November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
Applies Shelter when Activated. Lasts for 12.0 seconds.
• Summons a sigil on the ground that makes any group member immune to stun, stifle, fear and daze. All group members receive a ward for 70,000 instantly and every second inside of the sigil.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Shelter is 2 minutes
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Darkened Slime Pod
FABLED
395 Primary Attributes
744 Stamina
30 Crit Bonus
4 Resolve
28.1 DPS
44.3 Crit Chance
34.6 Potency
15.6 Reuse Speed
811 Ability Mod
Infused Stats:
Deity:
+7 sta
0.9% Potency
0.2% Crit Bonus
+44.6 Abil Mod
Slots
Charm
Level
100
Effects:
Divine Breath
Applies Divine Breath when Activated. Lasts for 10.0 seconds.
• Dispels 116 levels of any hostile effects on group members (AE)
• This effect can be used while stifled, stunned or feared.
• Converts Unyielding Benediction to a groupwide ability.
• If effective level under 96
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Lichenade
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Xacx's Alloy Stud
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
8.9 Casting Speed
21.6 Potency
18 Haste
1,591 Ability Mod
Infused Stats:
Deity:
+10 sta
0.8% Potency
0.2% Crit Bonus
+36.8 Abil Mod
Slots
Ear
Level
100
All Priests
Effects:
Skirting the Edge
When Equipped:
• Increases the priest's Potency by 84%-167%. The value increases based on the group member with the lowest current health.
• If priest
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Multifaceted Machine Bolt
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
9.2 Casting Speed
24.5 Potency
18.3 Haste
1,622 Ability Mod
Infused Stats:
Deity:
+2 sta
0.7% Potency
1.0% Crit Bonus
+40.5 Abil Mod
Slots
Ear
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 95.0, multiplied by increment stacks.
• Increases Potency of caster by 8.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Increases WIS of target by 246.4. Increases STA of target by 316.8. Increases Potency of target by 8.0. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• Increases the wearer's Potency by 82.5 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 115.
Adornment Slots:
White, Green
ATTUNEABLE INFUSABLE
Thalumbrite Clockwork Chain
FABLED
406 Primary Attributes
758 Stamina
32,207 Resistances
81 Combat Skills
20.2 Crit Bonus
5 Resolve
14.3 DPS
25.7 Potency
37.4 Haste
1,654 Ability Mod
Infused Stats:
Deity:
+5 sta
1.0% Potency
0.2% Crit Bonus
+13.4 Abil Mod
Slots
Wrist
Level
100
Effects:
Cannibalized Health
When Equipped:
• On any combat or spell hit this spell may cast Cannibalized Health on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Increase ability modifier by .5% of the caster's maximum hitpoints.
No one really knows how a clockwork came to have these...
FABLED
406 Primary Attributes
758 Stamina
20.2 Crit Bonus
5 Resolve
28.6 DPS
46.5 Crit Chance
25.7 Potency
16.2 Reuse Speed
827 Ability Mod
Infused Stats:
Deity:
+10 sta
0.7% Potency
0.3% Crit Bonus
+37.5 Abil Mod
Slots
Neck
Level
100
Effects:
Understanding the Weak Spots
When Equipped:
• Increases Potency of caster by 52.0.
• Allows mastery attacks to be used on any target and increases the base damage by 300%
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Polished Clockwork Staff
FABLED
1,050 Primary Attributes
2,334 Stamina
59.2 Crit Bonus
10 Resolve
38.4 Casting Speed
363 Crit Chance
71.4 Potency
61.4 Haste
7,802 Ability Mod
Infused Stats:
Deity:
+7 sta
1.0% Potency
0.3% Crit Bonus
+45.1 Abil Mod
Staff
Two-Handed Crushing
Damage
325 - 1,841
(360.96 Rating)
Delay
6.0 seconds
Level
100
All Fighters, All Mages, All Priests, Beastlord
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Silver Wand of Unknown Origins
LEGENDARY
491 Primary Attributes
1,123 Stamina
29 Crit Bonus
3 Resolve
174.6 Crit Chance
33.4 Potency
29.6 Haste
18.2 Casting Speed
3,750 Ability Mod
Infused Stats:
Deity:
+8 sta
0.4% Potency
0.5% Crit Bonus
+44.9 Abil Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
365 - 2,067
(304.01 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Steeled Ring of Ever Rending
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
14 DPS
24.5 Potency
36.7 Haste
1,622 Ability Mod
Infused Stats:
Deity:
+67 sta
3.0% Potency
1.8% Crit Bonus
+40.1 Abil Mod
Slots
Finger
Level
100
Effects:
Amplifying Power
When Equipped:
• Increases the wearer's Crit Bonus and Potency by 25%-96.3%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.