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Applies Hex of Fright when Activated. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 14.8.
• The casting time of Hex of Fright is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine shadow imbued linen hex doll
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
Infused Stats:
Slots
Charm
Level
42
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 14.8.
• Cannot be modified except by direct means
• Slows target by 37.4%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine stonehide leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
14
Imbued Augmented Leather Tunic
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
8 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
154
Level
42
All Fighters, All Priests, All Scouts
Effects:
Lambent Imbued
Applies Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 41 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
Luminous Prismatic Applique
LEGENDARY
Adds the following to an item:
4 Stamina
4 Primary Attributes
Type:
White Adornment
Slots:
Chest
Level
40
NO-VALUE
Cloak of the Master Weaponsmith
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Cloak
Level
80
Weaponsmith
Effects:
Focused Proficiency
Applies Focused Proficiency when Activated. Lasts for 6 hours.
• Increases Metalworking of caster by 15.4.
• Increases success chance by 1.5%.
• The casting time of Focused Proficiency is 5.0 seconds and the reuse time of the spell is 10.0 seconds
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Browncap Mushroom Fizzlepop
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
50
Satiation
High
Duration
1 hour and 30 minutes
Effects:
Increases Power Regen of target by 75.0.
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Infused Stats:
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Fashioned Rhodium Hoop
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
1.1 DPS
0.2 Potency
Infused Stats:
Slots
Ear
Level
42
Adornment Slots:
White
Luminous Mystic Backing Stone
TREASURED
Adds the following to an item:
24 Resistances
Type:
White Adornment
Slots:
Ear
Level
40
NO-VALUE
Augmented Leather Boots
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
8 Ability Mod
Infused Stats:
Leather Armor (Feet)
Mitigation
144
Level
42
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Luminous Agile Spurs
TREASURED
Adds the following to an item:
8 Primary Attributes
Type:
White Adornment
Slots:
Feet
Level
40
NO-VALUE
Wyrm Steak
HANDCRAFTED
Infused Stats:
Slots
Food
Level
50
Satiation
High
Duration
40 minutes
Effects:
Increases Health Regen of target by 102.5.
Augmented Leather Bracers
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Infused Stats:
Leather Armor (Forearms)
Mitigation
144
Level
42
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Luminous Glancing Rune
FABLED
Adds the following to an item:
5 Combat Skills
Type:
White Adornment
Slots:
Forearms
Level
40
NO-VALUE
Augmented Leather Gloves
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
8 Ability Mod
Infused Stats:
Leather Armor (Hands)
Mitigation
144
Level
42
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Luminous Agile Stitching
TREASURED
Adds the following to an item:
8 Primary Attributes
Type:
White Adornment
Slots:
Hands
Level
40
NO-VALUE
Augmented Leather Skullcap
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
Infused Stats:
Leather Armor (Head)
Mitigation
144
Level
42
Bruiser, Monk
Adornment Slots:
White
Luminous Savvy Imprint
TREASURED
Adds the following to an item:
8 Primary Attributes
Type:
White Adornment
Slots:
Head
Level
40
NO-VALUE
Imbued Rhodium Band of Agility
MASTERCRAFTED
13 Primary Attributes
13 Stamina
147 Resistances
6 Combat Skills
1.1 DPS
0.2 Potency
Infused Stats:
Slots
Finger
Level
42
Effects:
Aura of Agility
When Equipped:
• When a combat art is used this spell has a 3% chance to cast Flare of Agility on caster. Lasts for 45.0 seconds.
• Increases AGI of caster by 14.3.
• Increases Haste of caster by 18.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Fashioned Rhodium Bangle
MASTERCRAFTED
13 Primary Attributes
13 Stamina
147 Resistances
6 Combat Skills
0.2 Potency
0.1 Multi Attack
Infused Stats:
Slots
Wrist
Level
42
Adornment Slots:
White
ATTUNEABLE
Luminous Reactive Fastening
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Wrist
Level
40
Effects:
Luminous Aura of Reaction
When Equipped:
• On a riposte this spell has a 30% chance to cast Combative Restoration on caster. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Combative Restoration on target.
• Heals caster for 57 - 69.
• Grants a total of 3 triggers of the spell.
• Cannot be modified except by direct means
NO-VALUE
Imbued Augmented Leather Pants
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Infused Stats:
Leather Armor (Legs)
Mitigation
154
Level
42
All Fighters, All Priests, All Scouts
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 90 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
Luminous Brawny Brace
TREASURED
Adds the following to an item:
8 Primary Attributes
Type:
White Adornment
Slots:
Legs
Level
40
NO-VALUE
Fashioned Rhodium Torque
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
Infused Stats:
Slots
Neck
Level
42
Adornment Slots:
White, Green
ATTUNEABLE
Luminous Judicious Clasp
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Neck
Level
40
Effects:
Luminous Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 6.0.
NO-VALUE
Imbued Augmented Fistwraps
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
1.1 DPS
0.2 Potency
Infused Stats:
Fists
One-Handed Crushing
Damage
26 - 145
(34.09 Rating)
Delay
5.0 seconds
Level
42
Beastlord, Bruiser, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 1,769
• Must be flanking or behind
• Increases Threat to target by 2,409
• Must be in front of
• Inflicts 126 - 233 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
Luminous Weighted Counterweight
TREASURED
Adds the following to an item:
8 crushing
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
40
NO-VALUE
Imbued Augmented Leather Bandolier
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.1 Multi Attack
0.2 Potency
Infused Stats:
Thrown Weapon
Ranged
Damage
30 - 89
(42.61 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
42
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Gleaming Strike
When Equipped:
• On a combat hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.8 times per minute.
• Inflicts 126 - 233 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Luminous Judicious Easyloader
FABLED
Adds the following to an item:
Placement:
Thrown
Type:
White Adornment
Slots:
Ranged
Level
40
Effects:
Luminous Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 6.0.
NO-VALUE
Imbued Rhodium Band of Stamina
MASTERCRAFTED
13 Primary Attributes
13 Stamina
147 Resistances
6 Combat Skills
1.1 DPS
0.2 Potency
Infused Stats:
Slots
Finger
Level
42
Effects:
Aura of Stamina
When Equipped:
• When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
• Increases STA of caster by 14.3.
• Increases Combat Health Regen of caster by 15.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Fashioned Rhodium Bangle
MASTERCRAFTED
13 Primary Attributes
13 Stamina
147 Resistances
6 Combat Skills
0.2 Potency
0.1 Multi Attack
Infused Stats:
Slots
Wrist
Level
42
Adornment Slots:
White
ATTUNEABLE
Luminous Diverting Fastening
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Wrist
Level
40
Effects:
Luminous Aura of Diverting
When Equipped:
• On a block this spell has a 6% chance to cast Combative Restoration on caster. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Combative Restoration on target.
• Heals caster for 57 - 69.
• Grants a total of 3 triggers of the spell.
• Cannot be modified except by direct means
NO-VALUE
Imbued Augmented Fistwraps
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
1.1 DPS
0.2 Potency
Infused Stats:
Fists
One-Handed Crushing
Damage
26 - 145
(34.09 Rating)
Delay
5.0 seconds
Level
42
Beastlord, Bruiser, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 1,769
• Must be flanking or behind
• Increases Threat to target by 2,409
• Must be in front of
• Inflicts 126 - 233 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
Luminous Weighted Counterweight
TREASURED
Adds the following to an item:
8 crushing
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
40
NO-VALUE
Augmented Leather Shoulder Pads
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
1.1 DPS
0.2 Potency
Infused Stats:
Leather Armor (Shoulders)
Mitigation
144
Level
42
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Luminous Spiked Straps
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Shoulders
Level
40
Effects:
Luminous Barbed Guard
When Equipped:
• When damaged with a melee weapon this spell will cast Barbed Guard on target's attacker.
This character has 6,192 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 361 health per tick while out-of-combat.
This character has a Maximum Power pool of 4,385. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 337 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 3,963 whatsits.
This character resists Noxious damage in the amount of 4,945 whatsits.
This character resists Arcane damage in the amount of 3,509 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 106.27450980392
This character has a 13% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 148, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 0.8%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 1.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.