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Applies March of the Combine when Activated. Lasts for 30.0 seconds.
• Increases Potency of caster by 10.0.
• Increases the base trigger chance of spells and items by 10%.
• Cannot be modified except by direct means
• The casting time of March of the Combine is 0.5 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, White
LORE NO-TRADE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Infused Stats:
Level
40
NO-VALUE
Falinpol Chainmail Cuirass
LEGENDARY
280 Primary Attributes
422 Stamina
28.6 Crit Bonus
73 DPS
13 AE Auto
9.2 Weapon Damage
Infused Stats:
Chain Armor (Chest)
Mitigation
585
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Cloak of Crystalline Waters
LEGENDARY, Cloak of Crystalline Waters
122 Stamina
122 Primary Attributes
36 Combat Skills
8.6 Crit Chance
12.6 Potency
2.8 Crit Bonus
20.3 Haste
21.1 Multi Attack
20.9 Reuse Speed
Infused Stats:
Slots
Cloak
Level
95
All Priests
Effects:
Summon Crystalline Waters
Applies Summon Crystalline Waters when Activated.
• Summon 1 Globe of Crystalline Waters
• The casting time of Summon Crystalline Waters is 3.0 seconds and the reuse time of the spell is 1 hour
Water Breathing
Applies Water Breathing when Equipped.
• Allows caster to breathe under water
Adornment Slots:
White, White, Yellow
NO-TRADE
Strong Evervictorious Rum
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing heal and ward amount by 2%.
Earspike of the Gullible
LEGENDARY
333 Stamina
214 Primary Attributes
10,148 Resistances
46 Combat Skills
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Ear
Level
95
All Priests
Effects:
Focused Healing
When Equipped:
• On a healing spell cast this spell will cast Focused Healing on target. Lasts for 8.0 seconds.
• When this effect reaches 5 increments, it will daze the wearer and grant 75% potency to heals and wards for 15 seconds. This cannot trigger while the second effect is active.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Highroller Hoops
LEGENDARY
333 Stamina
214 Primary Attributes
10,148 Resistances
46 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
95
Effects:
Cerebral Destruction
When Equipped:
• On any combat or spell hit this spell may cast Cerebral Destruction on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 93,296 mental damage on target.
• Decreases INT, AGI, WIS and STR of target by 237.4.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Arcane Boots of the Lucky Beggar
0/4 blue gem slots filled
FABLED
228 Primary Attributes
50 DPS
19.6 Potency
19.6 Crit Bonus
28.6 Reuse Speed
6.2 Weapon Damage
Infused Stats:
Chain Armor (Feet)
Mitigation
546
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Giant Panther Stew
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing heal and ward amount by 2%.
Vesspyr Defender's Chain Bracers
3/3 pale yellow gem slots filled
LEGENDARY
236 Stamina
181 Primary Attributes
12.9 Crit Bonus
12.9 Potency
4.3 Max Health
Infused Stats:
Chain Armor (Forearms)
Mitigation
546
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Arcane Hive Defender's Chain Gauntlets
0/4 blue gem slots filled
LEGENDARY
228 Primary Attributes
324 Stamina
19.6 Crit Bonus
19.6 Potency
6.6 Max Health
28.6 Reuse Speed
Infused Stats:
Chain Armor (Hands)
Mitigation
546
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Arcane Scrounger's Helm
0/4 blue gem slots filled
LEGENDARY
274 Primary Attributes
434 Stamina
26.1 Crit Bonus
26.1 Potency
38.1 Reuse Speed
3,820 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
546
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Golden Band of the Broodlands
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
95
Effects:
Curse Armor
When Equipped:
• On any combat or spell hit this spell may cast Curse Armor on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 962.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
LORE-EQUIP NO-TRADE NO-VALUE
Draconic Bronze Cuff
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
95
Effects:
Crush Armor
When Equipped:
• On any combat or spell hit this spell may cast Crush Armor on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 962.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Arcane Bookslinger's Leg Guards
0/4 blue gem slots filled
LEGENDARY
274 Primary Attributes
484 Stamina
26.1 Crit Bonus
23.8 Casting Speed
26.1 Potency
8.8 Max Health
Infused Stats:
Chain Armor (Legs)
Mitigation
585
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Sinew-Wrapped Choker of Theldek
Fibrous tissue from the legendary wyvern are braided tightly to create this...disturbing choker.
FABLED
104 Stamina
104 Primary Attributes
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
3.1 AE Auto
13.7 Casting Speed
17.3 Reuse Speed
Infused Stats:
Slots
Neck
Level
92
Effects:
Focused Destruction IV
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Focused Destruction IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 3.0.
• Increases Crit Bonus of caster by 4.5.
• Increases Ability Mod of caster by 780.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Focused Destruction IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 3.0.
• Increases Crit Bonus of caster by 4.5.
• Increases Ability Mod of caster by 780.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green, White
HEIRLOOM ATTUNEABLE
Inner-Inner Brigade's Warhammer
LEGENDARY
545 Primary Attributes
755 Stamina
35 Crit Bonus
182.1 Crit Chance
35 Potency
17.5 Block Chance
36.4 Reuse Speed
Infused Stats:
Great Hammer
Two-Handed Crushing
Damage
124 - 705
(207.45 Rating)
Delay
4.0 seconds
Level
95
All Fighters, All Priests, Beastlord
Adornment Slots:
White, White, Purple, White, Purple
HEIRLOOM ATTUNEABLE
Norrathian Effigy
FABLED
309 Primary Attributes
469 Stamina
18.6 Crit Bonus
103.2 Crit Chance
18.6 Potency
6.4 AE Auto
51.6 Multi Attack
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
95
All Mages, All Priests
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP ATTUNEABLE
Cerata's Wax Seal
LEGENDARY
333 Stamina
214 Primary Attributes
10,148 Resistances
46 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Finger
Level
95
Effects:
Discombobulate
When Equipped:
• On any combat or spell hit this spell may cast Discombobulate on target of attack. Triggers about 2.0 times per minute.
• Decreases Threat to target by 1,500,000
• Inflicts 349,860 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Modulated Wristlet of Uncontrollable Emotions
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
9.2 DPS
12.7 Casting Speed
11.1 Potency
11.1 Crit Bonus
2.3 Haste
8 Reuse Speed
229 Ability Mod
Infused Stats:
Slots
Wrist
Level
95
All Mages, All Priests
Effects:
Uncontrollable Emotions
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Vigorous Wail on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 735.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Vigorous Wail on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 735.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Nexite Studded Chain Spaulders
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
17.1 Potency
5.8 Max Health
62.6 Haste
Infused Stats:
Chain Armor (Shoulders)
Mitigation
546
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Spectral Belt of the Banshee Queen
FABLED
124 Stamina
124 Primary Attributes
33.2 DPS
8.8 Crit Chance
12.8 Potency
7.7 Crit Bonus
20.9 Haste
21.4 Reuse Speed
Infused Stats:
Slots
Waist
Level
95
Adornment Slots:
White, Black, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Storm Essence
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Priests
Effects:
Storm Essence
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a critical healing spell cast this spell may cast Storm Essence on target of spell cast. Lasts for 20.0 seconds. Triggers about 2.2 times per minute.
• Increases STR, INT, AGI, WIS and STA of target by 138.6.
• Increases Max Health of target by 12.0%.
• Increases Max Power of target by 12.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
This character has 325,267 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 13,031 health per tick while out-of-combat.
This character has a Maximum Power pool of 66,251. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,670 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 64,549 whatsits.
This character resists Noxious damage in the amount of 66,526 whatsits.
This character resists Arcane damage in the amount of 64,787 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 444% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 13,098, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 88.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 64.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 20.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.