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Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 27.9.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.3.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Al'Kabor's Scintillating Pestle
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
276.4 Crit Bonus
155 Resolve
15.9 AE Auto
211.6 Crit Chance
6482.6 Potency
24.7 Mitigation Increase
78.8 Haste
Infused Stats:
Slots
Charm
Level
116
Effects:
Fates Entwined
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,054,889 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Valorous Sanctus Robe
LEGENDARY
1,507 Primary Attributes
3,350 Stamina
36,432 Power
243,184 Health
2041.1 Potency
27.1 Max Health
160 Resolve
68.8 AE Auto
442.2 Multi Attack
143 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Chest)
Mitigation
726
Level
118
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Querent of Ruin Cloak
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
302 Combat Skills
276.4 Crit Bonus
155 Resolve
211.6 Crit Chance
6482.6 Potency
24.7 Block Chance
45,945 Ability Mod
Infused Stats:
Slots
Cloak
Level
116
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Strong Chaos Mead
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and INT of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing damaging spell amount by 2%.
Annealed Shadelink Hoop
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
50 Weapon Damage
Infused Stats:
Slots
Ear
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Stud of the Midst Incantator
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
31.6 Casting Speed
6482.6 Potency
78.8 Haste
86.5 Multi Attack
Infused Stats:
Slots
Ear
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Righteous Sanctus Slippers
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
241.5 DPS
1736.2 Potency
155 Resolve
162.7 Reuse Speed
25 Weapon Damage
110 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Feet)
Mitigation
665
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Giant Exotic Meat Flank
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Health Regen of target by 236.9.
Righteous Sanctus Bracers
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
1736.2 Potency
21.4 Max Health
155 Resolve
109.5 Casting Speed
110 Overcap Crit Bonus
14,822 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
665
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Devoted Sanctus Gloves
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
1736.2 Potency
25 Mitigation Increase
155 Resolve
347 Haste
21.4 Max Health
110 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Hands)
Mitigation
665
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Devoted Sanctus Helm
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
1736.2 Potency
21.4 Max Health
155 Resolve
53.8 AE Auto
25 Mitigation Increase
110 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Head)
Mitigation
665
Level
116
All Mages
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Dartain's Conjured Band
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
41 Reuse Speed
25 Overcap Weapon Damage
Infused Stats:
Slots
Finger
Level
116
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE INFUSABLE
Sublimated Yttrium Bracelet
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
41 Reuse Speed
45,945 Ability Mod
Infused Stats:
Slots
Wrist
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Fringed Dazzler's Pants
LEGENDARY
1,476 Primary Attributes
3,283 Stamina
35,696 Power
238,271 Health
2000.2 Potency
26.5 Max Health
155 Resolve
136.5 Casting Speed
140 Overcap Crit Bonus
18,559 Ability Mod
Infused Stats:
Deity:
+1,083 sta
152.3% Potency
19.9% Crit Bonus
+6,124.5 Abil Mod
Cloth Armor (Legs)
Mitigation
713
Level
118
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Shadowkeeper's Necklace
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
302 Combat Skills
276.4 Crit Bonus
155 Resolve
211.6 Crit Chance
6482.6 Potency
24.7 Mitigation Increase
24.7 Block Chance
45,945 Ability Mod
Infused Stats:
Deity:
+274 sta
45.0% Potency
4.6% Crit Bonus
+7,290.5 Abil Mod
Slots
Neck
Level
118
Adornment Slots:
White, Red, Green
HEIRLOOM ATTUNEABLE INFUSED
Ssraeshzian Taskmaster's Mace
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,383 Primary Attributes
1,962 Stamina
36,801 Power
81,811 Health
117.8 DPS
412.3 Crit Chance
1419.1 Potency
37.8 Mitigation Increase
165 Resolve
68.2 Reuse Speed
92 Overcap Crit Bonus
Infused Stats:
Mace
One-Handed Crushing
Damage
718 - 1,077
(448.95 Rating)
Delay
4.0 seconds
Level
120
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,046 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
NO-TRADE INFUSABLE
Ancient Ka Vethan Wand
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,353 Primary Attributes
1,918 Stamina
35,696 Power
79,356 Health
111.9 DPS
401.9 Crit Chance
1362.8 Potency
155 Resolve
64.7 Reuse Speed
88 Overcap Crit Bonus
8,648 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
1712 - 2,568
(535.1 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
116
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,954 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Red, Blue, Cyan
NO-TRADE INFUSABLE
Ssraeshzian Ring of Yttrium
LEGENDARY
1,084 Primary Attributes
1,319 Stamina
48,821 Power
108,532 Health
155,077 Resistances
308 Combat Skills
282.1 Crit Bonus
160 Resolve
6614.9 Potency
80.5 Haste
26 Overcap Weapon Damage
46,883 Ability Mod
Infused Stats:
Slots
Finger
Level
118
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE INFUSABLE
Ph'utha's Luclizite Cuff
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
31.6 Casting Speed
6482.6 Potency
78.8 Haste
45,945 Ability Mod
Infused Stats:
Slots
Wrist
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Recuso Rhenium Relic
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,353 Primary Attributes
1,918 Stamina
35,696 Power
79,356 Health
111.9 DPS
401.9 Crit Chance
1362.8 Potency
155 Resolve
64.7 Reuse Speed
88 Overcap Crit Bonus
8,648 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary
Level
116
All Mages, All Priests
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,271 mental damage on target encounter instantly and every second.
This character has 19,947,237 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 798,144 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,346,933. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 54,047 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 918,395 whatsits.
This character resists Noxious damage in the amount of 945,358 whatsits.
This character resists Arcane damage in the amount of 918,035 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2776.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,328,906, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 505 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
350.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
789 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 54.4 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.