EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Given to an altruistic mortal by Jenni Everling as thanks for news of her sister.
FABLED
187 Stamina
187 Primary Attributes
30.3 Crit Chance
11.1 Potency
11.1 Crit Bonus
0.6 Flurry
12.7 Haste
62.312.4% Multi Attack
5.8 AE Autoattack Chance
Infused Stats:
Slots
Charm
Level
93
Adornment Slots:
White, Yellow, White
NO-TRADE REFORGED
Astral Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Rune: Greater Waning Might I
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
90
Effects:
Greater Waning Might I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical combat hit this spell may cast Greater Waning Might I on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,401 - 2,653 disease damage on target.
• Decreases STR of target by 168.8.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Greater Waning Might I on target of spell. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,401 - 2,653 disease damage on target.
• Decreases STR of target by 168.8.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Bauble of the Great Ape
FABLED
187 Stamina
187 Primary Attributes
30.3 Crit Chance
11.1 Potency
11.1 Crit Bonus
0.6 Flurry
12.7 Haste
62.3 Multi Attack
Infused Stats:
Slots
Charm
Level
95
Adornment Slots:
White, Yellow, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Haste (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
90
NO-VALUE
Pure Viciousness
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Scouts
Effects:
Pure Viciousness
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a critical combat hit this spell may cast Pure Viciousness on caster. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Increases AGI of caster by 200.0.
• Increases Haste of caster by 40.0.
• Increases DPS of caster by 55.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Pure Viciousness on caster. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Increases AGI of caster by 200.0.
• Increases Haste of caster by 40.0.
• Increases DPS of caster by 55.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
Astral Adornment of Haste (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
90
NO-VALUE
Dimensional Pouch
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
Increases STA and AGI of target by 84.7. Increases Haste of target by 15.0. Increases DPS of target by 15.0. Increases Health Regen of target by 247.8.
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Yellow
HEIRLOOM LORE-EQUIP REFORGED
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Draft of Tourbillion
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Draft of Tourbillion
When Equipped:
• This effect will not stack with similar effects.
• On a critical spell hit this spell may cast Draft of Tourbillion on target of spell. Lasts for 12.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 10,337 - 11,425 magic damage on target
• Heals caster for 9,303 - 10,282
• Decreases Accuracy of target by 4.0%.
• Increases Accuracy of caster by 4.0%.
• When any damage is received this spell has a 10% chance to cast Draught of Aether on target's attacker. This effect normalizes based off of a three second triggering event.
• Heals target for 1,183 - 1,308.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Draft of Tourbillion on target of attack. Lasts for 12.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 10,337 - 11,425 magic damage on target
• Heals caster for 9,303 - 10,282
• Decreases Accuracy of target by 4.0%.
• Increases Accuracy of caster by 4.0%.
• When any damage is received this spell has a 10% chance to cast Draught of Aether on target's attacker. This effect normalizes based off of a three second triggering event.
• Heals target for 1,183 - 1,308.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Hendin's Phantasmagoric Satchel
FABLED
110 Primary Attributes
110 Stamina
34 Combat Skills
6.8 Crit Bonus
29.6 DPS
7.8 Crit Chance
11.2 Potency
18.4 Haste
431 Ability Mod
Infused Stats:
Thrown Weapon
Ranged
Damage
228 - 1,291
(168.72 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Aftermath
When Equipped:
• On any combat or spell hit this spell may cast Aftermath on target of attack. Lasts for 12.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 5,328 heat damage on target instantly and every 4 seconds.
• Inflicts an additional 2,664 heat damage on target every tick.
• Decreases Potency of target by 10.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Ring of the Soul Reaper
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
19.5 DPS
11.1 Potency
11.1 Crit Bonus
0.8 Flurry
19.5 Haste
26.7 Multi Attack
130 Ability Mod
Infused Stats:
Slots
Finger
Level
95
Effects:
Circling Souls
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Circling Souls on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,926 - 3,234 disease damage on target encounter instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Pearl of Puncturing Ice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+30 agi +26 sta
+9% Damage Per Second +1.4% Potency +1.7% Crit Bonus +7% Attack Speed +0.4% Ability Reuse Speed +130 Ability Modifier
Progress to Next Level:
39
15.14%
NO-VALUE
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Links of the Weeping Widow
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
15.3 DPS
11.1 Potency
11.1 Crit Bonus
0.6 Flurry
30.5 Haste
35.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
95
Effects:
Intense Emotion
When Equipped:
• Increases Haste of caster by 14.0.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Hendin's Phantasmagoric Blade
FABLED
110 Primary Attributes
110 Stamina
34 Combat Skills
6.8 Crit Bonus
29.6 DPS
15 Casting Speed
7.8 Crit Chance
11.2 Potency
19.222.1% Multi Attack
0.4 AE Autoattack Chance
Infused Stats:
Sword
One-Handed Slashing
Damage
121 - 688
(134.98 Rating)
Delay
6.0 seconds
Level
92
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Rhythmic Slaughter
When Equipped:
• On any combat or spell hit this spell may cast Rhythmic Slaughter on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 763 - 843 heat damage on target encounter instantly and every 2 seconds.
• Decreases Hate Gain of group members (AE) by 5.0.
• If not fighter
• Increases Strikethrough of group members (AE) by 5.0%.
• Increases Accuracy of group members (AE) by 5.0%.
• Increases Hate Gain of group members (AE) by 5.0.
• If fighter
• Increases Haste of group members (AE) by 20.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP REFORGED
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Increased Criticals (Superior)
This character has 67,584 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,723 health per tick while out-of-combat.
This character has a Maximum Power pool of 53,891. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,318 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 54,421 whatsits.
This character resists Noxious damage in the amount of 54,944 whatsits.
This character resists Arcane damage in the amount of 54,944 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 334.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,770, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 10%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 27.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 53% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
108 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 42.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 49.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.