potency
(6) +6% Crit Bonus +6% Potency
(7) +6% Crit Bonus +6% Potency
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Stonerend's Shards
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
4.6 Casting Speed
24.5 Potency
7.4 Block Chance
36.7 Haste
Infused Stats:
Deity:
+10 sta
0.9% Potency
0.8% Crit Bonus
Slots
Ear
Level
100
Effects:
Furious Barrage
When Equipped:
• On any combat or spell hit this spell may cast Furious Barrage on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• On a hostile ability cast this spell will cast Furious Barrage on the group. Lasts for 12.0 seconds.
• Increases Potency of group members (AE) by 33.0, multiplied by increment stacks.
• Increments up to 5 times
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM INFUSED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Thule's Fearless Stud of Servants
FABLED
356 Primary Attributes
724 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
13.8 DPS
23.5 Potency
36 Haste
1,591 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Testament of the Titan 1/5
Testament of the Titan
Effects:
Consort of Fear
When Equipped:
• Increases Crit Bonus of caster by 35.0.
• Increases Potency of caster by 70.0.
• On any combat or spell hit this spell may cast Consort of Fear on target of attack. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Summons a frightful gaze to attack your target at range.
• Summons one thulian shadowknight with high health and a stacking strength tap spell.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
Item Set Details:
(2) +20% Crit Bonus +20% Potency +2,275 All +10% Max Health
(3) +25% Damage Per Second +4,680 Heat +25% Ability Casting Speed
(5) Applies Testament of the Titan.
• Increases Fervor of caster by 2.0.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Heightened Power (Superior)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Stormborn Souffle
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
• Increases the caster's crit bonus by 1 and potency by 1. This effect will increase as the caster gains levels to a maximum of 4 crit bonus and 3 potency.
HEIRLOOM NO-VALUE
Superior Thalumbral Rune (Solo): Damage Per Second
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Marksman's Lens Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+428 agi +284 sta
+84% Damage Per Second +11.8% Potency +11.8% Crit Bonus +17.2% Weapon Damage Bonus
Progress to Next Level:
61
36.39%
NO-VALUE
Scorgeful Bracelet
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
28.8 DPS
26.9 Potency
37.7 Haste
22.2 Multi Attack
Infused Stats:
Deity:
+6 sta
0.5% Potency
0.6% Crit Bonus
Slots
Wrist
Level
100
Effects:
Furious Barrage
When Equipped:
• On any combat or spell hit this spell may cast Furious Barrage on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• On a hostile ability cast this spell will cast Furious Barrage on the group. Lasts for 12.0 seconds.
• Increases Potency of group members (AE) by 38.0, multiplied by increment stacks.
• Increments up to 5 times
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM INFUSED
Incandescent Adornment of Prismatic Resilience (Superior)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Apostate's Amulet
FABLED, GREATER RELIC
477 Primary Attributes
772 Stamina
22.2 Crit Bonus
7 Resolve
32.1 DPS
59 Crit Chance
32.5 Potency
18.73.7% Reuse Speed
14.9 Ability Recovery Speed
893 Ability Mod
Infused Stats:
Deity:
+18 sta
4.0% Potency
3.6% Crit Bonus
+22.7 Abil Mod
Slots
Neck
Level
100
Effects:
Apostate's Wrath
When Equipped:
• On a hostile ability cast this spell has a 6% chance to cast Apostate's Wrath on the group. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• On any combat or spell hit this spell may cast Noxious Rending IV on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target by 1%.
• Inflicts 820 disease damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM NO-VALUE INFUSED REFORGED
Incandescent Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
HEIRLOOM NO-VALUE
Winds of Obol
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Winds of Obol
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 25%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
One Handed Rune: Lesser Heal Focus
FABLED
Adds the following to an item:
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
95
Effects:
Healing Focus: Lesser
When Equipped:
• Improves heals and wards by 2%.
• This effect will stack with other effects of the same name.
HEIRLOOM NO-VALUE
Soulbound Wand of Flaying
MYTHICAL
PRESTIGE
550 Primary Attributes
1,189 Stamina
30 Crit Bonus
6 Resolve
185.1 Crit Chance
37.1 Potency
62.7 Haste
4.1 AE Auto
3,979 Ability Mod
Infused Stats:
Deity:
+24 sta
2.0% Potency
2.5% Crit Bonus
+188.1 Abil Mod
Physical:
+7 sta
3.2% Potency
+73.2 Abil Mod
2.1% Crit Bonus
Bonus:
+33 sta
3.8% Potency
3.4% Crit Bonus
+224.6 Abil Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
426 - 2,412
(354.68 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Total Advantage
When Equipped:
• On any combat or spell hit this spell may cast Early Advantage on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 820 disease damage on target instantly and every 0.0 seconds.
• Increases Weapon Damage of caster by 18.0.
• Increases Crit Bonus of caster by 60.0.
• Increases Potency of caster by 60.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSED
Incandescent Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6.3 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
HEIRLOOM NO-VALUE
Sublime Viciousness
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Sublime Viciousness
When Equipped:
• Increases STR, AGI, WIS and INT of caster by 350.0.
• Increases Haste of caster by 60.0.
• Increases Multi Attack of caster by 90.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Secondary Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
95
HEIRLOOM NO-VALUE
Golden Ring of Combat
FABLED
426 Primary Attributes
772 Stamina
35,154 Resistances
87 Combat Skills
20.2 Crit Bonus
6 Resolve
14.5 DPS
28.2 Potency
38 Haste
1,686 Ability Mod
Infused Stats:
Deity:
+7 sta
0.8% Potency
0.2% Crit Bonus
+23.1 Abil Mod
Slots
Finger
Level
100
Effects:
Amplifying Power
When Equipped:
• Increases the wearer's Crit Bonus and Potency by 25%-96.3%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
Adornment Slots:
White, Green
HEIRLOOM NO-VALUE INFUSED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Stygian Core Spirit Stone
This will grow in power as you gain Adventure Experience!
This character has 1,543,200 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 61,750 health per tick while out-of-combat.
This character has a Maximum Power pool of 178,114. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 7,147 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 213,188 whatsits.
This character resists Noxious damage in the amount of 212,988 whatsits.
This character resists Arcane damage in the amount of 213,388 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 720.61538461538
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 1281.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 95,980, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 17.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
16.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.31675 seconds, a 73.3% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
769 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 1.4 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 54.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.