Increases WIS of target by 14.9. Increases Health Regen of target by 158.8.
Priestly Guard of the Fens
LEGENDARY
47 Primary Attributes
47 Stamina
18 Combat Skills
0.8 Crit Bonus
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
95 Ability Mod
Leather Armor (Forearms)
Mitigation
247
Level
72
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Devoured-hide Cap
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Leather Armor (Head)
Mitigation
231
Level
68
All Fighters, All Priests, All Scouts
Effects:
Lesser Overflow
When Equipped:
• On a hostile ability cast this spell has a 14% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
• Heals group members (AE) for 120.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
NO-TRADE
Hoop of the Lost Mind
LEGENDARY
38 Primary Attributes
38 Stamina
280 Resistances
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
1.7 Reuse Speed
Slots
Finger
Level
70
Effects:
Clouded Mind
When Equipped:
• On a hostile spell hit this spell may cast Clouded Mind on target of spell. Triggers about 1.8 times per minute.