December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Anguish
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Mystery
Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
125
Effects:
Mystery
When Equipped:
• Increases Fervor of caster by 100.0.
• Increases Fervor Overcap of caster by 60.0.
NO-VALUE NO-TRADE
Ensorcelled Dreadfell Rune of Zeal
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Zeal
When Equipped:
• Increases Melee Multiplier of caster by 1.60.
• Increases Crit Bonus of caster by 41.1.
• Increases Weapon Damage Overcap of caster by 26.3.
NO-VALUE NO-TRADE
Master Mora's Longbow of Force
LEGENDARY
3,589 Primary Attributes
6,317 Stamina
166,644 Power
265,174 Health
513.4 Crit Chance
35549.6 Potency
400 Resolve
28.3 Reuse Speed
1,436 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
9456 - 14,183
(2954.88 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
125
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Ensorcelled Dreadfell Adornment of Modified Power
Adds the following to an item:
465,575 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Abysmal Sea Rune: Arcane Rending
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Arcane Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Elemental Rending
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Elemental Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Elemental Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases elemental damage done to target by 3%.
• Inflicts 3,895 cold damage on target.
• Inflicts 3,895 heat damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
NO-VALUE NO-TRADE
Ensorcelled Dreadfell Rune of Zeal
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Zeal
When Equipped:
• Increases Melee Multiplier of caster by 1.60.
• Increases Crit Bonus of caster by 41.1.
• Increases Weapon Damage Overcap of caster by 26.3.
NO-VALUE NO-TRADE
Dro'Therria's Signet of Frenzy
LEGENDARY
3,050 Primary Attributes
5,370 Stamina
141,647 Power
225,398 Health
253,375 Resistances
449 Combat Skills
1220.1 Crit Bonus
400 Resolve
30217.1 Potency
226.4 Weapon Damage
Infused Stats:
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Health
Adds the following to an item:
92.9 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Force Projection
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Hua Collector's Star Shard
This spiritstone will automatically level when you zone.
LEGENDARY
PRESTIGE
Adds the following to an item:
1,194 Stamina
1,977 Primary Attributes
13.9 Ability Doublecast
955 Potency
39.6 Max Health
257 Crit Bonus
17.6 Fervor
19 Overcap Fervor
574,596 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
125
Spirit Stone Stats:
+2,157 agi +1,301 sta
+15.1% Ability Doublecast +1000% Potency +265.5% Crit Bonus +41.4% Max Health +19.1% Fervor +20.1% Fervor Overcap +686,690 Ability Modifier
10
0%
NO-VALUE NO-TRADE LORE
Bracelet of Oblivion
FABLED
2,753 Primary Attributes
5,139 Stamina
114,262 Power
181,822 Health
204,312 Resistances
362 Combat Skills
1027.8 Crit Bonus
320 Resolve
135.7 DPS
17825 Potency
20.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Modified Power
Adds the following to an item:
465,575 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Force Projection
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Master Mora's Tower Shield of Fortitude
LEGENDARY
3,589 Primary Attributes
6,317 Stamina
166,644 Power
265,174 Health
513.4 Crit Chance
35549.6 Potency
400 Resolve
38.7 Block Chance
1,436 Overcap Crit Bonus
Infused Stats:
Tower Shield
Slots
Secondary
Protection
4,320
Level
125
Berserker, Guardian, Paladin, Shadowknight
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Aura of Stamina
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Aura of Stamina
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Spark of Stamina on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 74 instantly and every 3 seconds.
• Increases STA of caster by 5,450.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Insight
Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Insight
Applies Insight when Equipped.
• Increases Ability Doublecast of caster by 14.6.
• Increases Fervor of caster by 48.0.
• Increases Potency of caster by 2,476.6.
• Increases Fervor Overcap of caster by 56.2.
• On a hostile ability cast this spell has a 15% chance to cast Insightful Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 20,058 crushing damage on target.
• Decreases Combat Mitigation of target by 475.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
NO-VALUE NO-TRADE LORE
Ensorcelled Dreadfell Rune of Zeal
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Zeal
When Equipped:
• Increases Melee Multiplier of caster by 1.60.
• Increases Crit Bonus of caster by 41.1.
• Increases Weapon Damage Overcap of caster by 26.3.
We all have our strengths and weaknesses as individuals. We shall fight not as individuals, but as a group. If you balance your skill, you will be skilled in all but master of none. If you master in skills based on your class, rely on your group member to master class skills that maybe your weak skill. When the group masters in others weak points the group will be masters of all battles. It’s not about who is the best as individuals, it’s about how we are strong as a group to defeat the challenge or q