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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 13.5.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
The Seventh King's Spinneret
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
211.9 Crit Bonus
16 Resolve
18.7 Casting Speed
105.1 Crit Chance
1766.2 Potency
58.7 Haste
14.7 Block Chance
Infused Stats:
Deity:
+17 sta
5.2% Potency
Slots
Charm
Level
103
Effects:
Warrior's Way
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 12.3.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Infused Stats:
Slots
14
NO-VALUE NO-TRADE
Voidpiercer's Plate Breastplate of Evasion
MASTERCRAFTED LEGENDARY
1,454 Primary Attributes
3,429 Stamina
34,592 Power
230,902 Health
150 Resolve
120.6 Casting Speed
2026.8 Potency
22.4 Max Health
26.8 Block Chance
128 Overcap Crit Bonus
Infused Stats:
Deity:
+192 sta
33.0% Potency
4.3% Crit Bonus
Plate Armor (Chest)
Mitigation
964
Level
115
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Black
INFUSED REFINED
Voidpiercer's Cloak of Endurance
MASTERCRAFTED LEGENDARY
1,045 Primary Attributes
1,270 Stamina
46,356 Power
103,051 Health
293 Combat Skills
278.6 Crit Bonus
150 Resolve
52.9 DPS
217.3 Crit Chance
6366.9 Potency
20.8 Block Chance
19 Overcap Weapon Damage
40,599 Ability Mod
Infused Stats:
Slots
Cloak
Level
115
Adornment Slots:
White, Red
INFUSABLE REFINED
Stormwrought Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
110
Satiation
High
Duration
5 hours
Effects:
Increases All Attributes of target by 2.0%. Increases Max Health of target by 16.5%. Increases Potency of target by 82.5. Increases Power Regen of target by 370.4.
Increases All Attributes of target by 2.0%. Increases Flurry of Target by 4.1. Increases Crit Chance of target by 41.2. Increases Health Regen of target by 370.4.
Voidpiercer's Plate Bracers of Evasion
MASTERCRAFTED LEGENDARY
1,254 Primary Attributes
3,251 Stamina
34,592 Power
230,902 Health
213.5 DPS
150 Resolve
1826.6 Potency
18 Max Health
21.1 Block Chance
101 Overcap Crit Bonus
Infused Stats:
Deity:
+629 sta
89.8% Potency
9.2% Crit Bonus
Plate Armor (Forearms)
Mitigation
900
Level
115
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Black
INFUSED REFINED
Voidpiercer's Plate Gauntlets of Evasion
MASTERCRAFTED LEGENDARY
1,254 Primary Attributes
2,748 Stamina
34,592 Power
230,902 Health
150 Resolve
1750.8 Potency
18 Max Health
306.6 Haste
21.1 Block Chance
101 Overcap Crit Bonus
Infused Stats:
Deity:
+151 sta
21.0% Potency
6.6% Crit Bonus
Plate Armor (Hands)
Mitigation
900
Level
115
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Black
INFUSED REFINED
Voidpiercer's Plate Helm of Evasion
MASTERCRAFTED LEGENDARY
1,254 Primary Attributes
2,835 Stamina
34,592 Power
230,902 Health
150 Resolve
47.6 AE Auto
1773.6 Potency
18 Max Health
21.1 Block Chance
101 Overcap Crit Bonus
Infused Stats:
Deity:
+233 sta
41.7% Potency
6.0% Crit Bonus
Plate Armor (Head)
Mitigation
900
Level
115
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Black
INFUSED REFINED
Voidpiercer's Ring of Intensity
MASTERCRAFTED LEGENDARY
1,045 Primary Attributes
1,428 Stamina
46,356 Power
103,051 Health
148,538 Resistances
293 Combat Skills
284 Crit Bonus
150 Resolve
6403.1 Potency
69.7 Haste
20.8 Block Chance
21 Overcap Weapon Damage
Infused Stats:
Deity:
+151 sta
32.9% Potency
4.8% Crit Bonus
Slots
Finger
Level
115
Adornment Slots:
White, Red, Green
INFUSED REFINED
Voidpiercer's Bracelet of Tension
MASTERCRAFTED LEGENDARY
1,045 Primary Attributes
1,551 Stamina
46,356 Power
103,051 Health
148,538 Resistances
293 Combat Skills
282.4 Crit Bonus
150 Resolve
28 Casting Speed
6401.7 Potency
20.8 Block Chance
42,383 Ability Mod
Infused Stats:
Deity:
+268 sta
31.6% Potency
3.4% Crit Bonus
+1,699.2 Abil Mod
Slots
Wrist
Level
115
Adornment Slots:
White, Red
INFUSED REFINED
Voidpiercer's Plate Greaves of Evasion
MASTERCRAFTED LEGENDARY
1,454 Primary Attributes
4,234 Stamina
34,592 Power
230,902 Health
150 Resolve
120.6 Casting Speed
2151.3 Potency
22.4 Max Health
26.8 Block Chance
128 Overcap Crit Bonus
Infused Stats:
Deity:
+959 sta
146.1% Potency
9.1% Crit Bonus
+18,059.7 Abil Mod
Plate Armor (Legs)
Mitigation
964
Level
115
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Black
INFUSED REFINED
Voidpiercer's Necklace of Rage
MASTERCRAFTED LEGENDARY
1,045 Primary Attributes
1,270 Stamina
46,356 Power
103,051 Health
133,690 Resistances
293 Combat Skills
278.6 Crit Bonus
150 Resolve
52.9 DPS
217.3 Crit Chance
6366.9 Potency
21.1 Weapon Damage
21 Overcap Weapon Damage
Infused Stats:
Slots
Neck
Level
115
Adornment Slots:
White, Red, Green
INFUSABLE REFINED
Voidpiercer's Blade of Energy
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MASTERCRAFTED LEGENDARY
1,332 Primary Attributes
1,886 Stamina
34,592 Power
76,902 Health
42.3 Casting Speed
412.6 Crit Chance
1373.7 Potency
150 Resolve
111.7 Haste
81 Overcap Crit Bonus
7,641 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
692 - 1,037
(432.23 Rating)
Delay
4.0 seconds
Level
115
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,284 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
INFUSABLE REFINED
Voidpiercer's Bow of Fortitude
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MASTERCRAFTED LEGENDARY
1,332 Primary Attributes
1,886 Stamina
34,592 Power
76,902 Health
98.9 DPS
412.6 Crit Chance
1373.7 Potency
30.2 Mitigation Increase
150 Resolve
57.2 Reuse Speed
81 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
1729 - 2,593
(540.29 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
115
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,793 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
Adornment Slots:
White, Red, Blue, Cyan
INFUSABLE REFINED
Voidpiercer's Ring of Evasion
MASTERCRAFTED LEGENDARY
1,045 Primary Attributes
1,270 Stamina
46,356 Power
103,051 Health
148,538 Resistances
293 Combat Skills
278.6 Crit Bonus
150 Resolve
28 Casting Speed
6366.9 Potency
20.8 Block Chance
21.1 Weapon Damage
Infused Stats:
Slots
Finger
Level
115
Adornment Slots:
White, Red, Green
INFUSABLE REFINED
Voidpiercer's Bracelet of Dexterity
MASTERCRAFTED LEGENDARY
1,045 Primary Attributes
1,689 Stamina
46,356 Power
103,051 Health
148,538 Resistances
293 Combat Skills
295.6 Crit Bonus
150 Resolve
28 Casting Speed
6583.5 Potency
20.8 Block Chance
21.1 Weapon Damage
Infused Stats:
Deity:
+399 sta
196.9% Potency
15.4% Crit Bonus
+18,166.3 Abil Mod
Slots
Wrist
Level
115
Adornment Slots:
White, Red
INFUSED REFINED
Voidpiercer's Club of Spirit
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MASTERCRAFTED LEGENDARY
1,332 Primary Attributes
1,886 Stamina
34,592 Power
76,902 Health
412.6 Crit Chance
1373.7 Potency
30.2 Mitigation Increase
150 Resolve
111.7 Haste
30.2 Block Chance
81 Overcap Crit Bonus
Infused Stats:
Mace
One-Handed Crushing
Damage
692 - 1,037
(432.23 Rating)
Delay
4.0 seconds
Level
115
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,793 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
This character has 15,310,269 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 612,781 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,082,694. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 43,678 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,062,344 whatsits.
This character resists Noxious damage in the amount of 1,058,364 whatsits.
This character resists Arcane damage in the amount of 1,058,364 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2591% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,110,920, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 11.5%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 333.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
333.545 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.425 seconds, a 30% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
476 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 47.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 51.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.