EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Additional equipment with Void Bane improves this effect.
• On any combat or spell hit this spell may cast Void Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 756 mental damage on target.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Inflicts 378 mental damage on target.
• Must not be classified as a void beast
• Must not be classified as a shadowed folk
• Decreases Mitigation of target vs arcane damage by 560.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Death Chimes
FABLED
48 Primary Attributes
48 Stamina
19 Combat Skills
0.9 Crit Bonus
2.6 Crit Chance
3.9 Potency
2.7 Reuse Speed
105 Ability Mod
Infused Stats:
Slots
Charm
Level
80
Effects:
Deathmarch
When Equipped:
• When a combat art is used this spell has a 33% chance to cast Deathmarch on target of combat art. This effect normalizes based off of a three second triggering event.
• Inflicts 1,944 cold damage on target.
• If under 15% Health
• Cannot be modified except by direct means
• On a hostile spell hit this spell has a 33% chance to cast Deathmarch on target of spell.
• Inflicts 1,944 cold damage on target.
• If under 15% Health
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Infused Stats:
Level
40
NO-VALUE
Aramid Robe of the Voidcaller
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
7.2 Haste
Infused Stats:
Cloth Armor (Chest)
Mitigation
187
Level
80
Conjuror, Necromancer
Effects:
Potent Essence Infusion
When Equipped:
• Applies Potent Essence Infusion to qualifying pets.
• On a combat hit this spell may cast Potent Essence Infusion on target of attack. Triggers about 2.0 times per minute.
• Increases power of group members by 324.
• Inflicts 324 poison damage on target encounter.
• Inflicts 324 heat damage on target encounter.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Wrap of the Void
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
137 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Effects:
Void Bane
When Equipped:
• Additional equipment with Void Bane improves this effect.
• On any combat or spell hit this spell may cast Void Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 756 mental damage on target.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Inflicts 378 mental damage on target.
• Must not be classified as a void beast
• Must not be classified as a shadowed folk
• Decreases Mitigation of target vs arcane damage by 560.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Cranberry Flavored Beer
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
1 hour and 30 minutes
Effects:
Increases STR of target by 13.2. Increases Power Regen of target by 120.0.
Talisman of the Ethernauts
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones.
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
133 Ability Mod
Infused Stats:
Slots
Ear, Neck
Level
80
Effects:
Fury of the Ethernauts
When Equipped:
• On a hostile ability cast this spell has a 9% chance to cast Fury of the Ethernauts on target of spell. Lasts for 15.0 seconds.
• Inflicts 292 mental damage on target.
• Inflicts 292 cold damage on target.
• Inflicts 292 disease damage on target.
• Increases Casting Speed of caster by 5.0%.
• Increases Reuse Speed of caster by 5.0%.
• Cannot be modified except by direct means
• On a beneficial spell cast this spell has a 9% chance to cast Fury of the Ethernauts on target of spell. Lasts for 15.0 seconds.
• Increases Casting Speed of caster by 5.0%.
• Increases Reuse Speed of caster by 5.0%.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Earring of Hollowed Darkness
FABLED
55 Primary Attributes
55 Stamina
400 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Riftcaller's Dark Slippers
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
188
Level
80
Necromancer
Effects:
Ensorcelled Vulnerability V
When Equipped:
• Reduces resistibility of all spells by 5%.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Gritty Spurs
TREASURED
Adds the following to an item:
16 Stamina
Type:
White Adornment
Slots:
Feet
Level
70
NO-VALUE
Screewoggins' Surprise
HANDCRAFTED
Infused Stats:
Slots
Food
Level
70
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STA of target by 11.0. Increases Health Regen of target by 158.8.
Riftcaller's Dark Cuffs
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
188
Level
80
Necromancer
Effects:
Empyrean Recovery III
When Equipped:
• Reduces reuse time of all spells by 3 percent.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Nethersummoned Gloves of Fiery Destruction
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
3.1 Reuse Speed
142 Ability Mod
Infused Stats:
Cloth Armor (Hands)
Mitigation
191
Level
80
Conjuror, Necromancer
Effects:
Empyrean Recovery IV
When Equipped:
• Reduces reuse time of all spells by 4 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Occult Stitching
FABLED
Adds the following to an item:
30 Ability Mod
Type:
White Adornment
Slots:
Hands
Level
70
NO-VALUE
Aramid Hood of the Voidcaller
LEGENDARY
55 Primary Attributes
55 Stamina
10 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
6.9 Max Health
Infused Stats:
Cloth Armor (Head)
Mitigation
174
Level
80
Conjuror, Necromancer
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Eye Mounted Ring
FABLED
54 Primary Attributes
54 Stamina
840 Resistances
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
7 Haste
Infused Stats:
Slots
Finger
Level
80
All Mages, All Priests
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ghostly Bangle of the Loyalist
FABLED
54 Primary Attributes
54 Stamina
840 Resistances
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
7 Haste
Infused Stats:
Slots
Wrist
Level
80
All Mages, All Priests
Effects:
Arcane Recovery II
When Equipped:
• Reduces reuse time of hostile spells by 2 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Aramid Pantaloons of the Voidcaller
LEGENDARY
55 Stamina
55 Primary Attributes
21 Combat Skills
2.6 Casting Speed
3.1 Crit Chance
5.1 Potency
6.9 Max Health
1.1 Crit Bonus
Infused Stats:
Cloth Armor (Legs)
Mitigation
187
Level
80
Conjuror, Necromancer
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Elemental Collar of Binding
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
Infused Stats:
Slots
Neck
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM ATTUNEABLE
Vazaelle, the Mad
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
22 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Staff
Main Hand Crushing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Necromancer
Effects:
Secrets of Vazaelle
When Equipped:
• On a damage spell hit this spell has a 12% chance to cast Poisonous Blast on target of spell. Lasts for 15.0 seconds.
• Applies Poisonous Blast. Lasts for 15.0 seconds.
• Increases Crit Chance of pet by 20.0.
• Prevents AOE (except when direct)
• Inflicts 470 - 1,096 poison damage on target.
• Inflicts 97 - 227 poison damage on target every 3 seconds.
• Cannot be modified except by direct means
• Damage over time spells increase damage with each tick. Damage ceases to increase after 5 ticks.
• Applies Secrets of Vazaelle to qualifying pets.
• Improves the ability damage of target pet.
Adornment Slots:
White, Turquoise, Black
LORE NO-TRADE NO-VALUE
Smoldering Magi's Second Sight
FABLED
Adds the following to an item:
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
Effects:
Spellbound Ubiquity
When Equipped:
• Increases Crit Chance of caster by 2.0.
NO-VALUE
Flaming Effigy of a Lava Elemental
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
80
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Viral Ornament
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Secondary, Ranged
Level
70
Effects:
Viral Ubiquity
When Equipped:
• Increases all disease damage by up to 50.
NO-VALUE
Blackened Band of Devastation
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Slots
Finger
Level
80
Effects:
Long Road to Ruin
When Equipped:
• On a hostile spell hit this spell may cast Long Road to Ruin on target of spell. Triggers about 2.0 times per minute.
• Inflicts between 228 and 4560 heat damage on target. Damage caused is based on the remaining health of the target.
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Tormented Bracelet of Doom
LEGENDARY
45 Primary Attributes
45 Stamina
338 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.3 Reuse Speed
89 Ability Mod
Infused Stats:
Slots
Wrist
Level
75
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Wand of Elemental Knowledge
FABLED
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
137 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
80
Effects:
Codexiconic Blast
When Equipped:
• On a hostile spell cast this spell may cast Codexiconic Blast on target of spell. Triggers about 1.6 times per minute.
This character has 12,155 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 486 health per tick while out-of-combat.
This character has a Maximum Power pool of 11,786. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 471 power per tick while out-of-combat.
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 11,130 whatsits.
This character resists Noxious damage in the amount of 10,623 whatsits.
This character resists Arcane damage in the amount of 10,938 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 57% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 872, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 28.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.