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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
3
NO-VALUE NO-TRADE
Imbued Woven Mottled Tunic
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.5 Casting Speed
1.7 Crit Chance
3.5 Potency
Infused Stats:
Leather Armor (Chest)
Mitigation
253
Level
80
All Fighters, All Priests, All Scouts
Effects:
Lambent Imbued
Applies Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 60 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Cloak of Woven Heartwood
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
2 Crit Chance
2.8 Potency
4.6 Max Health
71 Ability Mod
Infused Stats:
Slots
Cloak
Level
70
Effects:
Infuriating Dexterity
When Equipped:
• On a successful dodge or parry, this spell has a 10% chance to increase threat to the target by 350.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
flask of water
A flask of water from the nearest river.
Infused Stats:
Slots
Drink
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
Gnashtooth Protectors Earring
LEGENDARY
38 Stamina
38 Primary Attributes
280 Resistances
15 Combat Skills
1.7 Crit Chance
2.5 Potency
0.5 Crit Bonus
60 Ability Mod
Infused Stats:
Slots
Ear
Level
70
All Fighters
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Woven Mottled Boots
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
0.8 AE Auto
1.7 Crit Chance
3.5 Potency
Infused Stats:
Leather Armor (Feet)
Mitigation
236
Level
80
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
ration
A set of dry bread, enough to satisfy hunger but not taste.
Infused Stats:
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0. This effect suspends during combat