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Applies Shard of the Scholar when Activated. Lasts for 15.0 seconds.
• Increases damage done by spells by up to 10.
• Must have Scholar's Spirit Shard equipped.
ORNATE LORE NO-TRADE
Imbued Tranquil Sandcloth Robe
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Infused Stats:
Cloth Armor (Chest)
Mitigation
111
Level
50
Effects:
Lambent Imbued
Applies Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 40 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Wistful Cloak
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Cloak
Level
10
Adornment Slots:
White
NO-TRADE
Fashioned Opaline Earring
HANDCRAFTED
8 Stamina
9 Primary Attributes
45 Resistances
3 Combat Skills
Infused Stats:
Slots
Ear
Level
30
Adornment Slots:
White
ATTUNEABLE
Mossy Agate Stud
UNCOMMON
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Ear
Level
20
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Broadcloth Slippers
HANDCRAFTED
8 Stamina
9 Primary Attributes
3 Combat Skills
Infused Stats:
Cloth Armor (Feet)
Mitigation
62
Level
30
Adornment Slots:
White
ATTUNEABLE
Tranquil Sandcloth Cuffs
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
104
Level
50
Adornment Slots:
White
ATTUNEABLE
Tranquil Sandcloth Mitts
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.3 Reuse Speed
Infused Stats:
Cloth Armor (Hands)
Mitigation
104
Level
50
Adornment Slots:
White
ATTUNEABLE
Runed Cap of Diversion
LEGENDARY
44 Primary Attributes
44 Stamina
16 Combat Skills
0.7 Crit Bonus
2.1 Crit Chance
3.5 Potency
1.9 Casting Speed
Infused Stats:
Cloth Armor (Head)
Mitigation
151
Level
72
Effects:
Impact Conversion
When Equipped:
• When damaged this spell has a 4% chance to cast Impact Conversion on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases power of caster by 26 instantly and every 5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ring of Crystallized Slime
TREASURED
20 Primary Attributes
20 Stamina
200 Resistances
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Infused Stats:
Slots
Finger
Level
50
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Karnor's Ebony Bangle
LEGENDARY
45 Stamina
45 Primary Attributes
329 Resistances
17 Combat Skills
9.7 DPS
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.1 Haste
Infused Stats:
Slots
Wrist
Level
73
Effects:
Concussive Blast
When Equipped:
• On a damage spell hit this spell may cast Concussive Blast on target of spell. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Stuns target
• Must not be engaged in pvp combat
• Only affects targets level 125 and below
• Does not affect Epic targets
• Resistibility increases against targets higher than level 92.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Imbued Tranquil Sandcloth Pantaloons
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
111
Level
50
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 87 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Dark Bargainers Necklace
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1 Crit Chance
1.6 Potency
Infused Stats:
Slots
Neck
Level
65
Effects:
Lesser Overflow
When Equipped:
• On a hostile ability cast this spell has a 14% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.