EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• On any combat or spell hit this spell may cast Major Rain of Blades on target of attack. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 4,429 - 4,895 slashing damage on target encounter.
• Inflicts 633 - 699 slashing damage on target encounter every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Belkreiz Blazeclaw's Severed Golem Head
A golem's head, somehow preserved after a millenia of existence, used as a focus of power for the Awakened Legion's legendary sorcerer.
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Vigorous Wail on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 735.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Vigorous Wail on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 735.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Heavy Ethereal Steward's Greaves
FABLED
178 Stamina
178 Primary Attributes
6.9 Casting Speed
10.4 Potency
20.9 Crit Bonus
22.2 Haste
Infused Stats:
Plate Armor (Legs)
Mitigation
758
Level
95
Inquisitor, Templar
Adornment Slots:
White, Yellow, White
HEIRLOOM ATTUNEABLE NO-VALUE
Necklace of Drinal's Call
Life and death are but one thin thread, the same thread viewed from both sides.
FABLED
179 Stamina
179 Primary Attributes
30.2 DPS
29 Crit Chance
21.3 Potency
10.7 Crit Bonus
31.7 Multi Attack
7 Reuse Speed
Infused Stats:
Slots
Neck
Level
95
All Priests
Effects:
Bloodthirst III
When Equipped:
• Increases Crit Bonus of caster by 6.1.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
ATTUNEABLE
Mace of Foreboding Fears
FABLED
187 Stamina
187 Primary Attributes
16.5 Casting Speed
60.6 Crit Chance
11.1 Potency
11.1 Crit Bonus
33.1 Haste
17.8 Multi Attack
5 Reuse Speed
Infused Stats:
Mace
One-Handed Crushing
Damage
100 - 567
(166.84 Rating)
Delay
4.0 seconds
Level
95
All Priests
Adornment Slots:
White, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Quenching Torrent
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Quenching Torrent
When Equipped:
• On a critical spell hit this spell may cast Quenching Torrent on target of spell. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 9,077 - 10,033 cold damage on target.
• Decreases Mitigation of target vs elemental damage by 1,041.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Quenching Torrent on target of attack. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 9,077 - 10,033 cold damage on target.
• Decreases Mitigation of target vs elemental damage by 1,041.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Steward's Compendium of Divinity
FABLED
190 Stamina
190 Primary Attributes
34 Combat Skills
10.3 Casting Speed
61.5 Crit Chance
11.3 Potency
11.3 Crit Bonus
29.8 Multi Attack
5 Reuse Speed
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
95
All Priests
Adornment Slots:
White, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Azure Setting of the Draconic Generals
FABLED
104 Stamina
104 Primary Attributes
1,776 Resistances
27.1 DPS
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
17.3 Reuse Speed
393 Ability Mod
Infused Stats:
Slots
Finger
Level
92
Effects:
Restorative Counter IV
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Restorative Counter IV on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• When any damage is received this spell will cast Restorative Counter IV on target.
• Heals target for 1,840.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Grants a total of 5 triggers of the spell.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Battered Bracelet of Balor
The gems on this bracelet have somehow remained intact after the beating laid upon it during a battle with Balor the Primeval.
FABLED
172 Stamina
195 Primary Attributes
8,789 Resistances
15.4 DPS
10.6 Potency
7.1 Crit Bonus
13.4 Casting Speed
123 Ability Mod
Infused Stats:
Slots
Wrist
Level
92
All Mages, All Priests
Effects:
Cogent IV
When Equipped:
• Increases AGI, INT, STR and WIS of caster by 50.0.
• Increases Potency of caster by 3.5.
•This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Steward's Aegis of Divinity
FABLED
190 Stamina
190 Primary Attributes
23 Combat Skills
10.3 Casting Speed
61.5 Crit Chance
11.3 Potency
11.3 Crit Bonus
20 Block Chance
39.8 Multi Attack
5 Reuse Speed
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
602
Level
95
All Priests
Adornment Slots:
White, Yellow
HEIRLOOM ATTUNEABLE NO-VALUE
Pauldrons of the Shiverback King
FABLED
187 Stamina
187 Primary Attributes
58.5 DPS
21.9 Potency
11 Crit Bonus
8 Reuse Speed
20.5 Multi Attack
Infused Stats:
Plate Armor (Shoulders)
Mitigation
715
Level
95
Inquisitor, Templar
Adornment Slots:
White, Yellow, White, Yellow
HEIRLOOM ATTUNEABLE
Fear Wrap of the Wretched
FABLED
187 Stamina
187 Primary Attributes
29.3 DPS
60.6 Crit Chance
11.1 Potency
11.1 Crit Bonus
29.3 Haste
11 Reuse Speed
Infused Stats:
Slots
Waist
Level
95
Adornment Slots:
White, Black, Yellow, White
HEIRLOOM ATTUNEABLE
Peace
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
All Priests
Effects:
Peace
When Equipped:
• On any combat or spell hit this spell may cast Peace on the group. Triggers about 2.2 times per minute.
This character has 152,654 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 6,212 health per tick while out-of-combat.
This character has a Maximum Power pool of 51,313. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,217 power per tick while out-of-combat.
This character runs 80% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 50,428 whatsits.
This character resists Noxious damage in the amount of 50,143 whatsits.
This character resists Arcane damage in the amount of 52,471 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 966.35514018692
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 283.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,556, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 16%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 92.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
79.96 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
206 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 12.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).